Distributed rendering of single images #104327
@ -6,6 +6,7 @@ bugs in actually-released versions.
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## 3.6 - in development
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- Change the name of the add-on from "Flamenco 3" to just "Flamenco".
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- Add `label` to job settings, to have full control over how they are presented in Blender's job submission GUI. If a job setting does not define a label, its `key` is used to generate one (like Flamenco 3.5 and older).
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- Add `shellSplit(someString)` function to the job compiler scripts. This splits a string into an array of strings using shell/CLI semantics.
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- Make it possible to script job submissions in Blender, by executing the `bpy.ops.flamenco.submit_job(job_name="jobname")` operator.
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@ -1,6 +1,6 @@
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# Flamenco 3
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# Flamenco
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This repository contains the sources for Flamenco 3. The Manager, Worker, and
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This repository contains the sources for Flamenco. The Manager, Worker, and
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Blender add-on sources are all combined in this one repository.
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The documentation is available on https://flamenco.blender.org/, including
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@ -1,4 +1,4 @@
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# Flamenco 3 Blender add-on
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# Flamenco Blender add-on
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## Setting up development environment
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@ -3,7 +3,7 @@
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# <pep8 compliant>
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bl_info = {
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"name": "Flamenco 3",
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"name": "Flamenco",
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"author": "Sybren A. Stüvel",
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"version": (3, 6),
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"blender": (3, 1, 0),
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@ -22,7 +22,7 @@ class FLAMENCO_PT_job_submission(bpy.types.Panel):
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bl_space_type = "PROPERTIES"
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bl_region_type = "WINDOW"
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bl_context = "output"
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bl_label = "Flamenco 3"
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bl_label = "Flamenco"
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# A temporary job can be constructed so that dynamic, read-only properties can be evaluated.
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# This is only scoped to a single draw() call.
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@ -25,7 +25,7 @@ import (
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"projects.blender.org/studio/flamenco/pkg/crosspath"
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)
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type CreateVideoParams struct {
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type FramesToVideoParams struct {
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exe string // Executable path defined by the Manager.
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exeArgs string // Its CLI parameters defined by the Manager.
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fps float64 // Frames per second of the video file.
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@ -101,9 +101,9 @@ func (ce *CommandExecutor) cmdFramesToVideoExeCommand(
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return execCmd, cleanup, nil
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}
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func cmdFramesToVideoParams(logger zerolog.Logger, cmd api.Command) (CreateVideoParams, error) {
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func cmdFramesToVideoParams(logger zerolog.Logger, cmd api.Command) (FramesToVideoParams, error) {
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var (
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parameters CreateVideoParams
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parameters FramesToVideoParams
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ok bool
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)
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@ -172,7 +172,7 @@ func cmdFramesToVideoParams(logger zerolog.Logger, cmd api.Command) (CreateVideo
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// getInputGlob constructs CLI arguments for FFmpeg input file globbing.
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// The 2nd return value is a cleanup function.
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func (p *CreateVideoParams) getInputGlob() ([]string, func(), error) {
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func (p *FramesToVideoParams) getInputGlob() ([]string, func(), error) {
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if runtime.GOOS == "windows" {
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return createIndexFile(p.inputGlob, p.fps)
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}
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@ -15,7 +15,7 @@ Join the community on the [#flamenco channel][chat] of Blender Chat to discuss
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development topics. New faces are always welcome! Also, make sure you check out
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the [quickstart guide](/usage/quickstart/).
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[chat]: https://blender.chat/channel/flamenco
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[chat]: https://chat.blender.org/#/room/#flamenco:blender.org
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<--->
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@ -26,7 +26,7 @@ The constructed CLI invocation will be `{exe} {exeArgs} {argsBefore} {blendfile}
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Flamenco Worker monitors the logging of Blender; lines like `Saved: filename.jpg` are recognised and sent as preview images to Flamenco Manager.
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## FFmpeg: `create-video`
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## FFmpeg: `frames-to-video`
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Uses FFmpeg to convert an image sequence to a video file.
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