forked from blender/blender
Export volumes from object modifier (quick effect) #62
@ -25,16 +25,16 @@ std::unique_ptr<ObjectData> ObjectData::create(BlenderSceneDelegate *scene_deleg
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{
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std::unique_ptr<ObjectData> obj_data;
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if (VolumeModifierData::is_volume_modifier(object)) {
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return std::make_unique<VolumeModifierData>(scene_delegate, object, prim_id);
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}
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switch (object->type) {
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case OB_MESH:
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case OB_SURF:
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case OB_FONT:
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case OB_CURVES_LEGACY:
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case OB_MBALL:
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if (VolumeModifierData::is_volume_modifier(object)) {
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obj_data = std::make_unique<VolumeModifierData>(scene_delegate, object, prim_id);
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break;
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}
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obj_data = std::make_unique<MeshData>(scene_delegate, object, prim_id);
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break;
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case OB_CURVES:
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@ -29,7 +29,6 @@ class VolumeData : public ObjectData {
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protected:
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void write_materials() override;
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private:
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std::string filepath_;
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pxr::HdVolumeFieldDescriptorVector field_descriptors_;
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MaterialData *mat_data_ = nullptr;
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@ -120,7 +120,8 @@ std::string VolumeModifierData::get_cached_file_path(std::string directory, int
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{
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char file_path[FILE_MAX];
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char file_name[32];
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strcat(strcat(strcpy(file_name, FLUID_NAME_DATA), "_####"), FLUID_DOMAIN_EXTENSION_OPENVDB);
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snprintf(
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file_name, sizeof(file_name), "%s_####%s", FLUID_NAME_DATA, FLUID_DOMAIN_EXTENSION_OPENVDB);
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BLI_path_frame(file_name, sizeof(file_name), frame, 0);
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BLI_path_join(file_path, sizeof(file_path), directory.c_str(), FLUID_DOMAIN_DIR_DATA, file_name);
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@ -20,9 +20,10 @@ class VolumeModifierData : public VolumeData {
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void init() override;
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void update() override;
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private:
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protected:
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void write_transform() override;
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private:
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std::string get_cached_file_path(std::string directory, int frame);
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FluidModifierData *modifier_;
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