Charlie Jolly CharlieJolly
  • Joined on 2008-07-29
Charlie Jolly pushed to hard_noise at CharlieJolly/blender 2024-08-28 16:55:03 +02:00
bac3bfd6fb Merge branch 'main' into hard_noise
52bf292349 Sculpt: Split BVH nodes structs by geometry type
f1720d3f7f Merge branch 'main' into hard_noise
84bab7f300 Fix #126592: Cycles light tree subtended angle not covering the entire bounding box
21b820cd33 Fix the type value of 'bpy.types.*.bl_rna'
Compare 12323 commits »
Charlie Jolly pushed to gn-hash-node at CharlieJolly/blender 2024-08-28 12:10:52 +02:00
2137435ed0 Merge branch 'main' into gn-hash-node
21b820cd33 Fix the type value of 'bpy.types.*.bl_rna'
25b2c5f170 BLI: Add reduce_mul
17397dae19 Fix #125680: Grease Pencil edit overlay shader theme switch
83ffadb248 Cleanup: reduce right-shift
Compare 7028 commits »
Charlie Jolly commented on pull request blender/blender#126325 2024-08-22 00:46:09 +02:00
Nodes: Gabor Texture expose additional inputs

@blender-bot package

Charlie Jolly pushed to gabor2 at CharlieJolly/blender 2024-08-22 00:33:31 +02:00
27c2351182 Early exit for Radius input
f3c36ac96c Merge branch 'main' into gabor2
df0564f3b8 Refactor: Sculpt: Remove dynamic topology edge length from BVH tree
9bbe669cad Fix #126612: Area Join Exec Tag Source for Redraw
93546768ba Fix #126595: Group ID in Fill Curve Evaluate inconsistantly
Compare 18 commits »
Charlie Jolly pushed to gabor2 at CharlieJolly/blender 2024-08-21 11:29:35 +02:00
0bbe3a3380 Merge branch 'main' into gabor2
844d6d2df0 Fix #126552: Crash on Render Layers node with no scene
bf529e248a Fix #124693: Wrong cursor after saving with multiple windows on Wayland
d6ea01bd38 Fix #126551: Write Hex values using 2 digits in the color tooltips
ddcf5bac44 Revert "Fix image sequence detection to account for the number of digits"
Compare 205 commits »
Charlie Jolly commented on pull request blender/blender#126325 2024-08-15 10:13:39 +02:00
Nodes: Gabor Texture expose additional inputs

@blender-bot package

Charlie Jolly created pull request blender/blender#126325 2024-08-14 18:31:17 +02:00
Nodes: Gabor Noise expose additional inputs
Charlie Jolly created branch gabor2 in CharlieJolly/blender 2024-08-14 18:24:34 +02:00
Charlie Jolly pushed to gabor2 at CharlieJolly/blender 2024-08-14 18:24:34 +02:00
a26b6bb99a Nodes: Expose additional inputs
7d08d6be6a Fix #126013: Geometry nodes PLY import node skips attributes
d56196ad96 Tools: Update issues script after label rename from priority to severity
075bdbcd63 Nodes: Improve isotropic Gabor noise UI controls
ce89d7949c Nodes: Optimize Gabor noise variance estimation
Compare 10 commits »
Charlie Jolly commented on pull request blender/blender#125718 2024-08-08 15:07:19 +02:00
Geometry Nodes: Implement Gabor noise node

It would be great if you could create a test file that demonstrates that the results are the same in geometry nodes and shader nodes.

I've added a file that can be used for validation.

Charlie Jolly commented on pull request blender/blender#110802 2024-08-07 16:28:35 +02:00
WIP: Node: Gabor Noise Texture

Patch updated to main only for test and comparison to new gabor implementation.

Charlie Jolly pushed to gabor at CharlieJolly/blender 2024-08-07 16:27:54 +02:00
890042517b Merge branch 'main' into gabor
07fb4eda3f Add Gabor 110802 to Main
bcacb01d34 Cleanup: Make more VSE functions use const arguments where they can
5ecb70964e Fix #125490: Scene strip incorrectly rendered as solid view.
5a9fe638de Fix #125935: Insert unicode text popup not working
Compare 10119 commits »
Charlie Jolly commented on pull request blender/blender#110802 2024-08-07 10:49:10 +02:00
WIP: Node: Gabor Noise Texture

@blender-bot package

Charlie Jolly opened issue blender/blender#125983 2024-08-06 19:20:08 +02:00
Gabor Noise Issues
Charlie Jolly commented on pull request blender/blender#125876 2024-08-05 15:16:34 +02:00
Refactor: BLI: Integer the periodic module

Stop, this is not the correct to use negative size of the periodic module.

The replacement function behaves differently with negative inputs. It seems when it comes to negative numbers there…

Charlie Jolly commented on pull request blender/blender#125876 2024-08-05 15:05:16 +02:00
Refactor: BLI: Integer the periodic module

((-5 % 10) + 10) % 10 = ((-5) + 10) % 10 = 5 % 10 = 5

Fails here with -3, -3.

image
Charlie Jolly commented on pull request blender/blender#125876 2024-08-05 14:58:19 +02:00
Refactor: BLI: Integer the periodic module

Surely, the branching is there to handle negative numbers. Different outputs when running the new function with negative numbers compared to the existing function.

Charlie Jolly commented on pull request blender/blender#125718 2024-08-02 19:16:44 +02:00
Geometry Nodes: Implement Gabor noise node

@CharlieJolly Sure, but what does (float3(i > 0, j > 0, k > 0) - local_position) * cell_offset compute?

It's computing the relative position nearest the edge of the cell grid based on the…

Charlie Jolly commented on pull request blender/blender#125718 2024-08-02 18:00:30 +02:00
Geometry Nodes: Implement Gabor noise node

@CharlieJolly Can you explain how the condition works?

Add early exit for skipping cells that do not contribute to the noise.

The code looks wrong or incomplete.

@OmarEmaraDev…

Charlie Jolly commented on pull request blender/blender#125718 2024-08-01 16:14:20 +02:00
Geometry Nodes: Implement Gabor noise node

@OmarEmaraDev Based on the previous patch (#125443) I have some further optimisations taken from my original implementation #110802.

  1. Add early exit for skipping cells that do not contribute…