Export volumes #58

Merged
Bogdan Nagirniak merged 10 commits from BLEN-384 into hydra-render 2023-07-04 09:57:33 +02:00
6 changed files with 119 additions and 1 deletions
Showing only changes of commit 95a54381a6 - Show all commits

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@ -87,6 +87,8 @@ set(SRC
scene_delegate/instancer.cc scene_delegate/instancer.cc
scene_delegate/image.h scene_delegate/image.h
scene_delegate/image.cc scene_delegate/image.cc
scene_delegate/volume.h
scene_delegate/volume.cc
) )
set(LIB set(LIB

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@ -192,6 +192,14 @@ pxr::GfMatrix4d BlenderSceneDelegate::GetInstancerTransform(pxr::SdfPath const &
return i_data->transform; return i_data->transform;
} }
pxr::HdVolumeFieldDescriptorVector BlenderSceneDelegate::GetVolumeFieldDescriptors(
pxr::SdfPath const &volume_Id)
{
CLOG_INFO(LOG_RENDER_HYDRA_SCENE, 3, "%s", volume_Id.GetText());
VolumeData *v_data = volume_data(volume_Id);
return v_data->volume_field_descriptors();
}
void BlenderSceneDelegate::populate(Depsgraph *deps, bContext *cont) void BlenderSceneDelegate::populate(Depsgraph *deps, bContext *cont)
{ {
bool is_populated = depsgraph != nullptr; bool is_populated = depsgraph != nullptr;
@ -333,6 +341,11 @@ InstancerData *BlenderSceneDelegate::instancer_data(pxr::SdfPath const &id, bool
return nullptr; return nullptr;
} }
VolumeData *BlenderSceneDelegate::volume_data(pxr::SdfPath const &id) const
{
return dynamic_cast<VolumeData *>(object_data(id));
}
void BlenderSceneDelegate::update_objects(Object *object) void BlenderSceneDelegate::update_objects(Object *object)
{ {
if (!ObjectData::is_supported(object)) { if (!ObjectData::is_supported(object)) {

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@ -18,6 +18,7 @@
#include "mesh.h" #include "mesh.h"
#include "object.h" #include "object.h"
#include "world.h" #include "world.h"
#include "volume.h"
namespace blender::render::hydra { namespace blender::render::hydra {
@ -60,6 +61,8 @@ class BlenderSceneDelegate : public pxr::HdSceneDelegate {
pxr::VtIntArray GetInstanceIndices(pxr::SdfPath const &instancer_id, pxr::VtIntArray GetInstanceIndices(pxr::SdfPath const &instancer_id,
pxr::SdfPath const &prototype_id) override; pxr::SdfPath const &prototype_id) override;
pxr::GfMatrix4d GetInstancerTransform(pxr::SdfPath const &instancer_id) override; pxr::GfMatrix4d GetInstancerTransform(pxr::SdfPath const &instancer_id) override;
pxr::HdVolumeFieldDescriptorVector GetVolumeFieldDescriptors(
pxr::SdfPath const &volume_Id) override;
void populate(Depsgraph *depsgraph, bContext *context); void populate(Depsgraph *depsgraph, bContext *context);
void clear(); void clear();
@ -85,6 +88,7 @@ class BlenderSceneDelegate : public pxr::HdSceneDelegate {
LightData *light_data(pxr::SdfPath const &id) const; LightData *light_data(pxr::SdfPath const &id) const;
MaterialData *material_data(pxr::SdfPath const &id) const; MaterialData *material_data(pxr::SdfPath const &id) const;
InstancerData *instancer_data(pxr::SdfPath const &id, bool child_id = false) const; InstancerData *instancer_data(pxr::SdfPath const &id, bool child_id = false) const;
VolumeData *volume_data(pxr::SdfPath const &id) const;
void update_objects(Object *object); void update_objects(Object *object);
void update_instancers(Object *object); void update_instancers(Object *object);

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@ -9,6 +9,7 @@
#include "light.h" #include "light.h"
#include "mesh.h" #include "mesh.h"
#include "object.h" #include "object.h"
#include "volume.h"
namespace blender::render::hydra { namespace blender::render::hydra {
@ -39,7 +40,9 @@ std::unique_ptr<ObjectData> ObjectData::create(BlenderSceneDelegate *scene_deleg
case OB_LAMP: case OB_LAMP:
data = std::make_unique<LightData>(scene_delegate, object, prim_id); data = std::make_unique<LightData>(scene_delegate, object, prim_id);
break; break;
case OB_VOLUME:
data = std::make_unique<VolumeData>(scene_delegate, object, prim_id);
break;
default: default:
break; break;
} }
@ -56,6 +59,7 @@ bool ObjectData::is_supported(Object *object)
case OB_CURVES_LEGACY: case OB_CURVES_LEGACY:
case OB_MBALL: case OB_MBALL:
case OB_LAMP: case OB_LAMP:
case OB_VOLUME:
return true; return true;
default: default:

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@ -0,0 +1,64 @@
/* SPDX-License-Identifier: Apache-2.0
* Copyright 2011-2022 Blender Foundation */
#include <pxr/imaging/hd/tokens.h>
#include <pxr/imaging/hd/volume.h>
#include "BKE_object.h"
#include "DNA_volume_types.h"
#include "blender_scene_delegate.h"
#include "volume.h"
namespace blender::render::hydra {
VolumeData::VolumeData(BlenderSceneDelegate *scene_delegate,
Object *object,
pxr::SdfPath const &prim_id)
: ObjectData(scene_delegate, object, prim_id)
{
}
void VolumeData::init()
{
ID_LOG(1, "");
scene_delegate_->GetRenderIndex().InsertRprim(
pxr::HdPrimTypeTokens->volume, scene_delegate_, prim_id);
}
void VolumeData::insert()
{
}
void VolumeData::remove()
{
}
void VolumeData::update()
{
}
pxr::VtValue VolumeData::get_data(pxr::SdfPath const &id, pxr::TfToken const &key) const
{
return pxr::VtValue();
}
bool VolumeData::update_visibility()
{
return false;
}
pxr::HdVolumeFieldDescriptorVector VolumeData::volume_field_descriptors() const
{
pxr::HdVolumeFieldDescriptorVector volume_field_descriptors;
Volume *volume = (Volume *)((Object *)id)->data;
//pxr::HdVolumeFieldDescriptor density = pxr::HdVolumeFieldDescriptor(pxr::TfToken("density"),)
//TfToken fieldName;
//TfToken fieldPrimType;
//SdfPath fieldId;

Yes, move volume_field_descriptors to private field VolumeData::field_descriptors_

Yes, move volume_field_descriptors to private field `VolumeData::field_descriptors_`
return volume_field_descriptors;
}
} // namespace blender::render::hydra

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@ -0,0 +1,31 @@
/* SPDX-License-Identifier: Apache-2.0
* Copyright 2011-2022 Blender Foundation */
#pragma once
#include <pxr/imaging/hd/sceneDelegate.h>
#include "object.h"
namespace blender::render::hydra {
class VolumeData : public ObjectData {
public:
VolumeData(BlenderSceneDelegate *scene_delegate, Object *object, pxr::SdfPath const &prim_id);
void init() override;
void insert() override;
void remove() override;
void update() override;
pxr::VtValue get_data(pxr::SdfPath const &id, pxr::TfToken const &key) const;
bool update_visibility() override;
pxr::HdVolumeFieldDescriptorVector volume_field_descriptors() const;
private:
;
};
} // namespace blender::render::hydra