Martijn Versteegh Baardaap
  • Joined on 2020-06-24
Martijn Versteegh commented on issue blender/blender#106563 2023-04-17 19:08:26 +02:00
Regression: Viewport Shading 'Attribute' Option Broken for generated Geometry

I think I've found the root cause of this.

Since the active/default_color_attribute is now passed by string instead of using the 'active layer' system from CustomData there is no longer an…

Martijn Versteegh created pull request blender/blender#106972 2023-04-14 23:16:19 +02:00
Make first non-anonymous CustomData layer active
Martijn Versteegh created branch setfirstnonhiddenlayeractive in Baardaap/blender 2023-04-14 23:15:33 +02:00
Martijn Versteegh pushed to setfirstnonhiddenlayeractive at Baardaap/blender 2023-04-14 23:15:33 +02:00
639b10bc1c Make first non-anonymous CustomData layer active
aa6e95281f Add support for OpenPGL 0.5.0
c26083b6be Fix warning in the STL code
e5d50b1787 Fix Cycles unknown passes logged when build with Cycles debug
34739f6a6d Fix #106672: MacOS/OpenGL doesn't draw anything Eevee related.
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Martijn Versteegh commented on issue blender/blender#106563 2023-04-14 23:07:23 +02:00
Regression: Viewport Shading 'Attribute' Option Broken for generated Geometry

Hm, sadly my hunch wasn't correct. But there's definitely something wrong going on.

I've found out that if I apply the modifier and then go to the 'Color Attributes' panel in the mesh data, no…

Martijn Versteegh commented on issue blender/blender#106563 2023-04-14 11:18:03 +02:00
Regression: Viewport Shading 'Attribute' Option Broken for generated Geometry

Did you already try to do it in cycles rendered mode with a very low sample count and an emission shader? Because in my experience that can sometimes be just as fast as solid mode.

I have…

Martijn Versteegh commented on issue blender/blender#106819 2023-04-13 15:15:41 +02:00
UV Editor shows all UVs of 9th or later UV Maps at (0,0)

I think the main problem is it's usage in extract_mesh_vbo_uv.cc (and the related DRW_MeshCDMask ). Which UV layers are needed on the GPU is stored in a bitflag. So making that arbitrary-sized…

Martijn Versteegh commented on issue blender/blender#106563 2023-04-13 11:48:53 +02:00
Regression: Viewport Shading 'Attribute' Option Broken for generated Geometry

https://docs.blender.org/manual/en/latest/modeling/point_cloud.html

And even though the PointCloud object is not in the Add menu without turning on the experimental features, I think it is…

Martijn Versteegh commented on issue blender/blender#106819 2023-04-12 14:56:00 +02:00
UV Editor shows all UVs of 9th or later UV Maps at (0,0)

I'd guess this limit of 8 maps is a an EEVEE/Cycles limitation. Which would make it more complicated I guess.

But I can have a look if it seems doable...

Martijn Versteegh commented on issue blender/blender#106819 2023-04-12 13:15:33 +02:00
UV Editor shows all UVs of 9th or later UV Maps at (0,0)

Yeah, discarding seems a bad idea. Simplest is maybe to display a warning when more than 8 UV layers are detected? I have no idea how hard it would be to lift that limitation, but I can imagine…

Martijn Versteegh commented on issue blender/blender#106563 2023-04-12 10:25:12 +02:00
Regression: Viewport Shading 'Attribute' Option Broken for generated Geometry

There is (the start of) point cloud support if you turn it on from the experimental features in the preferences.

Also, both solid mode and cycles have point cloud rendering, and according to…

Martijn Versteegh commented on issue blender/blender#106563 2023-04-11 22:07:05 +02:00
Regression: Viewport Shading 'Attribute' Option Broken for generated Geometry

I have done some preliminary research into this. It's a completely different problem from the thing's I knew something about ;-)

As far as I can see it currently 'works as intended'. As in the…

Martijn Versteegh commented on issue blender/blender#105578 2023-04-08 20:06:12 +02:00
Realize Instances lost Z rotation of Curve Line in certain situations

Yeah, I think it's best to call this a 'known limitation'. I think the best we could do is maybe document a bit better that the normals are procedural and not a real attribute (until you capture…

Martijn Versteegh deleted branch show-exit-group-entry from Baardaap/blender 2023-04-07 13:09:45 +02:00
Martijn Versteegh pushed to main at blender/blender 2023-04-07 13:09:43 +02:00
4ab7bb5b1f Fix : Show 'Exit group' menu entry also for non group nodes.
Martijn Versteegh merged pull request blender/blender#106643 2023-04-07 13:09:43 +02:00
Fix : Show 'Exit group' menu entry also for non group nodes.
Martijn Versteegh deleted branch fix-uv-again from Baardaap/blender 2023-04-06 22:17:33 +02:00
Martijn Versteegh pushed to main at blender/blender 2023-04-06 22:17:31 +02:00
3681ed377b Fix #106628: Use correct function to get active uv layer
Martijn Versteegh closed issue blender/blender#106628 2023-04-06 22:17:30 +02:00
Regression: UV editing using data of wrong UV layer
Martijn Versteegh merged pull request blender/blender#106644 2023-04-06 22:17:29 +02:00
Fix #106628: Use correct function to get active uv layer