- mostly Madrid
- http://www.christoph.lendenfeld.at/
-
I used to be an animator like you, but then I took an "oh you can code" to the knee
- Joined on
2020-01-09
Block a user
Christoph Lendenfeld
created branch fix_symmetrize_constraint_targets in ChrisLend/blender
2024-10-17 18:37:00 +02:00
Christoph Lendenfeld
pushed to fix_symmetrize_constraint_targets at ChrisLend/blender
2024-10-17 18:37:00 +02:00
9c7d5f0bf6
the fix
ca2058ab04
Fix #129128: broken data-block search for short names
c539ea792c
Fix: GPv3: Reduce draw tool performance regression
3c5103d9c9
Fix #129148: Weight/Vertex paint not switching to Blur with Shift
58248c34cb
Fix: Linked/liboverride objects can get their materials assignments modified by drag and drop
Christoph Lendenfeld
commented on pull request blender/blender-manual#104974
2024-10-17 17:45:50 +02:00
Update Action documentation
looking good, very nice update. The order makes sense to me.
For For more details on these heuristics, see TODO.
where would we send the reader? Source code?
I'd advise against explaining…
WIP Fix #99969: Make vertex group operators work with multi object editing
8c13316f30
Merge branch 'blender-v4.3-release'
1564e02a8f
Fix #128994: crash when extracting point meshes
36877ce6d9
Fix: Essentials asset library loaded from wrong location if present
328ec2b172
Fix #123963: Unable to select through unselectable bones
0bc595bbab
Merge branch 'blender-v4.3-release'
e4f58ee31b
wip
931469484e
pyproject.toml: correct autopep8 configuration for 2.3.1
88f298f66f
Fix: Error when baking custom properties of unavailable addon
30adc33730
Fix #128827: GPv3: Bucket fill doesn't work on macOS
ceea1a4d99
Fix #129024: GPv3: Renaming a vertex group removes group assignment
Christoph Lendenfeld
deleted branch fix_bone_unselectable from ChrisLend/blender
2024-10-17 12:13:58 +02:00
Armature bones with Selectability disabled prevent click selection through them
Fix #123963: Unable to select through unselectable bones
Fix #125816: Clear constraint while action baking not doing visual keying
as far as I can tell, wm.invoke_props_dialog
doesn't allow any customization.
I could rebuild it with normal python probably but I am not sure that's the way
bpy.ops.object.vertex_weight_copy() fails in multi edit mode
going to confirm and look into it. Not strictly speaking a bug as mentioned, but would be good to fix anyway
Fix #125816: Clear constraint while action baking not doing visual keying
ok had a closer look at it, for some reason I thought the popup is defined in C++ but it's worse.
It uses wm.invoke_props_dialog(self)
which isn't something that I can really control.
As a…
Christoph Lendenfeld
pushed to fix_bone_unselectable at ChrisLend/blender
2024-10-16 20:02:12 +02:00
f952e877e7
properly update min_depth
Fix #123963: Unable to select through unselectable bones