Block a user
Cycles: simplify fmodf(c, 1.0f) to fractf(c) in hsv node
I get close to 1% overall performance improvement on benchmark scenes on my A770 with this change... which is a rather nice speedup considering the small scope of that modification. I haven't…
a2e4cedaca
Build: upgrade Intel Graphics Compiler and ocloc on Linux
30dbb7820d
Cleanup: VSE effects never have 3 inputs, remove seq3 handling
1a52f2bbab
Fix #126924: instable fire simulation by default
56db2d393d
Cycles: oneAPI: use ocloc 101.5972 on Windows
473711b579
Build: avoid compiling Intel GPU binaries if no devices are set
Cycles: simplify fmodf(c, 1.0f) to c - floorf(c) in hsv node
Cycles: oneAPI: use ocloc 101.5972 on Windows
56db2d393d
Cycles: oneAPI: use ocloc 101.5972 on Windows
473711b579
Build: avoid compiling Intel GPU binaries if no devices are set
23255d1c84
Cycles: simplify fmodf(c, 1.0f) to c - floorf(c) in hsv node
a602e5530a
Fix #127437: Crash with parallel shader compilation
8182f684be
Fix #127054: crash due to integer overflow in Resample Curves node
1618448abd
Sculpt: Store multires grids data in separate arrays
4c2718e318
Fix #126821: compress saving option gets removed when recovering from autosave
Cycles: oneAPI: use ocloc 101.5972 on Windows
@Sergey yes I did test these patches on a Linux machine with the current set of prebuilts, it "works", it just doesn't precompile binaries for any device since old linux ocloc doesn't support the…
Build: upgrade Intel Graphics Compiler and ocloc on Linux
good catch, there is another version of SPIRV-Headers used by IGC and I've updated this one by mistake. It still works but no, a dpcpp rebuild is not required, I'll remove this part.
Cycles: oneAPI: use ocloc 101.5972 on Windows
bc9fd34b5b
Cycles: oneAPI: use ocloc 101.5972 on Windows
6d47f00abd
Build: avoid compiling Intel GPU binaries if no devices are set
8aead3a6d9
Fix #126707: SVG export nodes wrong hierarchy ignores clipping
ad7d7212c1
Sculpt: Face corner indexed mesh GPU data extraction
9d3b2b51a7
Cleanup: None of VSE effects have three image inputs
Build: upgrade Intel Graphics Compiler and ocloc on Linux and Windows
7e4f56d34b
Build: upgrade Intel Graphics Compiler and ocloc on Linux and Windows
cf1a67bd02
Build: avoid compiling Intel GPU binaries if no devices are set
b2fdae6f0e
Vulkan: GPU depth picking
a5cb4a6ae3
Fix (unreported) broken do_version on particles settings for very old files.
3d2408fb4e
Tests: blendfile versioning: print loaded file/linked ID by default.