Apois-Levy
  • Joined on 2023-07-06
Apois-Levy commented on issue blender/blender#119139 2024-04-08 10:11:17 +02:00
Allow name-swapping in some cases when renaming IDs from the UI

I second the oppinion, that this change was uneccesary and takes away neat functionality that seems to have worked "perfectly fine" in the past. When iterating, its quite common to duplicate an…

Apois-Levy commented on issue blender/blender#119584 2024-03-17 21:25:16 +01:00
Entering sculpting mode forces smooth normals when no active modifier is present

Correct. Autosmooth a cube, go to sculpt mode and it renders smooth, even after interacting it with any sort of sculpt brushes

Apois-Levy opened issue blender/blender#119584 2024-03-17 04:38:57 +01:00
Entering sculpting mode forces smooth normals when no active modifier is present
Apois-Levy commented on issue blender/blender#109679 2023-07-06 14:31:21 +02:00
Incorrect results with normal map node when strength is not set to 1

I am unsure whether or not this is a fault in my setup. But when replicating the nodegroup as seen above, SOME of the UV seams become visible, even when leaving the strength at 1. This is not an…