forked from blender/blender
Hydra tasks refactor #73
@ -257,7 +257,7 @@ void GPURenderTaskDelegate::bind()
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void GPURenderTaskDelegate::unbind()
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void GPURenderTaskDelegate::unbind()
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{
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{
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//glDeleteVertexArrays(1, &VAO_);
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glDeleteVertexArrays(1, &VAO_);
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GPU_framebuffer_free(framebuffer_);
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GPU_framebuffer_free(framebuffer_);
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GPU_texture_free(tex_color_);
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GPU_texture_free(tex_color_);
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GPU_texture_free(tex_depth_);
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GPU_texture_free(tex_depth_);
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@ -7,12 +7,12 @@
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#include "DNA_vec_types.h" /* this include must be before BKE_camera.h due to "rctf" type */
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#include "DNA_vec_types.h" /* this include must be before BKE_camera.h due to "rctf" type */
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#include "DNA_camera_types.h"
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#include "DNA_screen_types.h"
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#include "BKE_camera.h"
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#include "BKE_camera.h"
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#include "BLI_math_matrix.h"
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#include "BLI_math_matrix.h"
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#include "BLI_timecode.h"
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#include "BLI_timecode.h"
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#include "DEG_depsgraph_query.h"
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#include "DEG_depsgraph_query.h"
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#include "DNA_camera_types.h"
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#include "DNA_screen_types.h"
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#include "GPU_matrix.h"
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#include "GPU_matrix.h"
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#include "PIL_time.h"
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#include "PIL_time.h"
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@ -164,7 +164,7 @@ void DrawTexture::write_data(int width, int height, const void *data)
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return;
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return;
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}
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}
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if (texture_ ) {
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if (texture_) {
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GPU_texture_free(texture_);
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GPU_texture_free(texture_);
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}
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}
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