forked from blender/blender
Fix review comments #51
@ -114,7 +114,7 @@ pxr::HdPrimvarDescriptorVector CurvesData::primvar_descriptors(
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pxr::HdPrimvarRoleTokens->none);
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}
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}
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else if (interpolation == pxr::HdInterpolationFaceVarying) {
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else if (interpolation == pxr::HdInterpolationConstant) {
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if (!uvs_.empty()) {
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primvars.emplace_back(pxr::HdPrimvarRoleTokens->textureCoordinate,
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interpolation,
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