Update: I disabled Numba module and Tessellation now works. Is there a possible compatibility problem ?
Here's a Blender 4.1 based version of !120299 for you to test. Please let me know if it fixes the crashing issue, and if it has the black rendering issues? [4.1 based PR120299.zip](/attachments…
Hi all. Sorry I could just make the testing: at this time. Here are my results:
PR120279 : same problem, crashes and quits Blender
PR120281 : didn't crash and opens the render windows but…
Is someone that's having this issue able to test Blender 4.1 Alpha/Beta versions to help identify when this issue was introduced?
Blender 4.1 Alpha/Beta can be downloaded from here:…
Is someone that's having this issue able to test Blender 4.1 Alpha/Beta versions to help identify when this issue was introduced?
Blender 4.1 Alpha/Beta can be downloaded from here:…
not a mac user, so high probability i'm wrong, but try
export OIDN_DEVICE_METAL=0
and then start blender from that same console
I did it and then…
I'm having what looks like the same issue. Please reference report blender#120183. When I start Blender in Terminal, I get this error:
FunctionPointer is not…
I'm having what looks like the same issue. Please reference report blender#120183. When I start Blender in Terminal, I get this error:
FunctionPointer is not supported…
I'm having what looks like the same issue. Please reference report blender#120183. When I start Blender in Terminal, I get this error:
FunctionPointer is not supported on…
I'm having what looks like the same issue. Please reference report blender#120183. When I start Blender in Terminal, I get this error:
FunctionPointer is not supported on this hardware.…
AMD GPU via Metal support has been a bit of a mess lately, and support for AMD GPUs on macOS in Cycles may be removed in the near future as a result of it.
My comment was just to confirm…
I am personally unable to reproduce a crash following these steps:
- Open Blender.
- Change the render engine to Cycles.
- Change the render device to GPU Compute.
- Ensure my…
Thanks. From call stack of main-thread, crash seems to occur in
MEM_lockfree_mallocN
when allocating memory.Just assign a material to the cube (I subdivided and smoothed it, but it…
Hi, thanks for the report. Could you attach crash logs?: https://docs.blender.org/manual/en/dev/troubleshooting/crash.html#macos
Hi. Of course. I've just generated a new log, I'm attaching…