Fix texture render in HdStorm. #54

Merged
Bogdan Nagirniak merged 3 commits from BLEN-357 into hydra-render 2023-06-13 03:19:22 +02:00

Purpose

Mesh UV coords aren't translated to Storm delegate.

Technical steps

Changed mesh primvar name for UVs to st which is primary name in HdStorm.
Added private token: st

### Purpose Mesh UV coords aren't translated to Storm delegate. ### Technical steps Changed mesh primvar name for UVs to `st` which is primary name in HdStorm. Added private token: `st`
Bogdan Nagirniak self-assigned this 2023-06-08 16:13:54 +02:00
George-Shakula was assigned by Bogdan Nagirniak 2023-06-08 16:13:54 +02:00
Georgiy Markelov was assigned by Bogdan Nagirniak 2023-06-08 16:13:54 +02:00
Vasyl Pidhirskyi was assigned by Bogdan Nagirniak 2023-06-08 16:13:54 +02:00
Bogdan Nagirniak added 1 commit 2023-06-08 16:14:14 +02:00
Changed mesh primvar name for UVs to "st" which is primary name in HdStorm.
Bogdan Nagirniak added 2 commits 2023-06-09 00:48:19 +02:00
Bogdan Nagirniak requested review from Brian Savery (AMD) 2023-06-09 09:07:28 +02:00
Bogdan Nagirniak requested review from Georgiy Markelov 2023-06-09 09:07:28 +02:00
Bogdan Nagirniak requested review from Vasyl Pidhirskyi 2023-06-09 09:07:29 +02:00
Vasyl Pidhirskyi approved these changes 2023-06-12 14:50:06 +02:00
Vasyl Pidhirskyi left a comment
Collaborator

Works well.

Works well.
Brian Savery (AMD) approved these changes 2023-06-13 00:09:23 +02:00
Bogdan Nagirniak merged commit 965a1f3a0e into hydra-render 2023-06-13 03:19:22 +02:00
Bogdan Nagirniak deleted branch BLEN-357 2023-06-13 03:19:22 +02:00
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Reference: BogdanNagirniak/blender#54
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