forked from blender/blender
Export volumes #58
@ -126,6 +126,10 @@ pxr::SdfPath BlenderSceneDelegate::GetMaterialId(pxr::SdfPath const &rprim_id)
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if (c_data) {
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if (c_data) {
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return c_data->material_id();
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return c_data->material_id();
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}
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}
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VolumeData *v_data = volume_data(rprim_id);
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if (v_data) {
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return v_data->material_id();
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}
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return pxr::SdfPath();
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return pxr::SdfPath();
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}
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}
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@ -600,6 +604,10 @@ void BlenderSceneDelegate::remove_unused_objects()
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if (c_data) {
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if (c_data) {
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c_data->available_materials(available_materials);
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c_data->available_materials(available_materials);
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}
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}
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VolumeData *v_data = dynamic_cast<VolumeData *>(val.get());
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if (v_data) {
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v_data->available_materials(available_materials);
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}
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}
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}
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for (auto &val : instancers_.values()) {
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for (auto &val : instancers_.values()) {
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val->available_materials(available_materials);
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val->available_materials(available_materials);
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@ -29,6 +29,7 @@ class Engine;
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class BlenderSceneDelegate : public pxr::HdSceneDelegate {
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class BlenderSceneDelegate : public pxr::HdSceneDelegate {
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friend ObjectData; /* has access to instances */
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friend ObjectData; /* has access to instances */
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friend CurvesData; /* has access to materials */
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friend CurvesData; /* has access to materials */
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friend VolumeData; /* has access to materials */
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friend MeshData; /* has access to materials */
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friend MeshData; /* has access to materials */
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friend MaterialData; /* has access to objects and instancers */
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friend MaterialData; /* has access to objects and instancers */
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@ -9,6 +9,7 @@
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#include <pxr/usdImaging/usdVolImaging/tokens.h>
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#include <pxr/usdImaging/usdVolImaging/tokens.h>
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#include "BKE_volume.h"
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#include "BKE_volume.h"
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#include "BKE_material.h"
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#include "DNA_volume_types.h"
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#include "DNA_volume_types.h"
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#include "BLI_index_range.hh"
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#include "BLI_index_range.hh"
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@ -34,6 +35,7 @@ void VolumeData::init()
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}
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}
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filepath_ = BKE_volume_grids_frame_filepath(volume);
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filepath_ = BKE_volume_grids_frame_filepath(volume);
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write_transform();
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write_transform();
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write_materials();
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BKE_volume_unload(volume);
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BKE_volume_unload(volume);
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}
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}
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@ -66,6 +68,27 @@ void VolumeData::remove()
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void VolumeData::update()
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void VolumeData::update()
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{
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{
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Object *object = (Object *)id;
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pxr::HdDirtyBits bits = pxr::HdChangeTracker::Clean;
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if ((id->recalc & ID_RECALC_GEOMETRY) || (((ID *)object->data)->recalc & ID_RECALC_GEOMETRY)) {
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init();
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bits = pxr::HdChangeTracker::AllDirty;
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}
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if (id->recalc & ID_RECALC_SHADING) {
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write_materials();
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bits |= pxr::HdChangeTracker::DirtyMaterialId | pxr::HdChangeTracker::DirtyDoubleSided;
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}
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if (id->recalc & ID_RECALC_TRANSFORM) {
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write_transform();
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bits |= pxr::HdChangeTracker::DirtyTransform;
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}
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if (bits == pxr::HdChangeTracker::Clean) {
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return;
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}
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scene_delegate_->GetRenderIndex().GetChangeTracker().MarkRprimDirty(prim_id, bits);
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ID_LOG(1, "");
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}
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}
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pxr::VtValue VolumeData::get_data(pxr::SdfPath const &id, pxr::TfToken const &key) const
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pxr::VtValue VolumeData::get_data(pxr::SdfPath const &id, pxr::TfToken const &key) const
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@ -131,4 +154,43 @@ pxr::HdVolumeFieldDescriptorVector VolumeData::volume_field_descriptors() const
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return volume_field_descriptors;
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return volume_field_descriptors;
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}
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}
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pxr::SdfPath VolumeData::material_id() const
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{
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if (!mat_data_) {
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return pxr::SdfPath();
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}
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return mat_data_->prim_id;
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}
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void VolumeData::available_materials(Set<pxr::SdfPath> &paths) const
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{
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if (mat_data_ && !mat_data_->prim_id.IsEmpty()) {
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paths.add(mat_data_->prim_id);
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}
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}
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void VolumeData::write_materials()
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{
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Object *object = (Object *)id;
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Material *mat = nullptr;
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/* TODO: Using only first material. Add support for multimaterial. */
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if (BKE_object_material_count_eval(object) > 0) {
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mat = BKE_object_material_get_eval(object, 0);
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}
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if (!mat) {
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mat_data_ = nullptr;
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return;
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}
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pxr::SdfPath p_id = scene_delegate_->material_prim_id(mat);
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mat_data_ = scene_delegate_->material_data(p_id);
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if (!mat_data_) {
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scene_delegate_->materials_.add_new(
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p_id, std::make_unique<MaterialData>(scene_delegate_, mat, p_id));
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mat_data_ = scene_delegate_->material_data(p_id);
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mat_data_->init();
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mat_data_->insert();
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}
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}
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} // namespace blender::render::hydra
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} // namespace blender::render::hydra
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@ -23,9 +23,14 @@ class VolumeData : public ObjectData {
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bool update_visibility() override;
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bool update_visibility() override;
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pxr::HdVolumeFieldDescriptorVector volume_field_descriptors() const;
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pxr::HdVolumeFieldDescriptorVector volume_field_descriptors() const;
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pxr::SdfPath material_id() const;
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void available_materials(Set<pxr::SdfPath> &paths) const;
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private:
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private:
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void write_materials();
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std::string filepath_;
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std::string filepath_;
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MaterialData *mat_data_ = nullptr;
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};
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};
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} // namespace blender::render::hydra
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} // namespace blender::render::hydra
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