forked from blender/blender
Fix texture render in HdStorm. #54
@ -139,7 +139,6 @@ void LightData::update()
|
||||
pxr::VtValue LightData::get_data(pxr::TfToken const &key) const
|
||||
{
|
||||
ID_LOG(3, "%s", key.GetText());
|
||||
pxr::VtValue ret;
|
||||
auto it = data_.find(key);
|
||||
if (it != data_.end()) {
|
||||
return pxr::VtValue(it->second);
|
||||
|
Loading…
Reference in New Issue
Block a user