Chris Blackbourn Chris_Blackbourn
  • UV Editing

  • Joined on 2022-05-04
Chris Blackbourn pushed to follow_selection at Chris_Blackbourn/blender 2023-06-18 05:55:25 +02:00
df5e283ef9 Fix #108811: Follow active quads doesn't respect uv selection
0b71a1f054 Cleanup: Move UI RNA files to C++
e9de2f9fb7 Fix: Sculpt: Remove face map option from face set initialization
a53eb4a560 Merge branch 'blender-v3.6-release'
a6931db38b Fix: Build error without OpenEXR
Compare 10 commits »
Chris Blackbourn created branch follow_selection in Chris_Blackbourn/blender 2023-06-18 05:55:25 +02:00
Chris Blackbourn commented on issue blender/blender#108811 2023-06-18 05:44:29 +02:00
Follow Active Quads is distorting uvs from other islands

Sorry, should have assigned this one earlier. Will post a PR shortly.

My preference is landing this one in main for Blender 4.0, but shout out if you need this in Blender 3.6 instead.

Chris Blackbourn commented on issue blender/blender#107500 2023-06-18 00:09:05 +02:00
Python API: Mesh editing: Editing uvs after normals with a previously assigned variable doesn't work

Hey @Baardaap , would it be okay if I look into this one too? We might be able to tag-team on it... Feel free to DM me.. (Same with #107416 )

Chris Blackbourn pushed to main at blender/blender 2023-06-16 03:12:52 +02:00
b8d263ee5a UV: Improve layout when alpaca is tighter than slow packers
Chris Blackbourn commented on issue blender/blender#108838 2023-06-12 22:49:52 +02:00
UV unwrap out of UV space

OK, I'm going to go ahead and close this one then.

Feel free to add more info to #98240 , Or if it pops up again, re-open, or create a new issue.

Chris Blackbourn closed issue blender/blender#108838 2023-06-12 22:49:51 +02:00
UV unwrap out of UV space
Chris Blackbourn commented on issue blender/blender#108838 2023-06-12 22:49:49 +02:00
UV unwrap out of UV space

OK, I'm going to go ahead and close this one then.

Feel free to add more info to #98240 , Or if it pops up again, re-open, or create a new issue.

Chris Blackbourn commented on issue blender/blender#108838 2023-06-11 02:43:42 +02:00
UV unwrap out of UV space

So I think the second part is just a special case of #98240 I guess technically that bug is about Live Unwrap, whereas this is menu unwrap, but I think it's the same issue.

i.e. if a mesh has…

Chris Blackbourn commented on pull request blender/blender#108733 2023-06-09 16:25:04 +02:00
UI: change the UV packing pin option into a toggle & drop-down

The missing puzzle piece here is the "Overlap Unselected" checkbox which is hard to land in Blender 3.6 because it will change the way islands are calculated.

In Blender 4.0 there will be three…

Chris Blackbourn pushed to main at blender/blender 2023-06-09 05:43:14 +02:00
0050a67c7a Merge branch 'blender-v3.6-release'
31ce143569 Fix #108786: Logic errors with pinned islands inside uv packer
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Chris Blackbourn closed issue blender/blender#108786 2023-06-09 05:43:13 +02:00
UV Pack: Pin "Lock in Place" fails with "Bounding Box" shape method
Chris Blackbourn closed pull request blender/blender#108787 2023-06-09 05:32:20 +02:00
Fix #108786: Logic errors with pinned islands inside uv packer
Chris Blackbourn pushed to blender-v3.6-release at blender/blender 2023-06-09 05:31:53 +02:00
31ce143569 Fix #108786: Logic errors with pinned islands inside uv packer
Chris Blackbourn created pull request blender/blender#108787 2023-06-09 05:15:13 +02:00
Fix #108786: Logic errors with pinned islands inside uv packer
Chris Blackbourn created branch uv-pin-fix in Chris_Blackbourn/blender 2023-06-09 05:13:58 +02:00
Chris Blackbourn pushed to uv-pin-fix at Chris_Blackbourn/blender 2023-06-09 05:13:58 +02:00
33948c52b3 Fix #108786: Logic errors with pinned islands inside uv packer
fd74b280d9 Fix: Amend previous windows build error fix
0dde6ab424 Fix: Build error after previous remesh fix
2b45f2d662 Mesh: Fix remesh color attribute propagation, improve performance
cddb53558f Metal: Resolve issues with buffer reading and clearing
Compare 10 commits »
Chris Blackbourn commented on pull request blender/blender#108733 2023-06-08 05:23:30 +02:00
UI: change the UV packing pin option into a toggle & drop-down

Should be ED_UVPACK_PIN_NONE

Chris Blackbourn closed issue blender/blender#108335 2023-06-08 04:58:50 +02:00
UV packing concave method not producing correct results on cardinal rotation