forked from blender/blender
Export volumes from object modifier (quick effect) #62
@ -2,7 +2,6 @@
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* Copyright 2011-2022 Blender Foundation */
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* Copyright 2011-2022 Blender Foundation */
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#include "BKE_object.h"
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#include "BKE_object.h"
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#include "DEG_depsgraph_query.h"
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#include "DEG_depsgraph_query.h"
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#include "blender_scene_delegate.h"
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#include "blender_scene_delegate.h"
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@ -32,8 +31,8 @@ std::unique_ptr<ObjectData> ObjectData::create(BlenderSceneDelegate *scene_deleg
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}
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}
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switch (object->type) {
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switch (object->type) {
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case OB_SURF:
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case OB_MESH:
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case OB_MESH:
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case OB_SURF:
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case OB_FONT:
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case OB_FONT:
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case OB_CURVES_LEGACY:
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case OB_CURVES_LEGACY:
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case OB_MBALL:
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case OB_MBALL:
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