YimingWu ChengduLittleA
  • Joined on 2014-05-03
YimingWu commented on issue blender/blender#108865 2023-06-12 05:49:02 +02:00
Calling operator from handler that saves bmesh freezes blender forever

It's probably not expected to call operator "POST_VIEW", since it will always be called when there's a viewport update, but need more investigation.

YimingWu commented on issue blender/blender#108855 2023-06-12 05:32:06 +02:00
Edge Sliding With Snap in Edge/Vertex Mode is Inconsistent.

This all seems to be expected behaviour.

Snapping in Face Project mode, it will try to get the center of the selected edge to the face plane.

Snapping in Edge and Vertex mode, it will try to…

YimingWu commented on issue blender/blender#108833 2023-06-12 05:00:31 +02:00
Rigid Body Constraints ignoring keyed rotation limits

From 3.5-4.0 the behaviour seems to be consistent. Can confirm the issue.

Not sure if keying limits is actually supported by bullet, it's not documented about how setUpperAngLimit could…

YimingWu closed issue blender/blender#108845 2023-06-12 04:33:49 +02:00
Unexpected Bendy Bone behavior.
YimingWu commented on issue blender/blender#108845 2023-06-12 04:33:47 +02:00
Unexpected Bendy Bone behavior.

Left side bendy bone chain (bendy_GOOD) has slightly offset bendy bone heads is probably the reason why it failed to compute correct interpolation. Because the default handle type is Absolute,…

YimingWu closed issue blender/blender#108844 2023-06-12 04:18:00 +02:00
VSE: Drastic decrease in render speed playhead after 1048574 frames
YimingWu commented on issue blender/blender#108844 2023-06-12 04:17:57 +02:00
VSE: Drastic decrease in render speed playhead after 1048574 frames

Since this limit of 1048574 is documented, we can close this issue for now.

YimingWu closed issue blender/blender#108841 2023-06-12 04:15:11 +02:00
Blender 3.5.1, 3.6.0, 4.0.0 upload to SecondLife DAE
YimingWu commented on issue blender/blender#108841 2023-06-12 04:15:02 +02:00
Blender 3.5.1, 3.6.0, 4.0.0 upload to SecondLife DAE

Hi! It's not certain that this being a blender bug or a bug in SecondLife loader. Since the desktop preview and blender both viewed this correctly, the file should be correct, ThreeJS online…

YimingWu commented on issue blender/blender#108828 2023-06-10 04:15:55 +02:00
Objects switching/flickering between previous state and current state (when animating with or without auto key)

Can't reproduce the issue in either 3.5.1 or 4.0. What does "flickering" mean here exactly? switching between two key frames?

3.5.1 does give me an auto-execution warning dialog when opening…

YimingWu commented on issue blender/blender#108788 2023-06-09 10:39:13 +02:00
Transfer Weights: unexpected result with "Nearest Face Interpolated"

Can confirm with 3.6 and 4.0, where the result is all orange. Works correctly under 3.5.1.

YimingWu commented on issue blender/blender#108781 2023-06-09 05:52:39 +02:00
Regression: Assert: Copy + Paste camera object multiple time on 3d scene

@mod_moder I can't seem to reproduce this? (Are you on debug mode?)

YimingWu commented on issue blender/blender#108783 2023-06-09 05:51:04 +02:00
Unable to flip side with "Bridge Edge Loops" operator

Hi! This is a known limitation of the algorithm, we might be able to implement a better one for this, but at the moment it's probably not the priority.

YimingWu closed issue blender/blender#108556 2023-06-08 17:04:14 +02:00
Blender crashes intermittently during render since new GPU installed
YimingWu commented on issue blender/blender#108556 2023-06-08 17:04:12 +02:00
Blender crashes intermittently during render since new GPU installed

OK. I think I can close this issue since it can be resolved with that option. Feel free to discuss here further when you have additional problems.

YimingWu commented on issue blender/blender#108556 2023-06-08 14:57:31 +02:00
Blender crashes intermittently during render since new GPU installed

@minutepapillon This could very much be a driver issue since it crashed in the nvidia driver, although it could also be some interface synchronization problem. You could try "lock interface"…

YimingWu commented on issue blender/blender#108746 2023-06-08 14:49:25 +02:00
Defaults / Save startup file don't save the window size in Blender 4.0 alpha

Ehh this seems to be the reverse of #108643 😅

YimingWu commented on issue blender/blender#108756 2023-06-08 14:44:20 +02:00
Running a script that registers an operator from the same operator crashes

I'm not sure if this is a expected mode of operation. I assume blender didn't really take this situation into account.

YimingWu commented on issue blender/blender#108737 2023-06-08 11:23:07 +02:00
Python error in Properties Editor search menu

I suspect that you probably messed up some internal registrations because edit_geometry_nodes_modifier_poll(context) isn't anywhere near your code. Try restarting blender, remove your own script…

YimingWu commented on issue blender/blender#108737 2023-06-08 11:17:41 +02:00
Python error in Properties Editor search menu

@Andrej730 note the context.window_manager.modal_handler_add(self)