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Overlay drawing issues on Intel HD4400/4600 (Only?)
@ChengduLittleA the issue and fix for the current issue are in 4.0, and in the list to be backported to 3.6. If there are still similar rendering issues happening, it's best to open a new ticket…
Cycles: update ocloc to 101.4369 on Windows
Segfault after F12 render with multi-GPU Intel ARC A770 and experimental oneAPI packages on Debian
Hi! we've been able to reproduce it internally and it doesn't seem related to VRAM usage - it's in the queue to get debugged further.
Cycles: update ocloc to 101.4369 on Windows
Overlay drawing issues on Intel HD4400/4600 (Only?)
Fix #111162: Overlay drawing issues due to shared library using fastmath
Fix #111162: Overlay drawing issues due to shared library using fastmath
Thanks! I've checked the performance off this set with current ocloc and it's basically equal on my machine, within +-0.5%.
857c97f739
Cycles: update ocloc to 101.4369 on Windows
6a301cf07f
Cycles: oneAPI: increase windows min driver requirement to 101.4644
d478d0597a
Fix bone collection selecting not flushing to the tip/root
54e2aaf9ad
Cleanup: split WM_keyconfig_new into new/ensure functions
fa9bf4a65c
Fix #111162: Overlay drawing issues due to shared library using fastmath
9a1c66d503
Cycles: Match Eevee when processing ramp/camera curves
88a875ec3a
Fix #111702: Crash accessing KeyMapItem.properties on script reload
1ffc0a9e64
Fix key-maps being handled twice when reloading scripts
4a42f2b07c
Cleanup: spelling