Distributed rendering of single images #104327
23
web/project-website/content/usage/job-types/builtin.md
Normal file
23
web/project-website/content/usage/job-types/builtin.md
Normal file
@ -0,0 +1,23 @@
|
||||
---
|
||||
title: Built-in Job Types
|
||||
weight: 10
|
||||
---
|
||||
|
||||
Flamenco comes with built-in job types that are used for most common tasks. Currently, there are two of them:
|
||||
|
||||
- Simple Blender Render
|
||||
- Single Image Render
|
||||
|
||||
## Simple Blender Render
|
||||
|
||||
This built-in job type is used for rendering a sequence of frames from a single Blender file, and potentially creating a preview video for compatible formats using FFmpeg. This job type is suitable for straightforward rendering tasks where one needs to render a range of frames and potentially compile them into a video. Note that this job type does not render into video formats directly, so the output format should be FFmpeg-compatible image formats.
|
||||
|
||||
The job type defines several settings that can be configured when submitting a job:
|
||||
|
||||
- `Frames` _string, required_: The frame range to render, e.g. '47', '1-30', '3, 5-10, 47-327'. It could also be set to use scene range or automatically determined on submission.
|
||||
- `Chunk Size` _integer, default: 1_: Number of frames to render in one Blender render task.
|
||||
- `Render Output Root` _string, required_: Base directory where render output is stored. Job-specific parts will be appended to this path.
|
||||
- `Add Path Components` _integer, required, default: 0_: Number of path components from the current blend file to use in the render output path.
|
||||
- `Render Output Path` _non-editable_: Final file path where render output will be saved. This is a computed value based on the `Render Output Root` and `Add Path Components` settings.
|
||||
|
||||
By using this job type, you can easily distribute Blender rendering tasks across multiple workers in your Flamenco setup, potentially saving significant time on large rendering projects.
|
Loading…
Reference in New Issue
Block a user