Christoph Lendenfeld ChrisLend
Christoph Lendenfeld commented on pull request blender/blender#129980 2024-11-15 09:58:42 +01:00
Refactor: move keyingsets to animrig

@blender-bot build merged main because build failed in unrelated code. Hopefully fixed now

Christoph Lendenfeld pushed to refactor_move_keyingsets at ChrisLend/blender 2024-11-15 09:49:01 +01:00
6cba5fd4f2 Merge branch 'main' into refactor_move_keyingsets
38363fb2d7 USD: Add test data for additonal material import/export coverage
091c175c5c Refactor: Move region runtime to separate C++ runtime struct
1e357cdca8 Cleanup: Change calc_*_intersect_data functions to take depth by value
3c32a18fac Cleanup: EEVEE: Remove unused function with legacy API calls
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Christoph Lendenfeld commented on pull request blender/blender#129980 2024-11-14 19:18:26 +01:00
Refactor: move keyingsets to animrig
Christoph Lendenfeld commented on pull request blender/blender#129980 2024-11-14 17:52:33 +01:00
Refactor: move keyingsets to animrig
Christoph Lendenfeld pushed to refactor_move_keyingsets at ChrisLend/blender 2024-11-14 17:52:08 +01:00
a73e2757c6 rename enum class to fix compilation on windows
7507e70276 change macros to constexpr
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Christoph Lendenfeld pushed to refactor_move_keyingsets at ChrisLend/blender 2024-11-14 16:31:35 +01:00
e074f88fea add extra struct declarations
Christoph Lendenfeld pushed to main at blender/blender 2024-11-14 12:05:23 +01:00
f025ff81fc Fix #129094: Sub-targets not symmetrized if from different armature
Christoph Lendenfeld deleted branch fix_symmetrize_constraint_targets from ChrisLend/blender 2024-11-14 12:05:22 +01:00
Christoph Lendenfeld closed issue blender/blender#129094 2024-11-14 12:05:21 +01:00
Armature Symmetrize edge case
Christoph Lendenfeld merged pull request blender/blender#129169 2024-11-14 12:05:18 +01:00
Fix #129094: Sub-targets not symmetrized if from different armature
Christoph Lendenfeld pushed to main at ChrisLend/.profile 2024-11-14 12:05:12 +01:00
e130acf09d Update reports/2024.md
9912864b9c rename to target_ob
6e1ddac136 Merge branch 'main' into fix_symmetrize_constraint_targets
527e33cef6 Fix #60947: ffmpeg video colors shifted/banded in some players
6b7ba4c726 Refactor: Sculpt: Avoid storing extra undo data on geometry_push
9396c8f388 Workbench: Replace usage of legacy GLSL libraries by new ones
Compare 296 commits »
Christoph Lendenfeld commented on pull request blender/blender#129169 2024-11-14 12:01:33 +01:00
Fix #129094: Sub-targets not symmetrized if from different armature

renamed to target_ob I like to have it as a variable because ct->tar is just really cryptic

Christoph Lendenfeld pushed to refactor_move_keyingsets at ChrisLend/blender 2024-11-14 11:56:33 +01:00
6a4f4d3d52 review comments
ad9756af0f Merge branch 'main' into refactor_move_keyingsets
527e33cef6 Fix #60947: ffmpeg video colors shifted/banded in some players
6b7ba4c726 Refactor: Sculpt: Avoid storing extra undo data on geometry_push
9396c8f388 Workbench: Replace usage of legacy GLSL libraries by new ones
Compare 249 commits »
Christoph Lendenfeld commented on pull request blender/blender#129535 2024-11-14 11:02:45 +01:00
Fix #123875: FCurve noise modifier producing values out of range

@blender-bot package windows

trying again after the first build failed

Christoph Lendenfeld pushed to main at ChrisLend/.profile 2024-11-14 10:30:11 +01:00
76f37b975e Update reports/2024.md
Christoph Lendenfeld commented on pull request blender/blender#130130 2024-11-14 10:29:53 +01:00
Anim: draw prop as 'orange' when changed value with stashed Actions present

I absolutely love that this comment is gone

Christoph Lendenfeld commented on issue blender/blender#130053 2024-11-12 11:50:05 +01:00
Weight Paint Alt+H not un-hiding Bones when in Bone Selection

going to confirm this. The operator that is run should depend on the mode. If in bone selection mode, pressing alt+h should unhide bones