Refactor code after PR #57 #67

Merged
Bogdan Nagirniak merged 9 commits from hydra-object_data-refactor into hydra-render 2023-07-20 22:34:34 +02:00
18 changed files with 213 additions and 309 deletions

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@ -10,11 +10,9 @@ namespace blender::render::hydra {
void PreviewEngine::render(Depsgraph *depsgraph) void PreviewEngine::render(Depsgraph *depsgraph)
{ {
prepare_for_render(depsgraph); prepare_for_render(depsgraph);
render_task_delegate_->set_renderer_aov(pxr::HdAovTokens->color);
{
/* Release the GIL before calling into hydra, in case any hydra plugins call into python. */
engine_->Execute(render_index_.get(), &tasks_); engine_->Execute(render_index_.get(), &tasks_);
}
std::vector<float> &pixels = render_images_["Combined"]; std::vector<float> &pixels = render_images_["Combined"];
while (true) { while (true) {

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@ -45,7 +45,7 @@ pxr::HdBasisCurvesTopology BlenderSceneDelegate::GetBasisCurvesTopology(pxr::Sdf
{ {
CLOG_INFO(LOG_RENDER_HYDRA_SCENE, 3, "%s", id.GetText()); CLOG_INFO(LOG_RENDER_HYDRA_SCENE, 3, "%s", id.GetText());
CurvesData *c_data = curves_data(id); CurvesData *c_data = curves_data(id);
return c_data->curves_topology(id); return c_data->topology();
}; };
pxr::GfMatrix4d BlenderSceneDelegate::GetTransform(pxr::SdfPath const &id) pxr::GfMatrix4d BlenderSceneDelegate::GetTransform(pxr::SdfPath const &id)
@ -68,21 +68,9 @@ pxr::GfMatrix4d BlenderSceneDelegate::GetTransform(pxr::SdfPath const &id)
pxr::VtValue BlenderSceneDelegate::Get(pxr::SdfPath const &id, pxr::TfToken const &key) pxr::VtValue BlenderSceneDelegate::Get(pxr::SdfPath const &id, pxr::TfToken const &key)
{ {
CLOG_INFO(LOG_RENDER_HYDRA_SCENE, 3, "%s, %s", id.GetText(), key.GetText()); CLOG_INFO(LOG_RENDER_HYDRA_SCENE, 3, "%s, %s", id.GetText(), key.GetText());
MeshData *m_data = mesh_data(id);
if (m_data) {
return m_data->get_data(id, key);
}
CurvesData *c_data = curves_data(id);
if (c_data) {
return c_data->get_data(id, key);
}
VolumeData *v_data = volume_data(id);
if (v_data) {
return v_data->get_data(id, key);
}
ObjectData *obj_data = object_data(id); ObjectData *obj_data = object_data(id);
if (obj_data) { if (obj_data) {
return obj_data->get_data(key); return obj_data->get_data(id, key);
} }
MaterialData *mat_data = material_data(id); MaterialData *mat_data = material_data(id);
if (mat_data) { if (mat_data) {
@ -103,9 +91,6 @@ pxr::VtValue BlenderSceneDelegate::GetLightParamValue(pxr::SdfPath const &id,
if (l_data) { if (l_data) {
return l_data->get_data(key); return l_data->get_data(key);
} }
if (id == world_prim_id()) {
return world_data_->get_data(key);
}
return pxr::VtValue(); return pxr::VtValue();
} }
@ -131,17 +116,9 @@ pxr::HdPrimvarDescriptorVector BlenderSceneDelegate::GetPrimvarDescriptors(
pxr::SdfPath BlenderSceneDelegate::GetMaterialId(pxr::SdfPath const &rprim_id) pxr::SdfPath BlenderSceneDelegate::GetMaterialId(pxr::SdfPath const &rprim_id)
{ {
CLOG_INFO(LOG_RENDER_HYDRA_SCENE, 3, "%s", rprim_id.GetText()); CLOG_INFO(LOG_RENDER_HYDRA_SCENE, 3, "%s", rprim_id.GetText());
MeshData *m_data = mesh_data(rprim_id); ObjectData *obj_data = object_data(rprim_id);
if (m_data) { if (obj_data) {
return m_data->material_id(rprim_id); return obj_data->material_id(rprim_id);
}
CurvesData *c_data = curves_data(rprim_id);
if (c_data) {
return c_data->material_id();
}
VolumeData *v_data = volume_data(rprim_id);
if (v_data) {
return v_data->material_id();
} }
return pxr::SdfPath(); return pxr::SdfPath();
} }
@ -289,6 +266,10 @@ pxr::SdfPath BlenderSceneDelegate::world_prim_id() const
ObjectData *BlenderSceneDelegate::object_data(pxr::SdfPath const &id) const ObjectData *BlenderSceneDelegate::object_data(pxr::SdfPath const &id) const
{ {
if (id == world_prim_id()) {
return world_data_.get();
}
pxr::SdfPath p_id = (id.GetName().find("SM_") == 0 || id.GetName().find("VF_") == 0) ? pxr::SdfPath p_id = (id.GetName().find("SM_") == 0 || id.GetName().find("VF_") == 0) ?
id.GetParentPath() : id.GetParentPath() :
id; id;
@ -296,6 +277,7 @@ ObjectData *BlenderSceneDelegate::object_data(pxr::SdfPath const &id) const
if (obj_data) { if (obj_data) {
return obj_data->get(); return obj_data->get();
} }
InstancerData *i_data = instancer_data(p_id, true); InstancerData *i_data = instancer_data(p_id, true);
if (i_data) { if (i_data) {
return i_data->object_data(id); return i_data->object_data(id);
@ -490,7 +472,6 @@ void BlenderSceneDelegate::update_collection()
} }
else { else {
obj_data = objects_.lookup_or_add(id, ObjectData::create(this, object, id)).get(); obj_data = objects_.lookup_or_add(id, ObjectData::create(this, object, id)).get();
obj_data->init();
obj_data->insert(); obj_data->insert();
} }
} }

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@ -28,10 +28,7 @@ extern struct CLG_LogRef *LOG_RENDER_HYDRA_SCENE;
class Engine; class Engine;
class BlenderSceneDelegate : public pxr::HdSceneDelegate { class BlenderSceneDelegate : public pxr::HdSceneDelegate {
friend ObjectData; /* has access to instances */ friend ObjectData; /* has access to materials */
friend CurvesData; /* has access to materials */
friend VolumeData; /* has access to materials */
friend MeshData; /* has access to materials */
friend MaterialData; /* has access to objects and instancers */ friend MaterialData; /* has access to objects and instancers */
public: public:

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@ -20,7 +20,7 @@ CurvesData::CurvesData(BlenderSceneDelegate *scene_delegate,
void CurvesData::init() void CurvesData::init()
{ {
ID_LOG(1, ""); ID_LOGN(1, "");
Object *object = (Object *)id; Object *object = (Object *)id;
write_curves((Curves *)object->data); write_curves((Curves *)object->data);
@ -30,14 +30,14 @@ void CurvesData::init()
void CurvesData::insert() void CurvesData::insert()
{ {
ID_LOG(1, ""); ID_LOGN(1, "");
scene_delegate_->GetRenderIndex().InsertRprim( scene_delegate_->GetRenderIndex().InsertRprim(
pxr::HdPrimTypeTokens->basisCurves, scene_delegate_, prim_id); pxr::HdPrimTypeTokens->basisCurves, scene_delegate_, prim_id);
} }
void CurvesData::remove() void CurvesData::remove()
{ {
CLOG_INFO(LOG_RENDER_HYDRA_SCENE, 1, "%s", prim_id.GetText()); ID_LOG(1, "");
scene_delegate_->GetRenderIndex().RemoveRprim(prim_id); scene_delegate_->GetRenderIndex().RemoveRprim(prim_id);
} }
@ -63,10 +63,10 @@ void CurvesData::update()
} }
scene_delegate_->GetRenderIndex().GetChangeTracker().MarkRprimDirty(prim_id, bits); scene_delegate_->GetRenderIndex().GetChangeTracker().MarkRprimDirty(prim_id, bits);
ID_LOG(1, ""); ID_LOGN(1, "");
} }
pxr::VtValue CurvesData::get_data(pxr::SdfPath const & /* id */, pxr::TfToken const &key) const pxr::VtValue CurvesData::get_data(pxr::TfToken const &key) const
{ {
if (key == pxr::HdTokens->points) { if (key == pxr::HdTokens->points) {
return pxr::VtValue(vertices_); return pxr::VtValue(vertices_);
@ -80,18 +80,22 @@ pxr::VtValue CurvesData::get_data(pxr::SdfPath const & /* id */, pxr::TfToken co
return pxr::VtValue(); return pxr::VtValue();
} }
bool CurvesData::update_visibility() pxr::SdfPath CurvesData::material_id() const
{ {
bool ret = ObjectData::update_visibility(); if (!mat_data_) {
if (ret) { return pxr::SdfPath();
scene_delegate_->GetRenderIndex().GetChangeTracker().MarkRprimDirty(
prim_id, pxr::HdChangeTracker::DirtyVisibility);
ID_LOG(1, "");
} }
return ret; return mat_data_->prim_id;
} }
pxr::HdBasisCurvesTopology CurvesData::curves_topology(pxr::SdfPath const & /* id */) const void CurvesData::available_materials(Set<pxr::SdfPath> &paths) const
{
if (mat_data_ && !mat_data_->prim_id.IsEmpty()) {
paths.add(mat_data_->prim_id);
}
}
pxr::HdBasisCurvesTopology CurvesData::topology() const
{ {
return pxr::HdBasisCurvesTopology(pxr::HdTokens->linear, return pxr::HdBasisCurvesTopology(pxr::HdTokens->linear,
pxr::TfToken(), pxr::TfToken(),
@ -122,19 +126,15 @@ pxr::HdPrimvarDescriptorVector CurvesData::primvar_descriptors(
return primvars; return primvars;
} }
pxr::SdfPath CurvesData::material_id() const void CurvesData::write_materials()
{ {
if (!mat_data_) { Object *object = (Object *)id;
return pxr::SdfPath(); Material *mat = nullptr;
} /* TODO: Using only first material. Add support for multimaterial. */
return mat_data_->prim_id; if (BKE_object_material_count_eval(object) > 0) {
} mat = BKE_object_material_get_eval(object, 0);
void CurvesData::available_materials(Set<pxr::SdfPath> &paths) const
{
if (mat_data_ && !mat_data_->prim_id.IsEmpty()) {
paths.add(mat_data_->prim_id);
} }
mat_data_ = get_or_create_material(mat);
} }
void CurvesData::write_curves(Curves *curves) void CurvesData::write_curves(Curves *curves)
@ -178,28 +178,4 @@ void CurvesData::write_uv_maps(Curves *curves)
} }
} }
void CurvesData::write_materials()
{
Object *object = (Object *)id;
Material *mat = nullptr;
/* TODO: Using only first material. Add support for multimaterial. */
if (BKE_object_material_count_eval(object) > 0) {
mat = BKE_object_material_get_eval(object, 0);
}
if (!mat) {
mat_data_ = nullptr;
return;
}
pxr::SdfPath p_id = scene_delegate_->material_prim_id(mat);
mat_data_ = scene_delegate_->material_data(p_id);
if (!mat_data_) {
scene_delegate_->materials_.add_new(
p_id, std::make_unique<MaterialData>(scene_delegate_, mat, p_id));
mat_data_ = scene_delegate_->material_data(p_id);
mat_data_->init();
mat_data_->insert();
}
}
} // namespace blender::render::hydra } // namespace blender::render::hydra

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@ -24,18 +24,19 @@ class CurvesData : public ObjectData {
void remove() override; void remove() override;
void update() override; void update() override;
pxr::VtValue get_data(pxr::SdfPath const &id, pxr::TfToken const &key) const; pxr::VtValue get_data(pxr::TfToken const &key) const override;
bool update_visibility() override; pxr::SdfPath material_id() const override;
void available_materials(Set<pxr::SdfPath> &paths) const override;
pxr::HdBasisCurvesTopology curves_topology(pxr::SdfPath const &id) const; pxr::HdBasisCurvesTopology topology() const;
pxr::HdPrimvarDescriptorVector primvar_descriptors(pxr::HdInterpolation interpolation) const; pxr::HdPrimvarDescriptorVector primvar_descriptors(pxr::HdInterpolation interpolation) const;
pxr::SdfPath material_id() const;
void available_materials(Set<pxr::SdfPath> &paths) const; protected:
void write_materials() override;
private: private:
void write_curves(Curves *curves); void write_curves(Curves *curves);
void write_uv_maps(Curves *curves); void write_uv_maps(Curves *curves);
void write_materials();
pxr::VtIntArray curve_vertex_counts_; pxr::VtIntArray curve_vertex_counts_;
pxr::VtVec3fArray vertices_; pxr::VtVec3fArray vertices_;

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@ -12,9 +12,4 @@ IdData::IdData(BlenderSceneDelegate *scene_delegate, ID *id, pxr::SdfPath const
{ {
} }
pxr::VtValue IdData::get_data(pxr::TfToken const & /*key*/) const
{
return pxr::VtValue();
}
} // namespace blender::render::hydra } // namespace blender::render::hydra

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@ -13,14 +13,14 @@
template<> struct blender::DefaultHash<pxr::SdfPath> { template<> struct blender::DefaultHash<pxr::SdfPath> {
uint64_t operator()(const pxr::SdfPath &value) const uint64_t operator()(const pxr::SdfPath &value) const
{ {
return pxr::SdfPath::Hash()(value); return (uint64_t)value.GetHash();
} }
}; };
template<> struct blender::DefaultHash<pxr::TfToken> { template<> struct blender::DefaultHash<pxr::TfToken> {
uint64_t operator()(const pxr::TfToken &value) const uint64_t operator()(const pxr::TfToken &value) const
{ {
return pxr::TfHash()(value); return (uint64_t)value.Hash();
} }
}; };
@ -38,8 +38,7 @@ class IdData {
virtual void remove() = 0; virtual void remove() = 0;
virtual void update() = 0; virtual void update() = 0;
virtual pxr::VtValue get_data(pxr::TfToken const &key) const; virtual pxr::VtValue get_data(pxr::TfToken const &key) const = 0;
template<class T> const T get_data(pxr::TfToken const &key) const;
ID *id; ID *id;
pxr::SdfPath prim_id; pxr::SdfPath prim_id;
@ -48,12 +47,10 @@ class IdData {
BlenderSceneDelegate *scene_delegate_; BlenderSceneDelegate *scene_delegate_;
}; };
template<class T> const T IdData::get_data(pxr::TfToken const &key) const
{
return get_data(key).Get<T>();
}
#define ID_LOG(level, msg, ...) \ #define ID_LOG(level, msg, ...) \
CLOG_INFO(LOG_RENDER_HYDRA_SCENE, level, "%s: " msg, prim_id.GetText(), ##__VA_ARGS__);
#define ID_LOGN(level, msg, ...) \
CLOG_INFO(LOG_RENDER_HYDRA_SCENE, \ CLOG_INFO(LOG_RENDER_HYDRA_SCENE, \
level, \ level, \
"%s (%s): " msg, \ "%s (%s): " msg, \

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@ -24,7 +24,7 @@ LightData::LightData(BlenderSceneDelegate *scene_delegate,
void LightData::init() void LightData::init()
{ {
ID_LOG(1, ""); ID_LOGN(1, "");
Light *light = (Light *)((Object *)id)->data; Light *light = (Light *)((Object *)id)->data;
data_.clear(); data_.clear();
@ -97,13 +97,13 @@ void LightData::init()
void LightData::insert() void LightData::insert()
{ {
ID_LOG(1, ""); ID_LOGN(1, "");
scene_delegate_->GetRenderIndex().InsertSprim(prim_type_, scene_delegate_, prim_id); scene_delegate_->GetRenderIndex().InsertSprim(prim_type_, scene_delegate_, prim_id);
} }
void LightData::remove() void LightData::remove()
{ {
CLOG_INFO(LOG_RENDER_HYDRA_SCENE, 1, "%s", prim_id.GetText()); ID_LOG(1, "");
scene_delegate_->GetRenderIndex().RemoveSprim(prim_type_, prim_id); scene_delegate_->GetRenderIndex().RemoveSprim(prim_type_, prim_id);
} }
@ -128,13 +128,13 @@ void LightData::update()
} }
if (bits != pxr::HdChangeTracker::Clean) { if (bits != pxr::HdChangeTracker::Clean) {
scene_delegate_->GetRenderIndex().GetChangeTracker().MarkSprimDirty(prim_id, bits); scene_delegate_->GetRenderIndex().GetChangeTracker().MarkSprimDirty(prim_id, bits);
ID_LOG(1, ""); ID_LOGN(1, "");
} }
} }
pxr::VtValue LightData::get_data(pxr::TfToken const &key) const pxr::VtValue LightData::get_data(pxr::TfToken const &key) const
{ {
ID_LOG(3, "%s", key.GetText()); ID_LOGN(3, "%s", key.GetText());
auto it = data_.find(key); auto it = data_.find(key);
if (it != data_.end()) { if (it != data_.end()) {
return pxr::VtValue(it->second); return pxr::VtValue(it->second);
@ -148,17 +148,6 @@ pxr::VtValue LightData::get_data(pxr::TfToken const &key) const
return pxr::VtValue(); return pxr::VtValue();
} }
bool LightData::update_visibility()
{
bool ret = ObjectData::update_visibility();
if (ret) {
scene_delegate_->GetRenderIndex().GetChangeTracker().MarkSprimDirty(prim_id,
pxr::HdLight::DirtyParams);
ID_LOG(1, "");
}
return ret;
}
pxr::TfToken LightData::prim_type(Light *light) pxr::TfToken LightData::prim_type(Light *light)
{ {
switch (light->type) { switch (light->type) {

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@ -27,9 +27,8 @@ class LightData : public ObjectData {
void update() override; void update() override;
pxr::VtValue get_data(pxr::TfToken const &key) const override; pxr::VtValue get_data(pxr::TfToken const &key) const override;
bool update_visibility() override;
private: protected:
pxr::TfToken prim_type(Light *light); pxr::TfToken prim_type(Light *light);
std::map<pxr::TfToken, pxr::VtValue> data_; std::map<pxr::TfToken, pxr::VtValue> data_;

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@ -31,7 +31,7 @@ MaterialData::MaterialData(BlenderSceneDelegate *scene_delegate,
void MaterialData::init() void MaterialData::init()
{ {
ID_LOG(1, ""); ID_LOGN(1, "");
double_sided = (((Material *)id)->blend_flag & MA_BL_CULL_BACKFACE) == 0; double_sided = (((Material *)id)->blend_flag & MA_BL_CULL_BACKFACE) == 0;
export_mtlx(); export_mtlx();
@ -42,20 +42,20 @@ void MaterialData::init()
void MaterialData::insert() void MaterialData::insert()
{ {
ID_LOG(1, ""); ID_LOGN(1, "");
scene_delegate_->GetRenderIndex().InsertSprim( scene_delegate_->GetRenderIndex().InsertSprim(
pxr::HdPrimTypeTokens->material, scene_delegate_, prim_id); pxr::HdPrimTypeTokens->material, scene_delegate_, prim_id);
} }
void MaterialData::remove() void MaterialData::remove()
{ {
CLOG_INFO(LOG_RENDER_HYDRA_SCENE, 1, "%s", prim_id.GetText()); ID_LOG(1, "");
scene_delegate_->GetRenderIndex().RemoveSprim(pxr::HdPrimTypeTokens->material, prim_id); scene_delegate_->GetRenderIndex().RemoveSprim(pxr::HdPrimTypeTokens->material, prim_id);
} }
void MaterialData::update() void MaterialData::update()
{ {
ID_LOG(1, ""); ID_LOGN(1, "");
bool prev_double_sided = double_sided; bool prev_double_sided = double_sided;
init(); init();
scene_delegate_->GetRenderIndex().GetChangeTracker().MarkSprimDirty(prim_id, scene_delegate_->GetRenderIndex().GetChangeTracker().MarkSprimDirty(prim_id,
@ -74,7 +74,7 @@ void MaterialData::update()
pxr::VtValue MaterialData::get_data(pxr::TfToken const &key) const pxr::VtValue MaterialData::get_data(pxr::TfToken const &key) const
{ {
if (key == scene_delegate_->settings.mx_filename_key) { if (key == scene_delegate_->settings.mx_filename_key) {
ID_LOG(3, "%s", key.GetText()); ID_LOGN(3, "%s", key.GetText());
if (!mtlx_path_.GetResolvedPath().empty()) { if (!mtlx_path_.GetResolvedPath().empty()) {
return pxr::VtValue(mtlx_path_); return pxr::VtValue(mtlx_path_);
} }
@ -149,12 +149,12 @@ void MaterialData::export_mtlx()
PyGILState_Release(gstate); PyGILState_Release(gstate);
mtlx_path_ = pxr::SdfAssetPath(path, path); mtlx_path_ = pxr::SdfAssetPath(path, path);
ID_LOG(1, "mtlx=%s", mtlx_path_.GetResolvedPath().c_str()); ID_LOGN(1, "mtlx=%s", mtlx_path_.GetResolvedPath().c_str());
} }
void MaterialData::write_material_network_map() void MaterialData::write_material_network_map()
{ {
ID_LOG(1, ""); ID_LOGN(1, "");
if (mtlx_path_.GetResolvedPath().empty()) { if (mtlx_path_.GetResolvedPath().empty()) {
material_network_map_ = pxr::VtValue(); material_network_map_ = pxr::VtValue();
return; return;

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@ -27,7 +27,7 @@ MeshData::MeshData(BlenderSceneDelegate *scene_delegate,
void MeshData::init() void MeshData::init()
{ {
ID_LOG(1, ""); ID_LOGN(1, "");
Object *object = (Object *)id; Object *object = (Object *)id;
Mesh *mesh = BKE_object_to_mesh(nullptr, object, false); Mesh *mesh = BKE_object_to_mesh(nullptr, object, false);
@ -42,15 +42,15 @@ void MeshData::init()
void MeshData::insert() void MeshData::insert()
{ {
/* Empty, because insertion of rprims happen in write_submeshes() */ ID_LOGN(1, "");
update_prims();
} }
void MeshData::remove() void MeshData::remove()
{ {
for (int i = 0; i < submeshes_.size(); ++i) { ID_LOG(1, "");
scene_delegate_->GetRenderIndex().RemoveRprim(submesh_prim_id(i)); submeshes_.clear();
CLOG_INFO(LOG_RENDER_HYDRA_SCENE, 1, "%s: %d", prim_id.GetText(), i); update_prims();
}
} }
void MeshData::update() void MeshData::update()
@ -58,6 +58,7 @@ void MeshData::update()
Object *object = (Object *)id; Object *object = (Object *)id;
if ((id->recalc & ID_RECALC_GEOMETRY) || (((ID *)object->data)->recalc & ID_RECALC_GEOMETRY)) { if ((id->recalc & ID_RECALC_GEOMETRY) || (((ID *)object->data)->recalc & ID_RECALC_GEOMETRY)) {
init(); init();
update_prims();
return; return;
} }
@ -77,35 +78,45 @@ void MeshData::update()
for (int i = 0; i < submeshes_.size(); ++i) { for (int i = 0; i < submeshes_.size(); ++i) {
scene_delegate_->GetRenderIndex().GetChangeTracker().MarkRprimDirty(submesh_prim_id(i), bits); scene_delegate_->GetRenderIndex().GetChangeTracker().MarkRprimDirty(submesh_prim_id(i), bits);
ID_LOG(1, "%d", i); ID_LOGN(1, "%d", i);
} }
} }
pxr::VtValue MeshData::get_data(pxr::SdfPath const &id, pxr::TfToken const &key) const pxr::VtValue MeshData::get_data(pxr::TfToken const &key) const
{ {
if (key == pxr::HdTokens->points) { if (key == pxr::HdTokens->points) {
return pxr::VtValue(vertices_); return pxr::VtValue(vertices_);
} }
else if (key == pxr::HdTokens->normals) { return pxr::VtValue();
}
pxr::VtValue MeshData::get_data(pxr::SdfPath const &id, pxr::TfToken const &key) const
{
if (key == pxr::HdTokens->normals) {
return pxr::VtValue(submesh(id).normals); return pxr::VtValue(submesh(id).normals);
} }
else if (key == pxr::_tokens->st) { else if (key == pxr::_tokens->st) {
return pxr::VtValue(submesh(id).uvs); return pxr::VtValue(submesh(id).uvs);
} }
return pxr::VtValue(); return get_data(key);
} }
bool MeshData::update_visibility() pxr::SdfPath MeshData::material_id(pxr::SdfPath const &id) const
{ {
bool ret = ObjectData::update_visibility(); const SubMesh &sm = submesh(id);
if (ret) { if (!sm.mat_data) {
for (int i = 0; i < submeshes_.size(); ++i) { return pxr::SdfPath();
scene_delegate_->GetRenderIndex().GetChangeTracker().MarkRprimDirty( }
submesh_prim_id(i), pxr::HdChangeTracker::DirtyVisibility); return sm.mat_data->prim_id;
ID_LOG(1, "%d", i); }
void MeshData::available_materials(Set<pxr::SdfPath> &paths) const
{
for (auto &sm : submeshes_) {
if (sm.mat_data && !sm.mat_data->prim_id.IsEmpty()) {
paths.add(sm.mat_data->prim_id);
} }
} }
return ret;
} }
pxr::HdMeshTopology MeshData::mesh_topology(pxr::SdfPath const &id) const pxr::HdMeshTopology MeshData::mesh_topology(pxr::SdfPath const &id) const
@ -139,15 +150,6 @@ pxr::HdPrimvarDescriptorVector MeshData::primvar_descriptors(
return primvars; return primvars;
} }
pxr::SdfPath MeshData::material_id(pxr::SdfPath const &id) const
{
const SubMesh &sm = submesh(id);
if (!sm.mat_data) {
return pxr::SdfPath();
}
return sm.mat_data->prim_id;
}
pxr::HdCullStyle MeshData::cull_style(pxr::SdfPath const &id) const pxr::HdCullStyle MeshData::cull_style(pxr::SdfPath const &id) const
{ {
const SubMesh &sm = submesh(id); const SubMesh &sm = submesh(id);
@ -173,16 +175,7 @@ void MeshData::update_double_sided(MaterialData *mat_data)
scene_delegate_->GetRenderIndex().GetChangeTracker().MarkRprimDirty( scene_delegate_->GetRenderIndex().GetChangeTracker().MarkRprimDirty(
submesh_prim_id(i), submesh_prim_id(i),
pxr::HdChangeTracker::DirtyDoubleSided | pxr::HdChangeTracker::DirtyCullStyle); pxr::HdChangeTracker::DirtyDoubleSided | pxr::HdChangeTracker::DirtyCullStyle);
ID_LOG(1, "%d", i); ID_LOGN(1, "%d", i);
}
}
}
void MeshData::available_materials(Set<pxr::SdfPath> &paths) const
{
for (auto &sm : submeshes_) {
if (sm.mat_data && !sm.mat_data->prim_id.IsEmpty()) {
paths.add(sm.mat_data->prim_id);
} }
} }
} }
@ -196,6 +189,16 @@ pxr::SdfPathVector MeshData::submesh_paths() const
return ret; return ret;
} }
void MeshData::write_materials()
{
Object *object = (Object *)id;
for (int i = 0; i < submeshes_.size(); ++i) {
SubMesh &m = submeshes_[i];
Material *mat = BKE_object_material_get_eval(object, m.mat_index + 1);
m.mat_data = get_or_create_material(mat);
}
}
pxr::SdfPath MeshData::submesh_prim_id(int index) const pxr::SdfPath MeshData::submesh_prim_id(int index) const
{ {
char name[16]; char name[16];
@ -212,7 +215,6 @@ const MeshData::SubMesh &MeshData::submesh(pxr::SdfPath const &id) const
void MeshData::write_submeshes(Mesh *mesh) void MeshData::write_submeshes(Mesh *mesh)
{ {
int sub_meshes_prev_count = submeshes_.size();
submeshes_.clear(); submeshes_.clear();
vertices_.clear(); vertices_.clear();
@ -275,49 +277,28 @@ void MeshData::write_submeshes(Mesh *mesh)
vertices_.push_back(pxr::GfVec3f(v.x, v.y, v.z)); vertices_.push_back(pxr::GfVec3f(v.x, v.y, v.z));
} }
} }
}
/* Update prims in render index */ void MeshData::update_prims()
{
auto &render_index = scene_delegate_->GetRenderIndex(); auto &render_index = scene_delegate_->GetRenderIndex();
int i; int i;
for (i = 0; i < submeshes_.size(); ++i) { for (i = 0; i < submeshes_.size(); ++i) {
pxr::SdfPath p = submesh_prim_id(i); pxr::SdfPath p = submesh_prim_id(i);
if (i < sub_meshes_prev_count) { if (i < submeshes_count_) {
render_index.GetChangeTracker().MarkRprimDirty(p, pxr::HdChangeTracker::AllDirty); render_index.GetChangeTracker().MarkRprimDirty(p, pxr::HdChangeTracker::AllDirty);
ID_LOG(1, "Update %d", i); ID_LOGN(1, "Update %d", i);
} }
else { else {
render_index.InsertRprim(pxr::HdPrimTypeTokens->mesh, scene_delegate_, p); render_index.InsertRprim(pxr::HdPrimTypeTokens->mesh, scene_delegate_, p);
ID_LOG(1, "Insert %d", i); ID_LOGN(1, "Insert %d", i);
} }
} }
for (; i < sub_meshes_prev_count; ++i) { for (; i < submeshes_count_; ++i) {
render_index.RemoveRprim(submesh_prim_id(i)); render_index.RemoveRprim(submesh_prim_id(i));
ID_LOG(1, "Remove %d", i); ID_LOG(1, "Remove %d", i);
} }
} submeshes_count_ = submeshes_.size();
void MeshData::write_materials()
{
Object *object = (Object *)id;
for (int i = 0; i < submeshes_.size(); ++i) {
SubMesh &m = submeshes_[i];
Material *mat = BKE_object_material_get_eval(object, m.mat_index + 1);
if (!mat) {
m.mat_data = nullptr;
continue;
}
pxr::SdfPath p_id = scene_delegate_->material_prim_id(mat);
m.mat_data = scene_delegate_->material_data(p_id);
if (!m.mat_data) {
m.mat_data = scene_delegate_->materials_
.lookup_or_add(p_id,
std::make_unique<MaterialData>(scene_delegate_, mat, p_id))
.get();
m.mat_data->init();
m.mat_data->insert();
}
}
} }
} // namespace blender::render::hydra } // namespace blender::render::hydra

View File

@ -32,26 +32,30 @@ class MeshData : public ObjectData {
void remove() override; void remove() override;
void update() override; void update() override;
pxr::VtValue get_data(pxr::SdfPath const &id, pxr::TfToken const &key) const; pxr::VtValue get_data(pxr::TfToken const &key) const override;
bool update_visibility() override; pxr::VtValue get_data(pxr::SdfPath const &id, pxr::TfToken const &key) const override;
pxr::SdfPath material_id(pxr::SdfPath const &id) const override;
void available_materials(Set<pxr::SdfPath> &paths) const override;
pxr::HdMeshTopology mesh_topology(pxr::SdfPath const &id) const; pxr::HdMeshTopology mesh_topology(pxr::SdfPath const &id) const;
pxr::HdPrimvarDescriptorVector primvar_descriptors(pxr::HdInterpolation interpolation) const; pxr::HdPrimvarDescriptorVector primvar_descriptors(pxr::HdInterpolation interpolation) const;
pxr::SdfPath material_id(pxr::SdfPath const &id) const;
pxr::HdCullStyle cull_style(pxr::SdfPath const &id) const; pxr::HdCullStyle cull_style(pxr::SdfPath const &id) const;
bool double_sided(pxr::SdfPath const &id) const; bool double_sided(pxr::SdfPath const &id) const;
void update_double_sided(MaterialData *mat_data); void update_double_sided(MaterialData *mat_data);
void available_materials(Set<pxr::SdfPath> &paths) const;
pxr::SdfPathVector submesh_paths() const; pxr::SdfPathVector submesh_paths() const;
protected:
void write_materials() override;
private: private:
pxr::SdfPath submesh_prim_id(int index) const; pxr::SdfPath submesh_prim_id(int index) const;
const SubMesh &submesh(pxr::SdfPath const &id) const; const SubMesh &submesh(pxr::SdfPath const &id) const;
void write_submeshes(Mesh *mesh); void write_submeshes(Mesh *mesh);
void write_materials(); void update_prims();
pxr::VtVec3fArray vertices_; pxr::VtVec3fArray vertices_;
std::vector<SubMesh> submeshes_; std::vector<SubMesh> submeshes_;
int submeshes_count_ = 0;
}; };
} // namespace blender::render::hydra } // namespace blender::render::hydra

View File

@ -23,7 +23,7 @@ std::unique_ptr<ObjectData> ObjectData::create(BlenderSceneDelegate *scene_deleg
Object *object, Object *object,
pxr::SdfPath const &prim_id) pxr::SdfPath const &prim_id)
{ {
std::unique_ptr<ObjectData> data; std::unique_ptr<ObjectData> obj_data;
switch (object->type) { switch (object->type) {
case OB_MESH: case OB_MESH:
@ -31,21 +31,23 @@ std::unique_ptr<ObjectData> ObjectData::create(BlenderSceneDelegate *scene_deleg
case OB_FONT: case OB_FONT:
case OB_CURVES_LEGACY: case OB_CURVES_LEGACY:
case OB_MBALL: case OB_MBALL:
data = std::make_unique<MeshData>(scene_delegate, object, prim_id); obj_data = std::make_unique<MeshData>(scene_delegate, object, prim_id);
break; break;
case OB_CURVES: case OB_CURVES:
data = std::make_unique<CurvesData>(scene_delegate, object, prim_id); obj_data = std::make_unique<CurvesData>(scene_delegate, object, prim_id);
break; break;
case OB_LAMP: case OB_LAMP:
data = std::make_unique<LightData>(scene_delegate, object, prim_id); obj_data = std::make_unique<LightData>(scene_delegate, object, prim_id);
break; break;
case OB_VOLUME: case OB_VOLUME:
data = std::make_unique<VolumeData>(scene_delegate, object, prim_id); obj_data = std::make_unique<VolumeData>(scene_delegate, object, prim_id);
break; break;
default: default:
BLI_assert_unreachable();
break; break;
} }
return data; obj_data->init();
return obj_data;
} }
bool ObjectData::is_supported(Object *object) bool ObjectData::is_supported(Object *object)
@ -78,18 +80,48 @@ bool ObjectData::is_visible(BlenderSceneDelegate *scene_delegate, Object *object
return ret; return ret;
} }
bool ObjectData::update_visibility() pxr::VtValue ObjectData::get_data(pxr::SdfPath const &id, pxr::TfToken const &key) const
{ {
bool prev_visible = visible; return get_data(key);
visible = is_visible(scene_delegate_, (Object *)id);
return visible != prev_visible;
} }
pxr::SdfPath ObjectData::material_id() const
{
return pxr::SdfPath();
}
pxr::SdfPath ObjectData::material_id(pxr::SdfPath const &id) const
{
return material_id();
}
void ObjectData::available_materials(Set<pxr::SdfPath> &paths) const {}
void ObjectData::write_transform() void ObjectData::write_transform()
{ {
transform = gf_matrix_from_transform(((Object *)id)->object_to_world); transform = gf_matrix_from_transform(((Object *)id)->object_to_world);
} }
void ObjectData::write_materials() {}
MaterialData *ObjectData::get_or_create_material(Material *mat)
{
if (!mat) {
return nullptr;
}
pxr::SdfPath p_id = scene_delegate_->material_prim_id(mat);
MaterialData *mat_data = scene_delegate_->material_data(p_id);
if (!mat_data) {
scene_delegate_->materials_.add_new(
p_id, std::make_unique<MaterialData>(scene_delegate_, mat, p_id));
mat_data = scene_delegate_->material_data(p_id);
mat_data->init();
mat_data->insert();
}
return mat_data;
}
pxr::GfMatrix4d gf_matrix_from_transform(float m[4][4]) pxr::GfMatrix4d gf_matrix_from_transform(float m[4][4])
{ {
pxr::GfMatrix4d ret; pxr::GfMatrix4d ret;

View File

@ -9,6 +9,7 @@
#include "BKE_layer.h" #include "BKE_layer.h"
#include "BKE_object.h" #include "BKE_object.h"
#include "BLI_map.hh" #include "BLI_map.hh"
#include "BLI_set.hh"
#include "DNA_object_types.h" #include "DNA_object_types.h"
#include "id.h" #include "id.h"
@ -28,13 +29,19 @@ class ObjectData : public IdData {
Object *object, Object *object,
int mode = OB_VISIBLE_SELF); int mode = OB_VISIBLE_SELF);
virtual bool update_visibility(); using IdData::get_data;
virtual pxr::VtValue get_data(pxr::SdfPath const &id, pxr::TfToken const &key) const;
virtual pxr::SdfPath material_id() const;
virtual pxr::SdfPath material_id(pxr::SdfPath const &id) const;
virtual void available_materials(Set<pxr::SdfPath> &paths) const;
pxr::GfMatrix4d transform; pxr::GfMatrix4d transform;
bool visible = true; bool visible = true;
protected: protected:
void write_transform(); virtual void write_transform();
virtual void write_materials();
MaterialData *get_or_create_material(Material *mat);
}; };
using ObjectDataMap = Map<pxr::SdfPath, std::unique_ptr<ObjectData>>; using ObjectDataMap = Map<pxr::SdfPath, std::unique_ptr<ObjectData>>;

View File

@ -27,7 +27,7 @@ VolumeData::VolumeData(BlenderSceneDelegate *scene_delegate,
void VolumeData::init() void VolumeData::init()
{ {
ID_LOG(1, ""); ID_LOGN(1, "");
Volume *volume = (Volume *)((Object *)this->id)->data; Volume *volume = (Volume *)((Object *)this->id)->data;
Main *main = CTX_data_main(scene_delegate_->context); Main *main = CTX_data_main(scene_delegate_->context);
if (!BKE_volume_load(volume, main)) { if (!BKE_volume_load(volume, main)) {
@ -59,22 +59,22 @@ void VolumeData::insert()
scene_delegate_->GetRenderIndex().InsertRprim( scene_delegate_->GetRenderIndex().InsertRprim(
pxr::HdPrimTypeTokens->volume, scene_delegate_, prim_id); pxr::HdPrimTypeTokens->volume, scene_delegate_, prim_id);
ID_LOG(1, ""); ID_LOGN(1, "");
for (auto &desc : field_descriptors_) { for (auto &desc : field_descriptors_) {
scene_delegate_->GetRenderIndex().InsertBprim( scene_delegate_->GetRenderIndex().InsertBprim(
desc.fieldPrimType, scene_delegate_, desc.fieldId); desc.fieldPrimType, scene_delegate_, desc.fieldId);
ID_LOG(1, "Volume field %s", desc.fieldId.GetText()); ID_LOGN(1, "Volume field %s", desc.fieldId.GetText());
} }
} }
void VolumeData::remove() void VolumeData::remove()
{ {
for (auto &desc : field_descriptors_) { for (auto &desc : field_descriptors_) {
CLOG_INFO(LOG_RENDER_HYDRA_SCENE, 1, "%s", desc.fieldId.GetText()); ID_LOG(1, "%s", desc.fieldId.GetText());
scene_delegate_->GetRenderIndex().RemoveBprim(desc.fieldPrimType, desc.fieldId); scene_delegate_->GetRenderIndex().RemoveBprim(desc.fieldPrimType, desc.fieldId);
} }
CLOG_INFO(LOG_RENDER_HYDRA_SCENE, 1, "%s", prim_id.GetText()); ID_LOG(1, "");
scene_delegate_->GetRenderIndex().RemoveRprim(prim_id); scene_delegate_->GetRenderIndex().RemoveRprim(prim_id);
} }
@ -100,18 +100,14 @@ void VolumeData::update()
} }
scene_delegate_->GetRenderIndex().GetChangeTracker().MarkRprimDirty(prim_id, bits); scene_delegate_->GetRenderIndex().GetChangeTracker().MarkRprimDirty(prim_id, bits);
ID_LOG(1, ""); ID_LOGN(1, "");
} }
pxr::VtValue VolumeData::get_data(pxr::SdfPath const &id, pxr::TfToken const &key) const pxr::VtValue VolumeData::get_data(pxr::TfToken const &key) const
BogdanNagirniak marked this conversation as resolved
Review

Must be get_data(pxr::SdfPath const &id, pxr::TfToken const &key) const since id here is field name.

Also change back prim_id.GetName(); -> id.GetName();

Must be `get_data(pxr::SdfPath const &id, pxr::TfToken const &key) const` since `id` here is field name. Also change back `prim_id.GetName();` -> `id.GetName();`
Review

No, VolumeData::get_data(pxr::TfToken const &key) should be here. By default

pxr::VtValue ObjectData::get_data(pxr::SdfPath const &id, pxr::TfToken const &key) const
{
  return get_data(key);
}
No, `VolumeData::get_data(pxr::TfToken const &key)` should be here. By default ``` pxr::VtValue ObjectData::get_data(pxr::SdfPath const &id, pxr::TfToken const &key) const { return get_data(key); } ```
Review

Yes, you are right. Fixed.

Yes, you are right. Fixed.
{ {
if (key == pxr::HdVolumeFieldSchemaTokens->filePath) { if (key == pxr::HdVolumeFieldSchemaTokens->filePath) {
return pxr::VtValue(pxr::SdfAssetPath(filepath_, filepath_)); return pxr::VtValue(pxr::SdfAssetPath(filepath_, filepath_));
} }
if (key == pxr::HdVolumeFieldSchemaTokens->fieldName) {
std::string name = id.GetName();
return pxr::VtValue(pxr::TfToken(name.substr(name.find("VF_") + 3)));
}
if (key == pxr::HdVolumeFieldSchemaTokens->fieldIndex) { if (key == pxr::HdVolumeFieldSchemaTokens->fieldIndex) {
return pxr::VtValue(0); return pxr::VtValue(0);
} }
@ -121,20 +117,14 @@ pxr::VtValue VolumeData::get_data(pxr::SdfPath const &id, pxr::TfToken const &ke
return pxr::VtValue(); return pxr::VtValue();
} }
bool VolumeData::update_visibility() pxr::VtValue VolumeData::get_data(pxr::SdfPath const &id, pxr::TfToken const &key) const
{ {
bool ret = ObjectData::update_visibility(); if (key == pxr::HdVolumeFieldSchemaTokens->fieldName) {
if (ret) { std::string name = id.GetName();
scene_delegate_->GetRenderIndex().GetChangeTracker().MarkRprimDirty( return pxr::VtValue(pxr::TfToken(name.substr(name.find("VF_") + 3)));
prim_id, pxr::HdChangeTracker::DirtyVisibility);
ID_LOG(1, "");
}
return ret;
} }
pxr::HdVolumeFieldDescriptorVector VolumeData::field_descriptors() const return get_data(key);
{
return field_descriptors_;
} }
pxr::SdfPath VolumeData::material_id() const pxr::SdfPath VolumeData::material_id() const
@ -152,6 +142,11 @@ void VolumeData::available_materials(Set<pxr::SdfPath> &paths) const
} }
} }
pxr::HdVolumeFieldDescriptorVector VolumeData::field_descriptors() const
{
return field_descriptors_;
}
void VolumeData::write_materials() void VolumeData::write_materials()
{ {
Object *object = (Object *)id; Object *object = (Object *)id;
@ -160,20 +155,7 @@ void VolumeData::write_materials()
if (BKE_object_material_count_eval(object) > 0) { if (BKE_object_material_count_eval(object) > 0) {
mat = BKE_object_material_get_eval(object, 0); mat = BKE_object_material_get_eval(object, 0);
} }
mat_data_ = get_or_create_material(mat);
if (!mat) {
mat_data_ = nullptr;
return;
}
pxr::SdfPath p_id = scene_delegate_->material_prim_id(mat);
mat_data_ = scene_delegate_->material_data(p_id);
if (!mat_data_) {
scene_delegate_->materials_.add_new(
p_id, std::make_unique<MaterialData>(scene_delegate_, mat, p_id));
mat_data_ = scene_delegate_->material_data(p_id);
mat_data_->init();
mat_data_->insert();
}
} }
} // namespace blender::render::hydra } // namespace blender::render::hydra

View File

@ -19,16 +19,17 @@ class VolumeData : public ObjectData {
void remove() override; void remove() override;
void update() override; void update() override;
pxr::VtValue get_data(pxr::SdfPath const &id, pxr::TfToken const &key) const; pxr::VtValue get_data(pxr::TfToken const &key) const override;
bool update_visibility() override; pxr::VtValue get_data(pxr::SdfPath const &id, pxr::TfToken const &key) const override;
pxr::SdfPath material_id() const override;
void available_materials(Set<pxr::SdfPath> &paths) const override;
pxr::HdVolumeFieldDescriptorVector field_descriptors() const; pxr::HdVolumeFieldDescriptorVector field_descriptors() const;
pxr::SdfPath material_id() const;
void available_materials(Set<pxr::SdfPath> &paths) const; protected:
void write_materials() override;
private: private:
void write_materials();
std::string filepath_; std::string filepath_;
pxr::HdVolumeFieldDescriptorVector field_descriptors_; pxr::HdVolumeFieldDescriptorVector field_descriptors_;
MaterialData *mat_data_ = nullptr; MaterialData *mat_data_ = nullptr;

View File

@ -33,14 +33,13 @@
namespace blender::render::hydra { namespace blender::render::hydra {
WorldData::WorldData(BlenderSceneDelegate *scene_delegate, pxr::SdfPath const &prim_id) WorldData::WorldData(BlenderSceneDelegate *scene_delegate, pxr::SdfPath const &prim_id)
: IdData(scene_delegate, nullptr, prim_id) : LightData(scene_delegate, nullptr, prim_id)
{ {
prim_type_ = pxr::HdPrimTypeTokens->domeLight;
} }
void WorldData::init() void WorldData::init()
{ {
write_transform();
data_.clear(); data_.clear();
data_[pxr::UsdLuxTokens->orientToStageUpAxis] = true; data_[pxr::UsdLuxTokens->orientToStageUpAxis] = true;
@ -51,7 +50,7 @@ void WorldData::init()
if (scene_delegate_->shading_settings.use_scene_world) { if (scene_delegate_->shading_settings.use_scene_world) {
World *world = scene_delegate_->scene->world; World *world = scene_delegate_->scene->world;
CLOG_INFO(LOG_RENDER_HYDRA_SCENE, 1, "%s: %s", prim_id.GetText(), world->id.name); ID_LOG(1, "%s", world->id.name);
exposure = world->exposure; exposure = world->exposure;
if (world->use_nodes) { if (world->use_nodes) {
@ -115,21 +114,13 @@ void WorldData::init()
} }
} }
else { else {
CLOG_INFO(LOG_RENDER_HYDRA_SCENE, ID_LOG(1, "studiolight: %s", scene_delegate_->shading_settings.studiolight_name.c_str());
1,
"%s: studiolight: %s",
prim_id.GetText(),
scene_delegate_->shading_settings.studiolight_name.c_str());
StudioLight *sl = BKE_studiolight_find( StudioLight *sl = BKE_studiolight_find(
scene_delegate_->shading_settings.studiolight_name.c_str(), scene_delegate_->shading_settings.studiolight_name.c_str(),
STUDIOLIGHT_ORIENTATIONS_MATERIAL_MODE); STUDIOLIGHT_ORIENTATIONS_MATERIAL_MODE);
if (sl != NULL && sl->flag & STUDIOLIGHT_TYPE_WORLD) { if (sl != NULL && sl->flag & STUDIOLIGHT_TYPE_WORLD) {
texture_file = pxr::SdfAssetPath(sl->filepath, sl->filepath); texture_file = pxr::SdfAssetPath(sl->filepath, sl->filepath);
transform *= pxr::GfMatrix4d(
pxr::GfRotation(pxr::GfVec3d(0.0, 0.0, -1.0),
RAD2DEGF(scene_delegate_->shading_settings.studiolight_rotation)),
pxr::GfVec3d());
/* coefficient to follow Cycles result */ /* coefficient to follow Cycles result */
intensity = scene_delegate_->shading_settings.studiolight_intensity / 2; intensity = scene_delegate_->shading_settings.studiolight_intensity / 2;
} }
@ -139,45 +130,27 @@ void WorldData::init()
data_[pxr::HdLightTokens->exposure] = exposure; data_[pxr::HdLightTokens->exposure] = exposure;
data_[pxr::HdLightTokens->color] = color; data_[pxr::HdLightTokens->color] = color;
data_[pxr::HdLightTokens->textureFile] = texture_file; data_[pxr::HdLightTokens->textureFile] = texture_file;
}
void WorldData::insert() write_transform();
{
CLOG_INFO(LOG_RENDER_HYDRA_SCENE, 1, "%s", prim_id.GetText());
scene_delegate_->GetRenderIndex().InsertSprim(
pxr::HdPrimTypeTokens->domeLight, scene_delegate_, prim_id);
}
void WorldData::remove()
{
CLOG_INFO(LOG_RENDER_HYDRA_SCENE, 1, "%s", prim_id.GetText());
scene_delegate_->GetRenderIndex().RemoveSprim(pxr::HdPrimTypeTokens->domeLight, prim_id);
} }
void WorldData::update() void WorldData::update()
{ {
CLOG_INFO(LOG_RENDER_HYDRA_SCENE, 1, "%s", prim_id.GetText()); ID_LOG(1, "");
init(); init();
scene_delegate_->GetRenderIndex().GetChangeTracker().MarkSprimDirty(prim_id, scene_delegate_->GetRenderIndex().GetChangeTracker().MarkSprimDirty(prim_id,
pxr::HdLight::AllDirty); pxr::HdLight::AllDirty);
} }
pxr::VtValue WorldData::get_data(pxr::TfToken const &key) const
{
auto it = data_.find(key);
if (it != data_.end()) {
CLOG_INFO(LOG_RENDER_HYDRA_SCENE, 3, "%s: %s", prim_id.GetText(), key.GetText());
return pxr::VtValue(it->second);
}
return pxr::VtValue();
}
void WorldData::write_transform() void WorldData::write_transform()
{ {
transform = pxr::GfMatrix4d(pxr::GfRotation(pxr::GfVec3d(1.0, 0.0, 0.0), -90), pxr::GfVec3d()); transform = pxr::GfMatrix4d().SetRotate(pxr::GfRotation(pxr::GfVec3d(1.0, 0.0, 0.0), 90.0)) *
pxr::GfMatrix4d().SetRotate(pxr::GfRotation(pxr::GfVec3d(0.0, 0.0, 1.0), 90.0));
transform *= pxr::GfMatrix4d(pxr::GfRotation(pxr::GfVec3d(1.0, 0.0, 0.0), -180), pxr::GfVec3d()); if (!scene_delegate_->shading_settings.use_scene_world) {
transform *= pxr::GfMatrix4d(pxr::GfRotation(pxr::GfVec3d(0.0, 0.0, 1.0), 90.0), pxr::GfVec3d()); transform *= pxr::GfMatrix4d().SetRotate(
pxr::GfRotation(pxr::GfVec3d(0.0, 0.0, -1.0),
RAD2DEGF(scene_delegate_->shading_settings.studiolight_rotation)));
}
} }
} // namespace blender::render::hydra } // namespace blender::render::hydra

View File

@ -14,28 +14,19 @@
#include "DNA_view3d_types.h" #include "DNA_view3d_types.h"
#include "DNA_world_types.h" #include "DNA_world_types.h"
#include "id.h" #include "light.h"
namespace blender::render::hydra { namespace blender::render::hydra {
class WorldData : public IdData { class WorldData : public LightData {
public: public:
WorldData(BlenderSceneDelegate *scene_delegate, pxr::SdfPath const &prim_id); WorldData(BlenderSceneDelegate *scene_delegate, pxr::SdfPath const &prim_id);
void init() override; void init() override;
void insert() override;
void remove() override;
void update() override; void update() override;
void update(World *world);
pxr::VtValue get_data(pxr::TfToken const &key) const override; protected:
void write_transform() override;
pxr::GfMatrix4d transform;
private:
void write_transform();
std::map<pxr::TfToken, pxr::VtValue> data_;
}; };
} // namespace blender::render::hydra } // namespace blender::render::hydra