forked from blender/blender
Hydra code cleanup #81
@ -120,13 +120,7 @@ void Engine::set_sync_setting(const std::string &key, const pxr::VtValue &val)
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void Engine::set_render_setting(const std::string &key, const pxr::VtValue &val)
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{
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if (STRPREFIX(key.c_str(), "aovToken:")) {
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render_delegate_settings_.aovs.add_new(key.substr(key.find(":") + 1),
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pxr::TfToken(val.UncheckedGet<std::string>()));
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}
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else {
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render_delegate_->SetRenderSetting(pxr::TfToken(key), val);
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}
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render_delegate_->SetRenderSetting(pxr::TfToken(key), val);
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}
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float Engine::renderer_percent_done()
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@ -29,10 +29,6 @@ namespace blender::render::hydra {
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extern struct CLG_LogRef *LOG_HYDRA_RENDER;
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struct RenderDelegateSettings {
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Map<std::string, pxr::TfToken> aovs;
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};
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class Engine {
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protected:
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std::string render_delegate_name_;
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@ -51,7 +47,6 @@ class Engine {
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std::unique_ptr<io::hydra::HydraSceneDelegate> hydra_scene_delegate_;
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std::unique_ptr<io::hydra::USDSceneDelegate> usd_scene_delegate_;
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RenderDelegateSettings render_delegate_settings_;
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std::unique_ptr<RenderTaskDelegate> render_task_delegate_;
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std::unique_ptr<pxr::HdxFreeCameraSceneDelegate> free_camera_delegate_;
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std::unique_ptr<LightTasksDelegate> light_tasks_delegate_;
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@ -65,7 +60,7 @@ class Engine {
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virtual void render() = 0;
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void set_sync_setting(const std::string &key, const pxr::VtValue &val);
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void set_render_setting(const std::string &key, const pxr::VtValue &val);
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virtual void set_render_setting(const std::string &key, const pxr::VtValue &val);
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protected:
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float renderer_percent_done();
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@ -55,13 +55,15 @@ void FinalEngine::render()
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render_task_delegate_->add_aov(pxr::HdAovTokens->depth);
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}
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RenderResult *result = RE_engine_get_result(bl_engine_);
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RenderLayer *layer = (RenderLayer *)result->layers.first;
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for (RenderPass *pass = (RenderPass *)layer->passes.first; pass != nullptr; pass = pass->next) {
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pxr::TfToken *aov_token = render_delegate_settings_.aovs.lookup_ptr(pass->name);
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if (aov_token) {
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render_task_delegate_->add_aov(*aov_token);
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RenderResult *rr = RE_engine_get_result(bl_engine_);
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RenderLayer *rlayer = (RenderLayer *)rr->layers.first;
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LISTBASE_FOREACH (RenderPass *, rpass, &rlayer->passes) {
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pxr::TfToken *aov_token = aov_tokens_.lookup_ptr(rpass->name);
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if (!aov_token) {
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CLOG_WARN(LOG_HYDRA_RENDER, "Couldn't find AOV token for render pass: %s", rpass->name);
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continue;
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}
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render_task_delegate_->add_aov(*aov_token);
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}
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pxr::HdTaskSharedPtrVector tasks;
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@ -105,6 +107,16 @@ void FinalEngine::render()
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render_task_delegate_->unbind();
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}
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void FinalEngine::set_render_setting(const std::string &key, const pxr::VtValue &val)
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{
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if (STRPREFIX(key.c_str(), "aovToken:")) {
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aov_tokens_.add_overwrite(key.substr(key.find(":") + 1),
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pxr::TfToken(val.UncheckedGet<std::string>()));
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return;
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}
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Engine::set_render_setting(key, val);
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}
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void FinalEngine::notify_status(float progress, const std::string &title, const std::string &info)
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{
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RE_engine_update_progress(bl_engine_, progress);
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@ -120,7 +132,7 @@ void FinalEngine::update_render_result(int width, int height, const char *layer_
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if (rlayer) {
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LISTBASE_FOREACH (RenderPass *, rpass, &rlayer->passes) {
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pxr::TfToken *aov_token = render_delegate_settings_.aovs.lookup_ptr(rpass->name);
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pxr::TfToken *aov_token = aov_tokens_.lookup_ptr(rpass->name);
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if (aov_token) {
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render_task_delegate_->read_aov(*aov_token, rpass->ibuf->float_buffer.data);
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}
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@ -8,10 +8,14 @@
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namespace blender::render::hydra {
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class FinalEngine : public Engine {
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private:
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Map<std::string, pxr::TfToken> aov_tokens_;
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public:
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using Engine::Engine;
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void render() override;
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void set_render_setting(const std::string &key, const pxr::VtValue &val) override;
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protected:
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void notify_status(float progress, const std::string &title, const std::string &info) override;
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@ -31,7 +31,7 @@ class RenderTaskDelegate : public pxr::HdSceneDelegate {
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pxr::HdTaskSharedPtr task();
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void set_camera(pxr::SdfPath const &camera_id);
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virtual bool is_converged();
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bool is_converged();
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virtual void set_viewport(pxr::GfVec4d const &viewport);
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virtual void add_aov(pxr::TfToken const &aov_key);
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virtual void read_aov(pxr::TfToken const &aov_key, void *data);
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