Calibrator
  • Joined on 2023-05-14
Calibrator commented on issue blender/blender#129902 2024-11-08 10:25:06 +01:00
System Volumes from "Blender File View" are gone on Linux in 4.3 (Running through latest steam)

Yes its a steam issue, not a 4.3 issue. Also I am running it through team by downloading it from your site and then putting the files in the steam folder hah

Calibrator commented on issue blender/blender#129902 2024-11-06 18:50:45 +01:00
System Volumes from "Blender File View" are gone on Linux in 4.3 (Running through latest steam)

Yeah, that's my experience as well

Calibrator commented on issue blender/blender#129902 2024-11-06 18:30:02 +01:00
System Volumes from "Blender File View" are gone on Linux in 4.3 (Running through latest steam)

Actually this problem seems more serious than it looks... I just tried to go into render preview in Cycles, the Steam version consistently crashes, but running through Dolphin doesn't

Calibrator commented on issue blender/blender#129902 2024-11-06 17:49:32 +01:00
System Volumes from "Blender File View" are gone on Linux in 4.3 (Running through latest steam)

Actually I remember an issue I reported where the steam version was using some files differently from otherwise installed blender versions, but I don't know if this is the same thing you're…

Calibrator commented on issue blender/blender#129902 2024-11-06 16:01:44 +01:00
System Volumes from "Blender File View" are gone on Linux in 4.3 (Running through latest steam)

After starting to check the versions I noticed that they were all fine in 4.3 when launched directly through dolphin. However I launch mine by moving them in the Steam folder and launching through…

Calibrator commented on issue blender/blender#129902 2024-11-06 14:16:53 +01:00
System Volumes from "Blender File View" are gone on Linux in 4.3 (Running through latest steam)

Yes, everything between 2.83 and 4.3 beta (as of the last week or yesterday I dunno for sure when) has been working fine in that regard. I even asked my friend if he made a system update in the…

Calibrator commented on issue blender/blender#129902 2024-11-06 13:59:35 +01:00
System Volumes from "Blender File View" are gone on Linux in 4.3 (Running through latest steam)

Actual blender version now that I'm on Linux

Blender Version Broken: version: 4.3.0 Beta, branch: blender-v4.3-release, commit date: 2024-11-05 23:49, hash: a1dfd51fae3f

I attached…

Calibrator commented on issue blender/blender#129902 2024-11-06 12:54:21 +01:00
System Volumes from "Blender File View" are gone on Linux in 4.3 (Running through latest steam)

Looks like you are using a version from 10/07 Sorry about that, I went to Windows to check if it's also happening there and copy pasted the system info from my previous bug report. I actually…

Calibrator opened issue blender/blender#129902 2024-11-06 10:52:58 +01:00
System Volumes from "Blender File View" are gone on Linux in 4.3
Calibrator commented on issue blender/blender#129497 2024-11-03 14:20:38 +01:00
Group interface tree view doesn't remember its size

I also wanna add that keeping the 4.2 behavior by default (full open) then closable with the dots is a decent solution too. It doesn't introduce any big difference, especially not one with a very…

Calibrator commented on issue blender/blender#128859 2024-10-11 03:32:58 +02:00
Sculpting on a mesh with a deform modifier & shape key cannot be undone under certain circumstances

Ok I tried again, 3 attempts on this one. 2 attempts fully undid the sculpt, but the 3rd attempt wouldn't undo it until I went back to "remove shape key". Then the undo worked properly.

By…

Calibrator commented on issue blender/blender#128859 2024-10-11 03:28:32 +02:00
Sculpting on a mesh with a deform modifier & shape key cannot be undone under certain circumstances

Crease sharp is what I used mostly, but I tested multiple brushes including clay and inflate. Increasing subdivision levels is what I did on my main blend file while I was working on something so…

Calibrator opened issue blender/blender#128859 2024-10-10 19:42:35 +02:00
Sculpting on a mesh with subdivision surface enabled can't be undone
Calibrator opened issue blender/blender#128811 2024-10-09 18:44:07 +02:00
Undo while sculpting refreshes brush thumbnails
Calibrator commented on issue blender/blender#110706 2024-09-21 11:25:29 +02:00
Hair Curves: Invalid surface UV attachment

These are not solutions unfortunately, they are workarounds that don't work in many cases. If you wanna break them you just need to increase the number of child hairs. The devs need to come up…

Calibrator commented on issue blender/blender#125250 2024-08-01 14:33:06 +02:00
Cycles: Volume is affecting the light's strength on other volumes inside it when disabled in light and shadow linking.

Hi Pratik, I think the larger object should not interact in any way with the small object if the large object is turned off with light linking. As you can see in the images, the large object is…

Calibrator opened issue blender/blender#125250 2024-07-22 20:36:00 +02:00
Cycles: Volume is affecting the light's strength on other volumes inside it when disabled in light and shadow linking.
Calibrator closed issue blender/blender#122603 2024-06-01 20:42:07 +02:00
Cannot disable camera limits without disabling passepartout or manually disabling limits from camera settings.
Calibrator commented on issue blender/blender#122603 2024-06-01 20:42:04 +02:00
Cannot disable camera limits without disabling passepartout or manually disabling limits from camera settings.

That will be fixed with PR !122577

Oops... I don't have a habit of checking PRs. Thanks, I suppose it's as good as closed then.

Calibrator opened issue blender/blender#122603 2024-06-01 19:10:32 +02:00
Cannot disable camera limits without disabling passepartout or manually disabling limits from camera settings.