forked from blender/blender
Collection of bugfixes #76
@ -177,8 +177,6 @@ void DrawTexture::write_data(int width, int height, const void *data)
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GPU_RGBA16F,
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GPU_TEXTURE_USAGE_GENERAL,
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(float *)data);
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GPU_texture_filter_mode(texture_, true);
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GPU_texture_mipmap_mode(texture_, true, true);
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}
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void DrawTexture::draw(GPUShader *shader, const pxr::GfVec4d &viewport)
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