Hi @Guru-Khanna I'm able to undo "Follow path" operation. The animation is on BezierCurve
object Evaluation Time
, with a f-curve modifier. You can delete that f-curve modifier and try…
Hi there, are you using HIP? Could you try the steps here and give us crash logs? Thanks!
I have some similar problem with my own program (not blender). In my experience it has something to do with context switching and shared context. SwapBuffers
seems to want different gl context…
Will take a look. Thanks for notifying.
Can replicate the behaviour, but I don't think this is a bug. Redraw tagging is done via notifier listeners internally, it's not "fully automatic" by nature.
Here in python you could refer to…
Brush settings > Texture > Mapping
mode Area Plane
creates a smaller mapping, cause tiling effect.
Two ways to mitigate this issue for now under 3.6:
- Change
Texture tab > Mapping
fromArea Plane
toView Plane
(This also fixes the dab size issue, so suspect "Area Plane" mode is…
Brush settings > Texture > Mapping
mode Area Plane
creates a smaller mapping, cause tiling effect.
Ok I see. Now I understood you meant that the small bumps are wrongly tiled and should not be visible. Yes can confirm that under 3.6.0
Compared to 3.5, the broken brush seems to be "smaller"…
Brush settings > Texture > Mapping
mode Area Plane
creates a smaller mapping, cause tiling effect.
@Apraxas Ok I see. So the "small bump" on top of the sphere are made by a different brush right? Your blend file didn't pack the texture so we could not check. Could you upload the blend file with…
I'm not sure if you have modified the key map but apparently shift double click does not select edge loops. Holding alt and using right click does select/deselect the loop under emulate 3 mouse…
Can confirm on linux as well. Probably some minor bug in the ui handler regarding the dimension.
Can't replicate this issue on 3.6.0 c7fc78b81ecb . @concavepgons Could you try the steps here and upload the crash log?…
Hi @Mike-Calhoun , Your file isn't attaching. Could you try again? Note that attachment size is limited, you could try trim down the file or use dropbox. thanks!
@Lucas-Nab Hi, the video or link isn't attaching, could you try reupload? Also if you could provide a file that replicates the crash it would be helpful. Thanks!
Brush settings > Texture > Mapping
mode Area Plane
creates a smaller mapping, cause tiling effect.
I believe you are using an older brush set/texture configuration. There's a "Vector Displacement" option added inside "Texture"drop-down menu but it's not enabled by default, it has caused…
@Jannes-Nagel As a general advice, the legacy physics/fluid/particle thing uses frame 0 as a state reset, so it's generally better to use 1 as the start. Considering your usage, you could try…
Unable to reproduce with 4.0 from 2023-07-04, will test latest version. Not sure if this could be related to #109780 since they are both overlay issues.