Chris Blackbourn Chris_Blackbourn
  • UV Editing

  • Joined on 2022-05-04
Chris Blackbourn pushed to main at blender/blender 2023-03-01 08:39:28 +01:00
159958e52b Cleanup: Simplify storage and comments in UV Unwrapper.
Chris Blackbourn pushed to main at blender/blender 2023-03-01 08:06:33 +01:00
c7d38b643b Cleanup: Simplify storage and comments in UV Unwrapper.
Chris Blackbourn deleted branch uv-pack-migrate from Chris_Blackbourn/blender 2023-03-01 07:28:42 +01:00
Chris Blackbourn pushed to main at blender/blender 2023-03-01 07:28:40 +01:00
6766a7911f UV: Merge both UV Packing engines into one.
Chris Blackbourn merged pull request blender/blender#105286 2023-03-01 07:28:39 +01:00
UV: Merge both UV Packing engines into one.
Chris Blackbourn pushed to uv-pack-migrate at Chris_Blackbourn/blender 2023-03-01 07:26:48 +01:00
7049e9ab25 UV: Merge both UV Packing engines into one.
Chris Blackbourn commented on pull request blender/blender#104847 2023-03-01 05:46:41 +01:00
Fix #103469: Update UV Sphere Projection with Seam support.

BM_mesh_calc_face_groups does not record the connectivity of the faces which are visited.

For example, a single rectangular ribbon made of many faces can wrap around a cylinder multiple…

Chris Blackbourn commented on pull request blender/blender#104847 2023-03-01 05:42:38 +01:00
Fix #103469: Update UV Sphere Projection with Seam support.

Changed to RNA_def_boolean

Chris Blackbourn commented on pull request blender/blender#104847 2023-03-01 05:41:31 +01:00
Fix #103469: Update UV Sphere Projection with Seam support.

Changed to bools, comment is now:

RNA_def_boolean(ot->srna, "seam", 0, "Preserve Seams", "Separate projections by islands isolated by seams");
Chris Blackbourn commented on pull request blender/blender#104847 2023-03-01 05:30:34 +01:00
Fix #103469: Update UV Sphere Projection with Seam support.

I'll remove these two #defines, they're no longer needed.

Chris Blackbourn created pull request blender/blender#105286 2023-02-28 09:27:36 +01:00
UV: Merge both UV Packing engines into one.
Chris Blackbourn pushed to uv-pack-migrate at Chris_Blackbourn/blender 2023-02-28 09:24:26 +01:00
edc03e2396 UV: Merge both UV Packing engines into one.
09e848deec Cleanup: use term "filepath" instead of "name" / "fname"
707af21afd Merge branch 'blender-v3.5-release'
9fccd2dc24 Fix #100819: Built-in VFont has an additional user by default
3cba2911e0 Vulkan: Add Initial VKFrameBuffer.
Compare 10 commits »
Chris Blackbourn created branch uv-pack-migrate in Chris_Blackbourn/blender 2023-02-28 09:24:25 +01:00
Chris Blackbourn deleted branch uv-pack-migrate from Chris_Blackbourn/blender 2023-02-27 22:41:25 +01:00
Chris Blackbourn pushed to main at blender/blender 2023-02-27 22:41:23 +01:00
cb1af1fbd9 UV: Migrate UV packing from Editor to bf_geometry.
Chris Blackbourn merged pull request blender/blender#105212 2023-02-27 22:41:22 +01:00
UV: Migrate UV packing from Editor to bf_geometry.
Chris Blackbourn pushed to uv-pack-migrate at Chris_Blackbourn/blender 2023-02-27 22:36:06 +01:00
809d7a61a3 UV: Migrate UV packing from Editor to bf_geometry.
Chris Blackbourn pushed to uv-pack-migrate at Chris_Blackbourn/blender 2023-02-27 22:04:01 +01:00
6f011576f0 UV: Migrate UV packing from Editor to bf_geometry.
Chris Blackbourn commented on pull request blender/blender#105212 2023-02-27 01:18:54 +01:00
UV: Migrate UV packing from Editor to bf_geometry.

@HooglyBoogly Nice spotting! Have updated as [496567acce 496567acce8c]

If you see anything else, feel free to…

Chris Blackbourn pushed to uv-pack-migrate at Chris_Blackbourn/blender 2023-02-27 01:16:30 +01:00
496567acce UV: Migrate UV packing from Editor to bf_geometry.