michael campbell 3di
  • Joined on 2019-01-13
michael campbell commented on issue blender/blender#115915 2024-02-09 17:39:07 +01:00
Very strange constraint jiggling not present in blender 3.6.3

Thanks for trying 👍

michael campbell commented on issue blender/blender#114455 2024-02-09 06:25:54 +01:00
Occasionally bpy.app.is_job_running('RENDER') and bpy.app.is_job_running('COMPOSITE') incorrectly return False

As far as I can tell, it only seems to happen when changing any cycles property after rendering (even though it's happening after returning to the main thread, and no attempt is made to modify the…

michael campbell commented on issue blender/blender#114455 2024-02-09 05:17:37 +01:00
Occasionally bpy.app.is_job_running('RENDER') and bpy.app.is_job_running('COMPOSITE') incorrectly return False

Yes I think because it's so rare, this one can only be fixed based on the error messages rather than replication. Investigating how it's possible that context error could happen in a non context…

michael campbell commented on issue blender/blender#114455 2024-02-09 05:05:01 +01:00
Occasionally bpy.app.is_job_running('RENDER') and bpy.app.is_job_running('COMPOSITE') incorrectly return False

Hi, this seems to be incorrectly set to needs information from user?

michael campbell commented on pull request blender/blender#115798 2024-01-26 03:25:22 +01:00
Anim: Add hotkey for keying set operators

I think the argument against keeping that as the workflow was that animators often receive files from other people who may not have set the keying set on the timeline. So rather than the…

michael campbell opened issue blender/blender#117459 2024-01-23 20:13:56 +01:00
smooth shading isn't working in edit mode unless saving to custom split normals
michael campbell opened issue blender/blender#117038 2024-01-11 18:12:26 +01:00
cant drag new wires from re-route nodes.
michael campbell commented on issue blender/blender#115915 2024-01-11 15:04:00 +01:00
Very strange constraint jiggling not present in blender 3.6.3

Yes, treating the zero influence and enabled/disabled state as 'not there' would need to happen on a frame by frame basis during animation for it to be useful. There are a few unpredictable…

michael campbell commented on issue blender/blender#115915 2024-01-09 18:07:52 +01:00
Very strange constraint jiggling not present in blender 3.6.3

That would be awesome, 0 influence and disabled constraints being treated as 'not there' would make rigging waaaaay easier, saving riggers from the need to create extremely complex rigs with…

michael campbell commented on issue blender/blender#115915 2024-01-09 17:31:21 +01:00
Very strange constraint jiggling not present in blender 3.6.3

Will do, thanks. I guess what needs to happen is that constraints which are turned off should be treated as not there. Easier said than done I'm sure. It's not a massive issue in this case,…

michael campbell commented on issue blender/blender#115915 2023-12-15 12:00:12 +01:00
Very strange constraint jiggling not present in blender 3.6.3

Thanks for the detailed response. Wouldn't be possible to re-record the whole course as it's taken 2 years to make, and is around 30 hours of video. The editing for Blender 4.1 has taken 3…

michael campbell commented on pull request blender/blender#115798 2023-12-14 13:13:49 +01:00
Anim: Add hotkey for keying set operators

good point, didn't consider that 👍

michael campbell commented on issue blender/blender#115915 2023-12-14 13:02:14 +01:00
Very strange constraint jiggling not present in blender 3.6.3

@nathanvegdahl Any idea why it has always worked in the past? Only reason I ask is that I've just spent 2 years creating an animation course based on this rig which was working great up until now.

michael campbell commented on pull request blender/blender#115798 2023-12-14 12:57:33 +01:00
Anim: Add hotkey for keying set operators

I have one suggestion for imrovement. when clicking an option on the shift K menu, have it also insert a keyframe. Otherwise the user has to change the keyset, then press i to insert the…

michael campbell commented on pull request blender/blender#115798 2023-12-12 20:52:47 +01:00
Anim: Add hotkey for keying set operators

thanks.

michael campbell commented on pull request blender/blender#115798 2023-12-12 20:34:32 +01:00
Anim: Add hotkey for keying set operators

got you. So i will insert keyframe, using the keying set specified, or preferences if not. K will always show the keyframe menu and insert a keyframe, shift k will allow to change the keying…

michael campbell commented on pull request blender/blender#115798 2023-12-12 19:58:12 +01:00
Anim: Add hotkey for keying set operators

when you press k to bring up the keying set menu. Will selecting one of the options insert a key like it did before with the i key?

Also, I often switch between visual and non visual keying. …

michael campbell commented on issue blender/blender#115978 2023-12-11 19:38:27 +01:00
FCurve extrapolation ignored in whenever anything is present in the NLA

Hi, if it helps narrow down the cause of extrapolation not working on the active action when there are pushed down NLA strips active, the version of Blender 3.63 that is still working when I paste…

michael campbell commented on issue blender/blender#116000 2023-12-11 09:06:55 +01:00
Regression: 'toggle visibility' mode of no longer works

Morning @PratikPB2123 , thanks. I'm aware the shortcut has changed, the issue is that it hides the face set under the mouse rather than the face sets that aren't under the mouse. Both H and…

michael campbell opened issue blender/blender#116000 2023-12-10 11:39:52 +01:00
'toggle visibility' mode of sculpt.face_set_change_visibility no longer works. hard crash when attempting to emulate with new paint.hide_show operator