forked from blender/blender
Support several instancers on one object #24
@ -55,9 +55,12 @@ bool BlenderSceneDelegate::GetVisible(pxr::SdfPath const &id)
|
|||||||
pxr::SdfPath BlenderSceneDelegate::GetInstancerId(pxr::SdfPath const &prim_id)
|
pxr::SdfPath BlenderSceneDelegate::GetInstancerId(pxr::SdfPath const &prim_id)
|
||||||
{
|
{
|
||||||
CLOG_INFO(LOG_BSD, 3, "%s", prim_id.GetText());
|
CLOG_INFO(LOG_BSD, 3, "%s", prim_id.GetText());
|
||||||
InstancerData *i_data = instancer_data(prim_id, true);
|
if (prim_id.GetParentPath() == GetDelegateID()) {
|
||||||
|
return pxr::SdfPath();
|
||||||
|
}
|
||||||
|
InstancerData *i_data = instancer_data(prim_id.GetParentPath());
|
||||||
if (i_data) {
|
if (i_data) {
|
||||||
return i_data->instancer_id;
|
return i_data->p_id;
|
||||||
}
|
}
|
||||||
return pxr::SdfPath();
|
return pxr::SdfPath();
|
||||||
}
|
}
|
||||||
@ -75,7 +78,7 @@ pxr::VtIntArray BlenderSceneDelegate::GetInstanceIndices(pxr::SdfPath const &ins
|
|||||||
{
|
{
|
||||||
CLOG_INFO(LOG_BSD, 3, "%s, %s", instancer_id.GetText(), prototype_id.GetText());
|
CLOG_INFO(LOG_BSD, 3, "%s, %s", instancer_id.GetText(), prototype_id.GetText());
|
||||||
InstancerData *i_data = instancer_data(instancer_id);
|
InstancerData *i_data = instancer_data(instancer_id);
|
||||||
return i_data->instance_indices();
|
return i_data->indices();
|
||||||
}
|
}
|
||||||
|
|
||||||
pxr::GfMatrix4d BlenderSceneDelegate::GetInstancerTransform(pxr::SdfPath const &instancer_id)
|
pxr::GfMatrix4d BlenderSceneDelegate::GetInstancerTransform(pxr::SdfPath const &instancer_id)
|
||||||
@ -381,7 +384,7 @@ pxr::HdPrimvarDescriptorVector BlenderSceneDelegate::GetPrimvarDescriptors(
|
|||||||
|
|
||||||
InstancerData *i_data = instancer_data(id);
|
InstancerData *i_data = instancer_data(id);
|
||||||
if (i_data) {
|
if (i_data) {
|
||||||
return i_data->instancer_primvar_descriptors(interpolation);
|
return i_data->primvar_descriptors(interpolation);
|
||||||
}
|
}
|
||||||
|
|
||||||
return pxr::HdPrimvarDescriptorVector();
|
return pxr::HdPrimvarDescriptorVector();
|
||||||
|
@ -26,10 +26,11 @@ class IdData {
|
|||||||
virtual pxr::VtValue get_data(pxr::TfToken const &key) const;
|
virtual pxr::VtValue get_data(pxr::TfToken const &key) const;
|
||||||
template<class T> const T get_data(pxr::TfToken const &key) const;
|
template<class T> const T get_data(pxr::TfToken const &key) const;
|
||||||
|
|
||||||
protected:
|
|
||||||
BlenderSceneDelegate *scene_delegate;
|
|
||||||
ID *id;
|
ID *id;
|
||||||
pxr::SdfPath p_id;
|
pxr::SdfPath p_id;
|
||||||
|
|
||||||
|
protected:
|
||||||
|
BlenderSceneDelegate *scene_delegate;
|
||||||
};
|
};
|
||||||
|
|
||||||
template<class T> const T IdData::get_data(pxr::TfToken const &key) const
|
template<class T> const T IdData::get_data(pxr::TfToken const &key) const
|
||||||
@ -37,4 +38,7 @@ template<class T> const T IdData::get_data(pxr::TfToken const &key) const
|
|||||||
return get_data(key).Get<T>();
|
return get_data(key).Get<T>();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#define ID_LOG(level, msg, ...) \
|
||||||
|
CLOG_INFO(LOG_BSD, level, "%s (%s): " msg, p_id.GetText(), id->name, __VA_ARGS__);
|
||||||
|
|
||||||
} // namespace blender::render::hydra
|
} // namespace blender::render::hydra
|
||||||
|
@ -44,20 +44,16 @@ pxr::SdfPath InstancerData::prim_id(BlenderSceneDelegate *scene_delegate, Object
|
|||||||
}
|
}
|
||||||
|
|
||||||
InstancerData::InstancerData(BlenderSceneDelegate *scene_delegate, Object *object)
|
InstancerData::InstancerData(BlenderSceneDelegate *scene_delegate, Object *object)
|
||||||
: MeshData(scene_delegate, object), parent_obj(object)
|
: ObjectData(scene_delegate, object)
|
||||||
{
|
{
|
||||||
id = nullptr;
|
|
||||||
p_id = prim_id(scene_delegate, object);
|
p_id = prim_id(scene_delegate, object);
|
||||||
instancer_id = p_id.AppendElementString("Instancer");
|
ID_LOG(2, "");
|
||||||
CLOG_INFO(LOG_BSD, 2, "%s, instancer_id=%s", ((ID *)parent_obj)->name, instancer_id.GetText());
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void InstancerData::init()
|
void InstancerData::init()
|
||||||
{
|
{
|
||||||
CLOG_INFO(LOG_BSD, 2, "%s", ((ID *)parent_obj)->name);
|
ID_LOG(2, "");
|
||||||
|
|
||||||
set_instances();
|
set_instances();
|
||||||
MeshData::init();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
pxr::GfMatrix4d InstancerData::transform()
|
pxr::GfMatrix4d InstancerData::transform()
|
||||||
@ -71,11 +67,9 @@ bool InstancerData::update_visibility(View3D *view3d)
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool prev_visible = visible;
|
bool ret = ObjectData::update_visibility(view3d);
|
||||||
visible = BKE_object_is_visible_in_viewport(view3d, parent_obj);
|
|
||||||
bool ret = visible != prev_visible;
|
|
||||||
if (ret) {
|
if (ret) {
|
||||||
scene_delegate->GetRenderIndex().GetChangeTracker().MarkRprimDirty(
|
scene_delegate->GetRenderIndex().GetChangeTracker().MarkInstancerDirty(
|
||||||
p_id, pxr::HdChangeTracker::DirtyVisibility);
|
p_id, pxr::HdChangeTracker::DirtyVisibility);
|
||||||
}
|
}
|
||||||
return ret;
|
return ret;
|
||||||
@ -83,16 +77,15 @@ bool InstancerData::update_visibility(View3D *view3d)
|
|||||||
|
|
||||||
pxr::VtValue InstancerData::get_data(pxr::TfToken const &key) const
|
pxr::VtValue InstancerData::get_data(pxr::TfToken const &key) const
|
||||||
{
|
{
|
||||||
CLOG_INFO(LOG_BSD, 3, "%s [%s]", id->name, key.GetText());
|
ID_LOG(3, "%s", key.GetText());
|
||||||
|
pxr::VtValue ret;
|
||||||
if (key == pxr::HdInstancerTokens->instanceTransform) {
|
if (key == pxr::HdInstancerTokens->instanceTransform) {
|
||||||
return pxr::VtValue(transforms);
|
ret = transforms;
|
||||||
}
|
}
|
||||||
return MeshData::get_data(key);
|
return ret;
|
||||||
}
|
}
|
||||||
|
|
||||||
pxr::HdPrimvarDescriptorVector InstancerData::instancer_primvar_descriptors(
|
pxr::HdPrimvarDescriptorVector InstancerData::primvar_descriptors(pxr::HdInterpolation interpolation)
|
||||||
pxr::HdInterpolation interpolation)
|
|
||||||
{
|
{
|
||||||
pxr::HdPrimvarDescriptorVector primvars;
|
pxr::HdPrimvarDescriptorVector primvars;
|
||||||
if (interpolation == pxr::HdInterpolationInstance) {
|
if (interpolation == pxr::HdInterpolationInstance) {
|
||||||
@ -102,7 +95,7 @@ pxr::HdPrimvarDescriptorVector InstancerData::instancer_primvar_descriptors(
|
|||||||
return primvars;
|
return primvars;
|
||||||
}
|
}
|
||||||
|
|
||||||
pxr::VtIntArray InstancerData::instance_indices()
|
pxr::VtIntArray InstancerData::indices()
|
||||||
{
|
{
|
||||||
pxr::VtIntArray ret(transforms.size());
|
pxr::VtIntArray ret(transforms.size());
|
||||||
for (size_t i = 0; i < ret.size(); ++i) {
|
for (size_t i = 0; i < ret.size(); ++i) {
|
||||||
@ -116,78 +109,57 @@ bool InstancerData::is_base(Object *object) const
|
|||||||
return (ID *)object == id;
|
return (ID *)object == id;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool InstancerData::set_instances()
|
void InstancerData::set_instances()
|
||||||
{
|
{
|
||||||
ID *prev_id = id;
|
|
||||||
id = nullptr;
|
|
||||||
transforms.clear();
|
transforms.clear();
|
||||||
ListBase *lb = object_duplilist(scene_delegate->depsgraph, scene_delegate->scene, parent_obj);
|
ListBase *lb = object_duplilist(scene_delegate->depsgraph, scene_delegate->scene, (Object *)id);
|
||||||
LISTBASE_FOREACH (DupliObject *, dupli, lb) {
|
LISTBASE_FOREACH (DupliObject *, dupli, lb) {
|
||||||
if (!id) {
|
if (!m_data) {
|
||||||
/* TODO: We create instances only for object in first dupli.
|
/* TODO: We create instances only for object in first dupli.
|
||||||
Instances should be created for all objects */
|
Instances should be created for all objects */
|
||||||
id = (ID *)dupli->ob;
|
m_data = ObjectData::create(scene_delegate, dupli->ob);
|
||||||
|
m_data->p_id = p_id.AppendElementString(m_data->p_id.GetName());
|
||||||
}
|
}
|
||||||
if (id != (ID *)dupli->ob) {
|
if (m_data->id != (ID *)dupli->ob) {
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
transforms.push_back(gf_matrix_from_transform(dupli->mat));
|
transforms.push_back(gf_matrix_from_transform(dupli->mat));
|
||||||
CLOG_INFO(
|
ID_LOG(2, "Instance %s %d", m_data->id->name, dupli->random_id);
|
||||||
LOG_BSD, 2, "Instance %s (%s) %d", id->name, ((ID *)dupli->ob)->name, dupli->random_id);
|
|
||||||
}
|
}
|
||||||
free_object_duplilist(lb);
|
free_object_duplilist(lb);
|
||||||
|
|
||||||
return id != prev_id;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void InstancerData::insert()
|
void InstancerData::insert()
|
||||||
{
|
{
|
||||||
CLOG_INFO(LOG_BSD, 2, "%s", ((ID *)parent_obj)->name);
|
ID_LOG(2, "");
|
||||||
MeshData::insert();
|
scene_delegate->GetRenderIndex().InsertInstancer(scene_delegate, p_id);
|
||||||
|
m_data->insert();
|
||||||
if (face_vertex_counts.empty()) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
scene_delegate->GetRenderIndex().InsertInstancer(scene_delegate, instancer_id);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void InstancerData::remove()
|
void InstancerData::remove()
|
||||||
{
|
{
|
||||||
CLOG_INFO(LOG_BSD, 2, "%s", ((ID *)parent_obj)->name);
|
ID_LOG(2, "");
|
||||||
|
m_data->remove();
|
||||||
if (!scene_delegate->GetRenderIndex().HasInstancer(instancer_id)) {
|
scene_delegate->GetRenderIndex().RemoveInstancer(p_id);
|
||||||
return;
|
|
||||||
}
|
|
||||||
scene_delegate->GetRenderIndex().RemoveInstancer(instancer_id);
|
|
||||||
|
|
||||||
MeshData::remove();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void InstancerData::update()
|
void InstancerData::update()
|
||||||
{
|
{
|
||||||
CLOG_INFO(LOG_BSD, 2, "%s", ((ID *)parent_obj)->name);
|
ID_LOG(2, "");
|
||||||
|
|
||||||
pxr::HdDirtyBits bits = pxr::HdChangeTracker::Clean;
|
pxr::HdDirtyBits bits = pxr::HdChangeTracker::Clean;
|
||||||
unsigned int recalc = ((ID *)parent_obj)->recalc;
|
|
||||||
|
|
||||||
Object *object = (Object *)id;
|
Object *object = (Object *)id;
|
||||||
if ((id->recalc & ID_RECALC_GEOMETRY) || (((ID *)object->data)->recalc & ID_RECALC_GEOMETRY)) {
|
if ((id->recalc & ID_RECALC_GEOMETRY) || (((ID *)object->data)->recalc & ID_RECALC_GEOMETRY)) {
|
||||||
init();
|
|
||||||
scene_delegate->GetRenderIndex().GetChangeTracker().MarkRprimDirty(
|
|
||||||
p_id, pxr::HdChangeTracker::AllDirty);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if ((recalc & ID_RECALC_GEOMETRY) || (((ID *)parent_obj->data)->recalc & ID_RECALC_GEOMETRY)) {
|
|
||||||
init();
|
init();
|
||||||
bits |= pxr::HdChangeTracker::AllDirty;
|
bits |= pxr::HdChangeTracker::AllDirty;
|
||||||
}
|
}
|
||||||
else if (recalc & ID_RECALC_TRANSFORM || id->recalc & ID_RECALC_TRANSFORM) {
|
else if (id->recalc & ID_RECALC_TRANSFORM) {
|
||||||
set_instances();
|
set_instances();
|
||||||
bits |= pxr::HdChangeTracker::DirtyTransform;
|
bits |= pxr::HdChangeTracker::DirtyTransform;
|
||||||
}
|
}
|
||||||
if (bits != pxr::HdChangeTracker::Clean) {
|
if (bits != pxr::HdChangeTracker::Clean) {
|
||||||
scene_delegate->GetRenderIndex().GetChangeTracker().MarkInstancerDirty(instancer_id, bits);
|
scene_delegate->GetRenderIndex().GetChangeTracker().MarkInstancerDirty(p_id, bits);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -5,11 +5,11 @@
|
|||||||
|
|
||||||
#include "BKE_duplilist.h"
|
#include "BKE_duplilist.h"
|
||||||
|
|
||||||
#include "mesh.h"
|
#include "object.h"
|
||||||
|
|
||||||
namespace blender::render::hydra {
|
namespace blender::render::hydra {
|
||||||
|
|
||||||
class InstancerData : public MeshData {
|
class InstancerData : public ObjectData {
|
||||||
public:
|
public:
|
||||||
static bool supported(Object *object);
|
static bool supported(Object *object);
|
||||||
static std::unique_ptr<InstancerData> create(BlenderSceneDelegate *scene_delegate,
|
static std::unique_ptr<InstancerData> create(BlenderSceneDelegate *scene_delegate,
|
||||||
@ -26,17 +26,17 @@ class InstancerData : public MeshData {
|
|||||||
pxr::GfMatrix4d transform() override;
|
pxr::GfMatrix4d transform() override;
|
||||||
bool update_visibility(View3D *view3d) override;
|
bool update_visibility(View3D *view3d) override;
|
||||||
|
|
||||||
pxr::HdPrimvarDescriptorVector instancer_primvar_descriptors(pxr::HdInterpolation interpolation);
|
pxr::HdPrimvarDescriptorVector primvar_descriptors(pxr::HdInterpolation interpolation);
|
||||||
pxr::VtIntArray instance_indices();
|
pxr::VtIntArray indices();
|
||||||
|
|
||||||
bool is_base(Object *object) const;
|
bool is_base(Object *object) const;
|
||||||
pxr::SdfPath instancer_id;
|
|
||||||
|
std::unique_ptr<ObjectData> m_data;
|
||||||
|
|
||||||
private:
|
private:
|
||||||
Object *parent_obj;
|
|
||||||
pxr::VtMatrix4dArray transforms;
|
pxr::VtMatrix4dArray transforms;
|
||||||
|
|
||||||
bool set_instances();
|
void set_instances();
|
||||||
};
|
};
|
||||||
|
|
||||||
} // namespace blender::render::hydra
|
} // namespace blender::render::hydra
|
||||||
|
@ -84,7 +84,11 @@ bool ObjectData::update_visibility(View3D *view3d)
|
|||||||
|
|
||||||
bool prev_visible = visible;
|
bool prev_visible = visible;
|
||||||
visible = BKE_object_is_visible_in_viewport(view3d, (Object *)id);
|
visible = BKE_object_is_visible_in_viewport(view3d, (Object *)id);
|
||||||
return visible != prev_visible;
|
bool ret = visible != prev_visible;
|
||||||
|
if (ret) {
|
||||||
|
ID_LOG(2, "");
|
||||||
|
}
|
||||||
|
return ret;
|
||||||
}
|
}
|
||||||
|
|
||||||
} // namespace blender::render::hydra
|
} // namespace blender::render::hydra
|
||||||
|
Loading…
Reference in New Issue
Block a user