I confirm this is happening since 86e9254a63bf53d09b9e6716c4defe93a5d70a6c on my A770. It's hanging in glLinkProgram. Maybe this can be mitigated from the application side but it shouldn't hang…
I do confirm these options work on x64.
On Linux, fp-contract
and no-strict-aliasing
are already set for GCC https://projects.blender.org/blender/blender/src/commit/95d8b9096ad6308dba4d0c2eb4b…
Driver 101.5768 which fixes this issue has been released: https://www.intel.com/content/www/us/en/download/785597/intel-arc-iris-xe-graphics-windows.html
Use c-style comments https://developer.blender.org/docs/handbook/guidelines/c_cpp/#cc-comments
these options shouldn't be arm64 specific, I believe they should be applied to the other platforms as well.
I've tried to reproduce the issue on a 7th gen Core with Iris 640, and a 8th gen Core with UHD 620, both on Windows 11 + drivers [101.2128](https://www.intel.com/content/www/us/en/download/776137/i…
We can reproduce it but we haven't fully root caused the issue yet.
- Hair do appear in preview with other scenes like Koro.
- Increasing BVH build quality has no effect.
- I've found a…
Are you using the environment variable CYCLES_ONEAPI_ALL_DEVICES=1
? There is a sycl runtime issue with our default value for ONEAPI_DEVICE_SELECTOR
environment variable when it's set, that…