Distributed rendering of single images #104327
@ -1,23 +1,144 @@
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const JOB_TYPE = {
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label: "Single Image Render",
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description: "Distributed rendering of a single image.",
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settings: [
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// Settings for artists to determine:
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{ key: "tile_size_x", type: "int32", default: 64, description: "Tile size in pixels for the X axis" },
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{ key: "tile_size_y", type: "int32", default: 64, description: "Tile size in pixels for the Y axis" },
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label: "Single Image Render",
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description: "Distributed rendering of a single image.",
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settings: [
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// Settings for artists to determine:
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{
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key: "tile_size_x",
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type: "int32",
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default: 64,
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description: "Tile size in pixels for the X axis"
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},
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{
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key: "tile_size_y",
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type: "int32",
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default: 64,
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description: "Tile size in pixels for the Y axis"
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},
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// render_output_root + add_path_components determine the value of render_output_path.
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{ key: "render_output_root", type: "string", subtype: "dir_path", required: true, visible: "submission",
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description: "Base directory of where render output is stored. Will have some job-specific parts appended to it"},
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{ key: "add_path_components", type: "int32", required: true, default: 0, propargs: {min: 0, max: 32}, visible: "submission",
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description: "Number of path components of the current blend file to use in the render output path"},
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{ key: "render_output_path", type: "string", subtype: "file_path", editable: false,
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eval: "str(Path(abspath(settings.render_output_root), last_n_dir_parts(settings.add_path_components), jobname, '{timestamp}', '######'))",
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description: "Final file path of where render output will be saved"},
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]
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// render_output_root + add_path_components determine the value of render_output_path.
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{
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key: "render_output_root",
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type: "string",
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subtype: "dir_path",
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required: true,
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visible: "submission",
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description: "Base directory of where render output is stored. Will have some job-specific parts appended to it"
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},
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{
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key: "add_path_components",
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type: "int32",
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required: true,
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default: 0,
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propargs: {min: 0, max: 32},
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visible: "submission",
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description: "Number of path components of the current blend file to use in the render output path"
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},
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{
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key: "render_output_path", type: "string", subtype: "file_path", editable: false,
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eval: "str(Path(abspath(settings.render_output_root), last_n_dir_parts(settings.add_path_components), jobname, '{timestamp}', '######'))",
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description: "Final file path of where render output will be saved"
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},
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// Automatically evaluated settings:
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{
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key: "blendfile",
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type: "string",
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required: true,
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description: "Path of the Blend file to render",
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visible: "web"
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},
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{
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key: "format",
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type: "string",
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required: true,
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eval: "C.scene.render.image_settings.file_format",
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visible: "web"
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},
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{
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key: "image_file_extension",
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type: "string",
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required: true,
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eval: "C.scene.render.file_extension",
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visible: "hidden",
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description: "File extension used when rendering images"
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},
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]
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};
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function compileJob(job) {
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print("Single Image Render job submitted");
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print("job: ", job);
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print("Single Image Render job submitted");
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print("job: ", job);
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const settings = job.settings;
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const renderOutput = renderOutputPath(job);
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// Make sure that when the job is investigated later, it shows the
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// actually-used render output:
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settings.render_output_path = renderOutput;
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const renderDir = path.dirname(renderOutput);
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const renderTasks = authorRenderTasks(settings, renderDir, renderOutput);
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}
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// Do field replacement on the render output path.
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function renderOutputPath(job) {
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let path = job.settings.render_output_path;
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if (!path) {
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throw "no render_output_path setting!";
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}
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return path.replace(/{([^}]+)}/g, (match, group0) => {
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switch (group0) {
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case "timestamp":
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return formatTimestampLocal(job.created);
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default:
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return match;
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}
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});
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}
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function calcBorders(tileSizeX, tileSizeY, width, height) {
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borders = [];
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for (let y = 0; y < height; y += tileSizeY) {
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for (let x = 0; x < width; x += tileSizeX) {
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borders.push([x, y, Math.min(x + tileSizeX, width), Math.min(y + tileSizeY, height)]);
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}
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}
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print("borders: ", borders);
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return borders;
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}
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function authorRenderTasks(settings, renderDir, renderOutput) {
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print("authorRenderTasks(", renderDir, renderOutput, ")");
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let renderTasks = [];
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render = C.scene.render;
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let borders = calcBorders(settings.tile_size_x, settings.tile_size_y, render.resolution_x, render.resolution_y);
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for (border of borders) {
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const task = author.Task(`render-${border[0]}-${border[1]}`, "blender");
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let pythonExpr = `import bpy
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render = bpy.context.scene.render
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render.image_settings.file_format = 'OPEN_EXR_MULTILAYER'
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render.use_compositing = False
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render.border_min_x = ${border[0]} // settings.resolution_x
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render.border_min_y = ${border[1]} // settings.resolution_y
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render.border_max_x = ${border[2]} // settings.resolution_x
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render.border_max_y = ${border[3]} // settings.resolution_y
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render.use_border = True`
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const command = author.Command("blender-render", {
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exe: "{blender}",
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exeArgs: "{blenderArgs}",
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argsBefore: [],
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blendfile: settings.blendfile,
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args: [
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"--render-output", path.join(renderDir, path.basename(renderOutput)),
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"--render-format", settings.format,
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"--python-expr", pythonExpr
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]
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});
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task.addCommand(command);
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renderTasks.push(task);
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}
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return renderTasks;
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}
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