zebus3d commented on issue blender/blender#105954
Depsgraph RIGIDBODY_REBUILD failure on rendering if a scene has a PointerProperty of type collection [which is set to a collection containing rigid bodies]The .blend example scene with the script inside: https://mega.nz/file/KlgkiCbJ#SE7qTU2LyW8zcSo0zzAsD0BsgHj1ixoasdk5ucRczlM And here the 
zebus3d commented on issue blender/blender#105954
Depsgraph RIGIDBODY_REBUILD failure on rendering if a scene has a PointerProperty of type collection [which is set to a collection containing rigid bodies]> Also does this still occur if you bake the sim? `Scene` > `Ridgid Body World` > `Cache` > `Bake`? yes, even if it is baked the message is still displayed.
zebus3d commented on issue blender/blender#105954
Depsgraph RIGIDBODY_REBUILD failure on rendering if a scene has a PointerProperty of type collection [which is set to a collection containing rigid bodies]> I think you'll have to share the code that makes this fail (in a way that is easily reproducable by devs). > > Can you share a blend file including the code and/or a minimal Addon that…
zebus3d opened issue blender/blender#105954
Depsgraph ptcache: Failed for RIGIDBODY_REBUILD TRANSFORM operation