This is where I have a small issue with naming choices myself, bone collections are not related to normal collections at all, they don't follow the same rules. But the overlapping naming choices…
Here's how I see it as a user:
- Collections are the fundamental data-structure of groups of objects in Blender. They are used everywhere, for many different things.
- Light linking deals with…
Try this, instead of assigning an existing collection as the light linking collection, click the 'New' button in the light linking panel. The name of the newly created collection should be…
The 'light link list' is a direct reflection of the cone group collection, they are the same thing - modifying this list directly affects the collection. Because you have chosen a collection that…
It works this way for Cycles light linking too, not something introduced in 4.3. The minus button tooltip says: Remove this object or collection from the light linking collection.
So this looks…
Another thing to consider, maybe a button to open the autosaves directory? (same as going File > Recover > Auto Save)
This fixes the infinitely recurring Asset context menu, but the Asset context menu items still appear in the context menu of other unrelated items.
Is this an issue?
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this can very easily lead to very confusing setups
If this would work fine from a technical perspective, shouldn't the choice be in user's hands? They could self-sabotage by making their…
I could only cause the crash by using the Asset Browser and not the other methods in the other issue. I thought there is maybe a flaw with the Asset Browser specifically.
AGX was introduced in 4.0 :)
So before then, both the default scene and new scenes used Filmic, yes? Which is working consistently 😁