forked from blender/blender
Collection of bugfixes #76
@ -23,8 +23,8 @@ void FinalEngine::render(Depsgraph *depsgraph)
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const Scene *scene = DEG_get_evaluated_scene(depsgraph);
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const ViewLayer *view_layer = DEG_get_evaluated_view_layer(depsgraph);
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char scene_name[MAX_NAME];
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BKE_id_full_name_get(scene_name, (ID *)scene, 0);
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char scene_name[MAX_ID_FULL_NAME];
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BKE_id_full_name_get(scene_name, &scene->id, 0);
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scene_name_ = scene_name;
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layer_name_ = view_layer->name;
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