forked from blender/blender
Hydra tasks refactor #73
@ -22,7 +22,7 @@ namespace blender::render::hydra {
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void FinalEngine::render(Depsgraph *depsgraph)
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{
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prepare_for_render(depsgraph);
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render_task_delegate_->set_renderer_aov(pxr::HdAovTokens->color);
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render_task_delegate_->add_aov(pxr::HdAovTokens->color);
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engine_->Execute(render_index_.get(), &tasks_);
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@ -48,11 +48,11 @@ void FinalEngine::render(Depsgraph *depsgraph)
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break;
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}
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render_task_delegate_->get_renderer_aov_data(pxr::HdAovTokens->color, pixels.data());
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render_task_delegate_->get_aov_data(pxr::HdAovTokens->color, pixels.data());
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update_render_result();
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}
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render_task_delegate_->get_renderer_aov_data(pxr::HdAovTokens->color, pixels.data());
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render_task_delegate_->get_aov_data(pxr::HdAovTokens->color, pixels.data());
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update_render_result();
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}
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@ -104,14 +104,14 @@ void FinalEngine::prepare_for_render(Depsgraph *depsgraph)
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CameraData(scene->camera, image_res, pxr::GfVec4f(0, 0, 1, 1)).gf_camera(border);
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free_camera_delegate_->SetCamera(camera);
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render_task_delegate_->set_camera_and_viewport(
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free_camera_delegate_->GetCameraId(), pxr::GfVec4d(0, 0, resolution_[0], resolution_[1]));
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render_task_delegate_->set_camera(free_camera_delegate_->GetCameraId());
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render_task_delegate_->set_viewport(pxr::GfVec4d(0, 0, resolution_[0], resolution_[1]));
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if (light_tasks_delegate_) {
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light_tasks_delegate_->set_camera_and_viewport(
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free_camera_delegate_->GetCameraId(), pxr::GfVec4d(0, 0, resolution_[0], resolution_[1]));
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tasks_ = light_tasks_delegate_->get_tasks();
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}
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tasks_.push_back(render_task_delegate_->get_task());
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tasks_.push_back(render_task_delegate_->task());
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render_images_.emplace(
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"Combined",
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@ -15,7 +15,7 @@ namespace blender::render::hydra {
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void PreviewEngine::render(Depsgraph *depsgraph)
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{
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prepare_for_render(depsgraph);
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render_task_delegate_->set_renderer_aov(pxr::HdAovTokens->color);
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render_task_delegate_->add_aov(pxr::HdAovTokens->color);
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engine_->Execute(render_index_.get(), &tasks_);
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@ -29,11 +29,11 @@ void PreviewEngine::render(Depsgraph *depsgraph)
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break;
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}
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render_task_delegate_->get_renderer_aov_data(pxr::HdAovTokens->color, pixels.data());
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render_task_delegate_->get_aov_data(pxr::HdAovTokens->color, pixels.data());
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update_render_result(pixels);
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}
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render_task_delegate_->get_renderer_aov_data(pxr::HdAovTokens->color, pixels.data());
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render_task_delegate_->get_aov_data(pxr::HdAovTokens->color, pixels.data());
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update_render_result(pixels);
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}
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@ -1,8 +1,6 @@
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/* SPDX-License-Identifier: Apache-2.0
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* Copyright 2011-2022 Blender Foundation */
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#include <iostream>
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#include <pxr/imaging/hd/renderBuffer.h>
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#include <pxr/imaging/hd/renderDelegate.h>
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#include <pxr/imaging/hdx/renderTask.h>
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@ -15,74 +13,58 @@ RenderTaskDelegate::RenderTaskDelegate(pxr::HdRenderIndex *parent_index,
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pxr::SdfPath const &delegate_id)
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: pxr::HdSceneDelegate(parent_index, delegate_id)
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{
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pxr::SdfPath render_task_id = get_task_id();
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GetRenderIndex().InsertTask<pxr::HdxRenderTask>(this, render_task_id);
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GetRenderIndex().GetChangeTracker().MarkTaskDirty(render_task_id,
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pxr::HdChangeTracker::DirtyCollection);
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GetRenderIndex().GetChangeTracker().MarkTaskDirty(render_task_id,
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pxr::HdChangeTracker::DirtyRenderTags);
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task_id_ = GetDelegateID().AppendElementString("task");
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GetRenderIndex().InsertTask<pxr::HdxRenderTask>(this, task_id_);
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task_params_.enableLighting = true;
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task_params_.alphaThreshold = 0.1f;
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}
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pxr::SdfPath RenderTaskDelegate::get_task_id() const
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{
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return GetDelegateID().AppendElementString("task");
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}
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pxr::SdfPath RenderTaskDelegate::get_aov_id(pxr::TfToken const &aov) const
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pxr::SdfPath RenderTaskDelegate::buffer_id(pxr::TfToken const &aov) const
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{
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return GetDelegateID().AppendElementString("aov_" + aov.GetString());
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}
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bool RenderTaskDelegate::is_converged()
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{
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pxr::HdTaskSharedPtr renderTask = GetRenderIndex().GetTask(get_task_id());
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return ((pxr::HdxRenderTask &)*renderTask).IsConverged();
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return ((pxr::HdxRenderTask *)task().get())->IsConverged();
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}
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void RenderTaskDelegate::set_renderer_aov(pxr::TfToken const &aov)
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void RenderTaskDelegate::add_aov(pxr::TfToken const &aov_key)
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{
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pxr::HdAovDescriptor aov_desc = GetRenderIndex().GetRenderDelegate()->GetDefaultAovDescriptor(
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aov);
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pxr::HdRenderBufferDescriptor desc(
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pxr::GfVec3i(task_params_.viewport[2], task_params_.viewport[3], 1),
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auto &render_index = GetRenderIndex();
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pxr::SdfPath buf_id = buffer_id(aov_key);
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if (buffer_descriptors_.find(buf_id) != buffer_descriptors_.end()) {
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return;
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}
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pxr::HdAovDescriptor aov_desc = render_index.GetRenderDelegate()->GetDefaultAovDescriptor(
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aov_key);
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int w = task_params_.viewport[2] - task_params_.viewport[0];
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int h = task_params_.viewport[3] - task_params_.viewport[1];
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render_index.InsertBprim(pxr::HdPrimTypeTokens->renderBuffer, this, buf_id);
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buffer_descriptors_[buf_id] = pxr::HdRenderBufferDescriptor(
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pxr::GfVec3i(w, h, 1),
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aov_desc.format,
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aov_desc.multiSampled);
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pxr::SdfPath buffer_id = get_aov_id(aov);
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if (buffer_descriptors_.find(buffer_id) == buffer_descriptors_.end()) {
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GetRenderIndex().InsertBprim(pxr::HdPrimTypeTokens->renderBuffer, this, buffer_id);
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buffer_descriptors_[buffer_id] = desc;
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GetRenderIndex().GetChangeTracker().MarkBprimDirty(buffer_id,
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pxr::HdRenderBuffer::DirtyDescription);
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pxr::HdRenderPassAovBinding binding;
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binding.aovName = aov;
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binding.renderBufferId = buffer_id;
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binding.aovSettings = aov_desc.aovSettings;
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task_params_.aovBindings.push_back(binding);
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GetRenderIndex().GetChangeTracker().MarkTaskDirty(get_task_id(),
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pxr::HdChangeTracker::DirtyParams);
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}
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else if (buffer_descriptors_[buffer_id] != desc) {
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buffer_descriptors_[buffer_id] = desc;
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GetRenderIndex().GetChangeTracker().MarkBprimDirty(buffer_id,
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pxr::HdRenderBuffer::DirtyDescription);
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}
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pxr::HdRenderPassAovBinding binding;
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binding.aovName = aov_key;
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binding.renderBufferId = buf_id;
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binding.aovSettings = aov_desc.aovSettings;
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task_params_.aovBindings.push_back(binding);
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render_index.GetChangeTracker().MarkTaskDirty(task_id_, pxr::HdChangeTracker::DirtyParams);
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}
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pxr::HdRenderBuffer *RenderTaskDelegate::get_renderer_aov(pxr::TfToken const &aov)
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pxr::HdRenderBuffer *RenderTaskDelegate::get_aov(pxr::TfToken const &aov_key)
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{
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return (pxr::HdRenderBuffer *)(GetRenderIndex().GetBprim(pxr::HdPrimTypeTokens->renderBuffer,
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get_aov_id(aov)));
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return (pxr::HdRenderBuffer *)GetRenderIndex().GetBprim(pxr::HdPrimTypeTokens->renderBuffer,
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buffer_id(aov_key));
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}
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void RenderTaskDelegate::get_renderer_aov_data(pxr::TfToken const &aov, void *data)
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void RenderTaskDelegate::get_aov_data(pxr::TfToken const &aov, void *data)
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{
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pxr::HdRenderBuffer *buffer = get_renderer_aov(aov);
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pxr::HdRenderBuffer *buffer = get_aov(aov);
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void *buf_data = buffer->Map();
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memcpy(data,
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buf_data,
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@ -90,19 +72,32 @@ void RenderTaskDelegate::get_renderer_aov_data(pxr::TfToken const &aov, void *da
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buffer->Unmap();
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}
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pxr::HdTaskSharedPtr RenderTaskDelegate::get_task()
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pxr::HdTaskSharedPtr RenderTaskDelegate::task()
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{
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return GetRenderIndex().GetTask(get_task_id());
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return GetRenderIndex().GetTask(task_id_);
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}
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void RenderTaskDelegate::set_camera_and_viewport(pxr::SdfPath const &camera_id,
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pxr::GfVec4d const &viewport)
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void RenderTaskDelegate::set_camera(pxr::SdfPath const &camera_id)
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{
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if (task_params_.viewport != viewport || task_params_.camera != camera_id) {
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task_params_.viewport = viewport;
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task_params_.camera = camera_id;
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GetRenderIndex().GetChangeTracker().MarkTaskDirty(get_task_id(),
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pxr::HdChangeTracker::DirtyParams);
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task_params_.camera = camera_id;
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GetRenderIndex().GetChangeTracker().MarkTaskDirty(task_id_, pxr::HdChangeTracker::DirtyParams);
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}
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void RenderTaskDelegate::set_viewport(pxr::GfVec4d const &viewport)
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{
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if (task_params_.viewport == viewport) {
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return;
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}
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auto &render_index = GetRenderIndex();
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task_params_.viewport = viewport;
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render_index.GetChangeTracker().MarkTaskDirty(task_id_, pxr::HdChangeTracker::DirtyParams);
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int w = viewport[2] - viewport[0];
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int h = viewport[3] - viewport[1];
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for (auto &it : buffer_descriptors_) {
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it.second.dimensions = pxr::GfVec3i(w, h, 1);
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render_index.GetChangeTracker().MarkBprimDirty(it.first,
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pxr::HdRenderBuffer::DirtyDescription);
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}
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}
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@ -112,12 +107,8 @@ pxr::VtValue RenderTaskDelegate::Get(pxr::SdfPath const & /*id*/, pxr::TfToken c
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return pxr::VtValue(task_params_);
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}
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if (key == pxr::HdTokens->collection) {
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pxr::HdRprimCollection rprim_collection(pxr::HdTokens->geometry,
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pxr::HdReprSelector(pxr::HdReprTokens->smoothHull),
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false,
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pxr::TfToken());
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rprim_collection.SetRootPath(pxr::SdfPath::AbsoluteRootPath());
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return pxr::VtValue(rprim_collection);
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return pxr::VtValue(pxr::HdRprimCollection(
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pxr::HdTokens->geometry, pxr::HdReprSelector(pxr::HdReprTokens->smoothHull)));
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}
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return pxr::VtValue();
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}
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@ -127,7 +118,7 @@ pxr::HdRenderBufferDescriptor RenderTaskDelegate::GetRenderBufferDescriptor(pxr:
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return buffer_descriptors_[id];
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}
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pxr::TfTokenVector RenderTaskDelegate::GetTaskRenderTags(pxr::SdfPath const & /*task_id*/)
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pxr::TfTokenVector RenderTaskDelegate::GetTaskRenderTags(pxr::SdfPath const & /*id*/)
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{
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return {pxr::HdRenderTagTokens->geometry};
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}
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@ -13,23 +13,23 @@ class RenderTaskDelegate : public pxr::HdSceneDelegate {
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RenderTaskDelegate(pxr::HdRenderIndex *parent_index, pxr::SdfPath const &delegate_id);
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~RenderTaskDelegate() override = default;
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pxr::SdfPath get_task_id() const;
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pxr::SdfPath get_aov_id(pxr::TfToken const &aov) const;
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bool is_converged();
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void set_renderer_aov(pxr::TfToken const &aovId);
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pxr::HdRenderBuffer *get_renderer_aov(pxr::TfToken const &id);
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void get_renderer_aov_data(pxr::TfToken const &id, void *buf);
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pxr::HdTaskSharedPtr get_task();
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void set_camera_and_viewport(pxr::SdfPath const &cameraId, pxr::GfVec4d const &viewport);
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/* Delegate methods */
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pxr::VtValue Get(pxr::SdfPath const &id, pxr::TfToken const &key) override;
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pxr::TfTokenVector GetTaskRenderTags(pxr::SdfPath const &id) override;
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pxr::HdRenderBufferDescriptor GetRenderBufferDescriptor(pxr::SdfPath const &id) override;
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pxr::TfTokenVector GetTaskRenderTags(pxr::SdfPath const &taskId) override;
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pxr::HdTaskSharedPtr task();
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void set_camera(pxr::SdfPath const &camera_id);
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void set_viewport(pxr::GfVec4d const &viewport);
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void add_aov(pxr::TfToken const &aov_key);
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pxr::HdRenderBuffer *get_aov(pxr::TfToken const &aov_key);
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void get_aov_data(pxr::TfToken const &aov_key, void *data);
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bool is_converged();
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private:
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pxr::SdfPath buffer_id(pxr::TfToken const &aov) const;
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pxr::SdfPath task_id_;
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pxr::HdxRenderTaskParams task_params_;
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pxr::TfHashMap<pxr::SdfPath, pxr::HdRenderBufferDescriptor, pxr::SdfPath::Hash>
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buffer_descriptors_;
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@ -231,11 +231,11 @@ void ViewportEngine::render(Depsgraph * /* depsgraph */, bContext *context)
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pxr::GfCamera gf_camera = view_settings.gf_camera();
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free_camera_delegate_->SetCamera(gf_camera);
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render_task_delegate_->set_camera_and_viewport(free_camera_delegate_->GetCameraId(),
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pxr::GfVec4d(view_settings.border[0],
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view_settings.border[1],
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view_settings.border[2],
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view_settings.border[3]));
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render_task_delegate_->set_camera(free_camera_delegate_->GetCameraId());
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render_task_delegate_->set_viewport(pxr::GfVec4d(view_settings.border[0],
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view_settings.border[1],
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view_settings.border[2],
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view_settings.border[3]));
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if (light_tasks_delegate_) {
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light_tasks_delegate_->set_camera_and_viewport(free_camera_delegate_->GetCameraId(),
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@ -246,7 +246,7 @@ void ViewportEngine::render(Depsgraph * /* depsgraph */, bContext *context)
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}
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if ((bl_engine_->type->flag & RE_USE_GPU_CONTEXT) == 0) {
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render_task_delegate_->set_renderer_aov(pxr::HdAovTokens->color);
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render_task_delegate_->add_aov(pxr::HdAovTokens->color);
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}
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GPUShader *shader = GPU_shader_get_builtin_shader(GPU_SHADER_3D_IMAGE);
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@ -256,12 +256,12 @@ void ViewportEngine::render(Depsgraph * /* depsgraph */, bContext *context)
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if (light_tasks_delegate_) {
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tasks = light_tasks_delegate_->get_tasks();
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}
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tasks.push_back(render_task_delegate_->get_task());
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tasks.push_back(render_task_delegate_->task());
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engine_->Execute(render_index_.get(), &tasks);
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if ((bl_engine_->type->flag & RE_USE_GPU_CONTEXT) == 0) {
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draw_texture_.set_buffer(render_task_delegate_->get_renderer_aov(pxr::HdAovTokens->color));
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draw_texture_.set_buffer(render_task_delegate_->get_aov(pxr::HdAovTokens->color));
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draw_texture_.draw(shader, view_settings.border[0], view_settings.border[1]);
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}
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|
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Block a user