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UV Editor face select mode fails to select ngons reliably
I think performance for UV selection is a red herring, none of the proposals here are slow, and in the unlikely situation something is slow on large meshes, that would just be a bug that we would…
UV Editor face select mode fails to select ngons reliably
Think this is because in the UV Editor, faces are actually selected by their center dot (unlike the 3D View). @Chris_Blackbourn : can you confirm?
Yes, this is indeed an issue.
I…