forked from blender/blender
Export volumes from object modifier (quick effect) #62
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/* SPDX-License-Identifier: Apache-2.0
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* Copyright 2011-2022 Blender Foundation */
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#include <pxr/imaging/hd/bprim.h>
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#include <pxr/imaging/hd/tokens.h>
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#include <pxr/imaging/hd/volumeFieldSchema.h>
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#include <pxr/usd/usdHydra/tokens.h>
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#include <pxr/usd/usdVol/tokens.h>
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#include <pxr/usdImaging/usdVolImaging/tokens.h>
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#include "BKE_material.h"
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#include "BKE_mesh.hh"
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#include "BKE_modifier.h"
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#include "BKE_object.h"
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#include "BKE_volume.h"
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#include "BLI_index_range.hh"
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#include "BLI_path_util.h"
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#include "DNA_fluid_types.h"
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#include "DNA_scene_types.h"
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#include <pxr/imaging/hd/sceneDelegate.h>
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#include "object.h"
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#include "volume.h"
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namespace blender::render::hydra {
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