michael campbell 3di
  • Joined on 2019-01-13
michael campbell commented on issue blender/blender#107488 2023-05-01 08:00:44 +02:00
Crash on dopesheet_view_all_exec after motion tracking.

Ah, sorry, I can't share that file because it's under NDA. I think the log mentioned a syntax error in the code though.

michael campbell opened issue blender/blender#107488 2023-05-01 00:59:21 +02:00
syntax error reported in crash log.
michael campbell opened issue blender/blender#107487 2023-04-30 23:32:02 +02:00
motion tracking marker's search area is shrinking during tracking, requiring constant pause and manual scale back up.
michael campbell commented on issue blender/blender#107421 2023-04-29 17:13:21 +02:00
Auto-Save doesn't work in Edit Mode

I've just found that it works until I run the solve camera operator. After that autosaves stop getting created, but there are no messages in the console saying 'unable to autosave' which…

michael campbell commented on issue blender/blender#107421 2023-04-29 16:40:17 +02:00
Auto-Save doesn't work in Edit Mode

Although I just made some other changes to the rotation of objects and things, and still no new autosave. hmm.

michael campbell commented on issue blender/blender#107421 2023-04-29 16:37:07 +02:00
Auto-Save doesn't work in Edit Mode

Yeah, no new addons installed or used that have modals in between.

I did install this one though image https://github.com/s-leger/blenderTr

michael campbell commented on issue blender/blender#107421 2023-04-28 23:33:19 +02:00
Auto-Save doesn't work in Edit Mode

oh, is there a way to check if there's a modal/timer running from within Blender?

michael campbell commented on issue blender/blender#107421 2023-04-28 22:54:14 +02:00
Auto-Save doesn't work in Edit Mode

Edit mode wasn't the issue for me. I'd been working all day in several files in the motion tracker workspace, compositor and general rendering work. But non of the files had an auto save present…

michael campbell commented on issue blender/blender#107403 2023-04-28 18:00:59 +02:00
motion tracking detect features distance ignores existing trackers

The only reason I thought it might be a bug is because the user manual states markers shouldn't be placed too close together otherwise the solver can't work properly. So having the main tool…

michael campbell opened issue blender/blender#107444 2023-04-28 17:31:47 +02:00
motion tracking delete markers is not undoable.
michael campbell opened issue blender/blender#107421 2023-04-28 06:13:28 +02:00
autosave intermittently doesn't work
michael campbell commented on issue blender/blender#106533 2023-04-28 03:54:46 +02:00
Compositor: Short term planning

is the compositor's OIDN node planned to have GPU support?

It seems the answer is yes. See: https://devtalk.blender.org/t/2023-03-07-render-cycles-meeting/28167

oh wow, that's…

michael campbell commented on issue blender/blender#107403 2023-04-28 02:47:31 +02:00
motion tracking detect features distance ignores existing trackers

Perfect thanks. Perhaps if modifying the auto detect code is too time consuming, perhaps just a 'consolidate bunched' operator to detect markers that meet on a frame and join them if one of them…

michael campbell opened issue blender/blender#107403 2023-04-27 17:15:19 +02:00
motion tracking detect features distance ignores existing trackers
michael campbell commented on issue blender/blender#106533 2023-04-27 17:09:19 +02:00
Compositor: Short term planning

is the compositor's OIDN node planned to have GPU support?

michael campbell commented on issue blender/blender#106379 2023-04-12 13:41:16 +02:00
paste new driver creates invalid target in driver editor

yes that's right. you can close it down.

Would be nice for someone to look fix the root cause though (the depsgraph not recognising disabled constraints, which lead to the false dependancy…

michael campbell commented on issue blender/blender#106379 2023-04-12 10:32:53 +02:00
paste new driver creates invalid target in driver editor

I think it's happening in that blend file due to the incorrectly reported cyclic constraint (disabled constraints conflicting with other constraints because they're seen as enabled by the…

michael campbell commented on issue blender/blender#106640 2023-04-06 21:03:45 +02:00
using the mouse wheel on a node editor freezes blender briefly and zoom in and out stutters as a result.

Thanks. If anyone else ends up here with the same problem. The bug report is here if you want to check for a resolution:

https://github.com/nutti/Screencast-Keys/issues/165

michael campbell commented on issue blender/blender#106640 2023-04-06 20:44:56 +02:00
using the mouse wheel on a node editor freezes blender briefly and zoom in and out stutters as a result.

It was screencast keys. Strangely the problem doesn't occur with Blender 3.6 even with screencast keys enabled.

image

michael campbell commented on issue blender/blender#106640 2023-04-06 20:24:36 +02:00
using the mouse wheel on a node editor freezes blender briefly and zoom in and out stutters as a result.

problem is gone in 3.6 alpha by the way, but not in the latest 3.5.1 release candidate from the daily builds.