forked from blender/blender
Falk David
e3a02b9b02
For some reason, the vertex paint modal operator was calling `CTX_data_ensure_evaluated_depsgraph` on every event update. For obvious reasons, this caused performance to go down drastically in bigger files. Specifically in one of the Blender Studio files. The fix uses `CTX_data_depsgraph_pointer` instead to get the `Depsgraph` pointer, avoiding a full reevaluation of the scene. |
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.gitea | ||
.github | ||
build_files | ||
doc | ||
extern | ||
intern | ||
lib | ||
locale | ||
release | ||
scripts | ||
source | ||
tests | ||
tools | ||
.clang-format | ||
.clang-tidy | ||
.editorconfig | ||
.git-blame-ignore-revs | ||
.gitignore | ||
.gitmodules | ||
AUTHORS | ||
CMakeLists.txt | ||
COPYING | ||
GNUmakefile | ||
README.md | ||
make.bat | ||
pyproject.toml |
README.md
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