Albert-OShea
  • Joined on 2023-05-31
Albert-OShea commented on issue blender/blender#128767 2024-10-09 04:55:53 +02:00
Regression: Batch Rename failed to rename bones

See: 8c3a3bb9a3

Albert-OShea commented on issue blender/blender#128722 2024-10-08 17:36:20 +02:00
Eevee Light Link: Removing Collection from Link, Removed Collection from Entire Scene.

This is where I have a small issue with naming choices myself, bone collections are not related to normal collections at all, they don't follow the same rules. But the overlapping naming choices…

Albert-OShea commented on issue blender/blender#128722 2024-10-08 17:24:58 +02:00
Eevee Light Link: Removing Collection from Link, Removed Collection from Entire Scene.

Here's how I see it as a user:

  • Collections are the fundamental data-structure of groups of objects in Blender. They are used everywhere, for many different things.
  • Light linking deals with…
Albert-OShea commented on issue blender/blender#128722 2024-10-08 16:49:57 +02:00
Eevee Light Link: Removing Collection from Link, Removed Collection from Entire Scene.

Try this, instead of assigning an existing collection as the light linking collection, click the 'New' button in the light linking panel. The name of the newly created collection should be…

Albert-OShea commented on issue blender/blender#128722 2024-10-08 16:22:04 +02:00
Eevee Light Link: Removing Collection from Link, Removed Collection from Entire Scene.

The 'light link list' is a direct reflection of the cone group collection, they are the same thing - modifying this list directly affects the collection. Because you have chosen a collection that…

Albert-OShea commented on issue blender/blender#128722 2024-10-08 09:09:36 +02:00
Eevee Light Link: Removing Collection from Link, Removed Collection from Entire Scene.

It works this way for Cycles light linking too, not something introduced in 4.3. The minus button tooltip says: Remove this object or collection from the light linking collection. So this looks…

Albert-OShea opened issue blender/blender#128633 2024-10-05 12:15:22 +02:00
Using widgets to adjust image empties does not immediately update the corresponding values in its properties
Albert-OShea commented on issue blender/blender#128621 2024-10-05 07:31:48 +02:00
Design for popup after crash

Another thing to consider, maybe a button to open the autosaves directory? (same as going File > Recover > Auto Save)

Albert-OShea opened issue blender/blender#128579 2024-10-04 12:34:53 +02:00
Assets with no descriptions have a period appended to the name in tooltip
Albert-OShea opened issue blender/blender#128519 2024-10-03 10:04:14 +02:00
Pasting pose on liboverride armature produces warning about 'removing all override data'
Albert-OShea opened issue blender/blender#128112 2024-09-25 11:22:37 +02:00
Floating text that appears when dragging outliner elements is blurrier than other interface text
Albert-OShea opened issue blender/blender#128099 2024-09-25 01:22:52 +02:00
Outliner toggles of linked collections can be set by ctrl-clicking local collections
Albert-OShea commented on pull request blender/blender#126927 2024-09-24 02:32:57 +02:00
Fix #126006: UI: Few id operators appears in nested context menus

This fixes the infinitely recurring Asset context menu, but the Asset context menu items still appear in the context menu of other unrelated items.

Is this an issue?

<video src="/attachments/…

Albert-OShea commented on issue blender/blender#128006 2024-09-23 15:33:46 +02:00
Liboverride objects can be renamed using batch rename

this can very easily lead to very confusing setups

If this would work fine from a technical perspective, shouldn't the choice be in user's hands? They could self-sabotage by making their…

Albert-OShea opened issue blender/blender#128007 2024-09-23 06:46:19 +02:00
'Disable in Viewports/Renders' toggles on linked objects/collections can be set by shift-clicking parent toggles
Albert-OShea opened issue blender/blender#128006 2024-09-23 06:09:40 +02:00
Liboverride objects can be renamed using batch rename
Albert-OShea commented on issue blender/blender#127606 2024-09-17 12:09:59 +02:00
Assigning materials to liboverride objects with Asset Browser causes crash on undo

I could only cause the crash by using the Asset Browser and not the other methods in the other issue. I thought there is maybe a flaw with the Asset Browser specifically.

Albert-OShea commented on issue blender/blender#127736 2024-09-17 06:39:40 +02:00
View Transform of default startup file is AGX, but new scenes are created with Filmic

AGX was introduced in 4.0 :)

So before then, both the default scene and new scenes used Filmic, yes? Which is working consistently 😁

Albert-OShea opened issue blender/blender#127736 2024-09-17 06:10:46 +02:00
View Transform of default startup file is AGX, but new scenes are created with Filmic
Albert-OShea opened issue blender/blender#127697 2024-09-16 15:17:57 +02:00
Drag & drop collection instance's source collection fails when source collection under instance object is selected first