forked from blender/blender
Collection of bugfixes #76
@ -141,7 +141,7 @@ CameraData::CameraData(Object *camera_obj, pxr::GfVec2i res, pxr::GfVec4f tile)
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lens_shift_[1] / t_size[1] + (t_pos[1] + t_size[1] * 0.5 - 0.5) / t_size[1]);
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switch (camera->type) {
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case CAM_PERSP:
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case CAM_PERSP: {
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focal_length_ = camera->lens;
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switch (camera->sensor_fit) {
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@ -165,8 +165,9 @@ CameraData::CameraData(Object *camera_obj, pxr::GfVec2i res, pxr::GfVec4f tile)
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}
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sensor_size_ = pxr::GfVec2f(sensor_size_[0] * t_size[0], sensor_size_[1] * t_size[1]);
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break;
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}
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case CAM_ORTHO:
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case CAM_ORTHO: {
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focal_length_ = 0.0f;
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switch (camera->sensor_fit) {
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case CAMERA_SENSOR_FIT_VERT:
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@ -189,8 +190,9 @@ CameraData::CameraData(Object *camera_obj, pxr::GfVec2i res, pxr::GfVec4f tile)
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}
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ortho_size_ = pxr::GfVec2f(ortho_size_[0] * t_size[0], ortho_size_[1] * t_size[1]);
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break;
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}
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case CAM_PANO:
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case CAM_PANO: {
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/* TODO: Recheck parameters for PANO camera */
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focal_length_ = camera->lens;
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@ -214,10 +216,14 @@ CameraData::CameraData(Object *camera_obj, pxr::GfVec2i res, pxr::GfVec4f tile)
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break;
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}
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sensor_size_ = pxr::GfVec2f(sensor_size_[0] * t_size[0], sensor_size_[1] * t_size[1]);
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break;
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}
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default:
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default: {
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focal_length_ = camera->lens;
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sensor_size_ = pxr::GfVec2f(camera->sensor_y * ratio, camera->sensor_y);
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break;
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}
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}
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}
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@ -5,9 +5,9 @@
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namespace blender::render::hydra {
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void PreviewEngine::notify_status(float progress,
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const std::string &title,
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const std::string &info)
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void PreviewEngine::notify_status(float /* progress */,
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const std::string & /* title */,
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const std::string & /* info */)
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{
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/* Empty fucntion */
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}
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@ -258,6 +258,8 @@ static struct PyModuleDef module = {
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extern "C" {
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#endif
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PyObject *BPyInit_hydra(void);
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PyObject *BPyInit_hydra(void)
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{
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PyObject *mod = PyModule_Create(&blender::render::hydra::module);
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@ -96,7 +96,7 @@ std::string cache_image_color(float color[4])
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char name[128];
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snprintf(name,
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sizeof(name),
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"color_%02x%02x%02x.hdr",
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"color_%02d%02d%02d.hdr",
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int(color[0] * 255),
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int(color[1] * 255),
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int(color[2] * 255));
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@ -128,7 +128,7 @@ void InstancerData::pre_update()
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}
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}
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void InstancerData::update_instance(Object *parent_ob, DupliObject *dupli)
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void InstancerData::update_instance(Object * /* parent_ob */, DupliObject *dupli)
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{
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Object *object = dupli->ob;
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pxr::SdfPath p_id = object_prim_id(object);
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@ -207,14 +207,14 @@ pxr::SdfPath InstancerData::object_prim_id(Object *object) const
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pxr::SdfPath InstancerData::nonmesh_prim_id(pxr::SdfPath const &prim_id, int index) const
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{
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char name[16];
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snprintf(name, sizeof(name), "NM_%08x", index);
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snprintf(name, sizeof(name), "NM_%08d", index);
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return prim_id.AppendElementString(name);
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}
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int InstancerData::nonmesh_prim_id_index(pxr::SdfPath const &id) const
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{
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int index;
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sscanf(id.GetName().c_str(), "NM_%x", &index);
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sscanf(id.GetName().c_str(), "NM_%d", &index);
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return index;
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}
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@ -275,7 +275,7 @@ InstancerData::MeshInstance *InstancerData::mesh_instance(pxr::SdfPath const &id
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InstancerData::NonmeshInstance *InstancerData::nonmesh_instance(pxr::SdfPath const &id) const
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{
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auto nm_inst = nonmesh_instances_.lookup_ptr(id.GetPathElementCount() == 4 ? id.GetParentPath() :
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id);
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id);
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if (!nm_inst) {
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return nullptr;
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}
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@ -202,14 +202,14 @@ void MeshData::write_materials()
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pxr::SdfPath MeshData::submesh_prim_id(int index) const
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{
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char name[16];
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snprintf(name, sizeof(name), "SM_%04x", index);
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snprintf(name, sizeof(name), "SM_%04d", index);
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return prim_id.AppendElementString(name);
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}
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const MeshData::SubMesh &MeshData::submesh(pxr::SdfPath const &id) const
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{
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int index;
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sscanf(id.GetName().c_str(), "SM_%x", &index);
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sscanf(id.GetName().c_str(), "SM_%d", &index);
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return submeshes_[index];
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}
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@ -101,7 +101,7 @@ bool ObjectData::is_visible(BlenderSceneDelegate *scene_delegate, Object *object
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return ret;
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}
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pxr::VtValue ObjectData::get_data(pxr::SdfPath const &id, pxr::TfToken const &key) const
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pxr::VtValue ObjectData::get_data(pxr::SdfPath const & /* id */, pxr::TfToken const &key) const
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{
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return get_data(key);
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}
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@ -111,12 +111,12 @@ pxr::SdfPath ObjectData::material_id() const
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return pxr::SdfPath();
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}
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pxr::SdfPath ObjectData::material_id(pxr::SdfPath const &id) const
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pxr::SdfPath ObjectData::material_id(pxr::SdfPath const & /* id */) const
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{
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return material_id();
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}
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void ObjectData::available_materials(Set<pxr::SdfPath> &paths) const {}
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void ObjectData::available_materials(Set<pxr::SdfPath> & /* paths */) const {}
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void ObjectData::write_transform()
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{
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