Max Schlecht Bobbe
Max Schlecht commented on issue infrastructure/extensions-website#130 2024-05-22 19:23:54 +02:00
Support for uploading larger file sizes

why are you bundling numpy? Blender already bundles numpy (run import numpy on the Python Console editor)

Well it's supposed to, yes. I've encountered Blender installations in the past were…

Max Schlecht commented on issue infrastructure/extensions-website#130 2024-05-17 17:54:25 +02:00
Support for uploading larger file sizes

Just tried to upload my addon and ran into this. The actual addon code is tiny (only like 20KB), but I've bundled all the dependencies (numpy, pillow, skia) for multiple platforms as recommend…

Max Schlecht commented on issue blender/blender#120750 2024-04-18 03:13:28 +02:00
bmesh.ops.find_doubles with keep_verts doesn't work correctly

Tracked down the commit where this got broken too: 4d148471b6

Seems like it was meant to fix a performance…

Max Schlecht commented on issue blender/blender#120750 2024-04-18 00:35:49 +02:00
bmesh.ops.find_doubles with keep_verts doesn't work correctly

Even though it doesn't seem like a useful parameter, changing the behavior could break compatibility with addons. So it might not be the best approach.

Well guess why I'm here ... because my…

Max Schlecht commented on issue blender/blender#120750 2024-04-17 20:40:25 +02:00
bmesh.ops.find_doubles with keep_verts doesn't work correctly

This matches up with my test script aswell. The extra vertex that gets kept simply is the vertex all other vertices get merged into. Nothing actually gets merged into the defined keep_verts,…

Max Schlecht commented on issue blender/blender#120750 2024-04-17 20:37:56 +02:00
bmesh.ops.find_doubles with keep_verts doesn't work correctly

Okay I found out what the bug is here.

The current behavior is:

Do find_doubles and just keep all the vertices in keep_verts. (Yes, this generally sounds correct, but it isn't).

##…

Max Schlecht opened issue blender/blender#120750 2024-04-17 19:49:28 +02:00
bmesh.ops.find_doubles with keep_verts keeps extra verts
Max Schlecht commented on issue blender/blender#117399 2024-04-14 04:28:38 +02:00
Adding assets (modifiers, such as Smooth by Angle) not working in background Python script because Asset list might not be fully loaded yet

I just ran into this issue while updating my pcb2blender addon for Blender 4.1. I've found that as a workaround for now (althought this is obviously not…

Max Schlecht commented on issue blender/blender#116880 2024-01-09 03:41:23 +01:00
Rotation discrepancy when converting a matrix to euler

Great! Just tested this and it seems to work fine now. Will this be backported to 3.6 LTS?

Max Schlecht commented on issue blender/blender#96251 2024-01-05 16:42:35 +01:00
porblem with matrix.to_euler() of python api

This still seems to be fundamentally broken, please reopen this!

I just encountered this bug by investigating an [issue someone had with one of my addons](https://github.com/30350n/pcb2blender/i

Max Schlecht commented on pull request blender/blender#106559 2023-04-05 18:19:50 +02:00
Fix #106467: Crash when loading files with custom node groups

Ah okay, perfect! Didn't know how that worked exactly, just saw that it was only present on main yet. Thanks a lot!

Max Schlecht commented on pull request blender/blender#106559 2023-04-05 16:53:33 +02:00
Fix #106467: Crash when loading files with custom node groups

Will this get merged into 3.5.1 aswell?

Max Schlecht commented on pull request blender/blender#106559 2023-04-04 17:56:53 +02:00
Fix #106467: Crash when loading files with custom node groups

@mod_moder Thanks! Didn't know about node->isgroup() that makes much more sense.

Max Schlecht pushed to main at Bobbe/blender 2023-04-04 17:48:19 +02:00
56ee71880d Use is_group() utility function instead of direct type checks
Max Schlecht pushed to main at Bobbe/blender 2023-04-04 17:39:21 +02:00
567b350014 Merge branch 'main' into main
7adea7ee15 Cleanup: Removed DerivedMesh triangle cache
85bd64ece4 Fix: Crash and broken multires baking
547f0d5dab Cleanup: Use const arguments for DerivedMesh functions
Compare 4 commits »
Max Schlecht created pull request blender/blender#106559 2023-04-04 17:38:37 +02:00
Fix crash when loading files with custom node groups (#106467)
Max Schlecht pushed to main at Bobbe/blender 2023-04-04 17:36:31 +02:00
82914988a6 Fix crash when loading files with custom node groups (#106467)
Max Schlecht created repository Bobbe/blender 2023-04-04 17:16:30 +02:00
Max Schlecht commented on issue blender/blender#106467 2023-04-04 17:15:34 +02:00
Regression: Crash when loading project using custom material nodes

100% sure now, just did a build with the fix applied and it works. Making a PR.

Max Schlecht commented on issue blender/blender#106467 2023-04-03 19:35:46 +02:00
Regression: Crash when loading project using custom material nodes

Not totally sure but look wrong, the problem here is with sockets, not groups.

Yes, but no. I'm 95% this is the issue. In [T104296](https://archive.blender.org/developer/maniphest/0104/010429