forked from blender/blender
Change log severity for better maintability #50
@ -44,7 +44,7 @@ static std::string cache_image_file(Image *image,
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if (!BKE_image_save(&reports, main, image, iuser, &opts)) {
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file_path = "";
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};
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else{
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else {
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CLOG_INFO(LOG_RENDER_HYDRA_SCENE, 1, "%s -> %s", image->id.name, file_path.c_str());
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};
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}
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if (BKE_image_save(...))
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