Carlos Confabulatori
Carlos opened issue blender/blender#120756 2024-04-18 01:12:35 +02:00
Eevee Next: wrong reflection?
Carlos opened issue blender/blender#120119 2024-03-31 21:27:21 +02:00
Cycles: Area lamp artifacts
Carlos commented on issue blender/blender#106156 2023-03-27 18:27:07 +02:00
Weird lighting while rendering.

Maybe this? (I'm trying to help) You must add images or video to make it easier for the developers to understand the issue. If is not what I show in the video then please make your own…

Carlos commented on issue blender/blender#106156 2023-03-26 21:33:29 +02:00
Weird lighting while rendering.

Hi. (I'm not a developer) This is how Eevee (material preview shading) works, you are using meshes (planes) as lamps https://docs.blender.org/manual/en/latest/render/eevee/materials/nodes_suppor

Carlos commented on issue blender/blender#106124 2023-03-25 09:59:17 +01:00
IN ENGLISH: ALL THE TEXTS OF ALL THE OPTIONS OF ALL MENUS APPEAR WITH ILLEGIBLE SIGNS/CHARACTERS ----

Hi (I'm not a developer) Here you can find the requirements https://www.blender.org/download/requirements/ and for the 3.4 version you need OpenGL 4.3, the GT 220 only supports OpenGL 3.1, and…

Carlos commented on issue blender/blender#105865 2023-03-20 09:32:30 +01:00
Black object

@Laisha-Castillo Don't worry we've all been new to everything at some point.

The file looks fine on my pc, it may be something related to your pc components or drivers, we'll see what the…

Carlos commented on issue blender/blender#105910 2023-03-20 05:10:35 +01:00
Unwanted right orthographic to perspective

Hi (I'm not a developer) Have you uncheck this box? Maybe you have auto perspective enabled and it is an expected behaviour, not a bug.

![image](/attachments/a086e896-5f42-432f-9bdf-e26edb34…

Carlos commented on issue blender/blender#105865 2023-03-18 04:08:15 +01:00
Black object

Hi. I'm not a developer but... You have to put your pc specs so that the developers can help you, as well as atatch the file.

Carlos commented on issue blender/blender#105667 2023-03-11 20:01:31 +01:00
Subsurface Scattering node radius input not working in Eevee

Hi. I think is a limitation

Subsurface Scattering Random Walk sampling is not supported. Per color channel Radius is specified by the default socket value. **Any link plugged into this…

Carlos opened issue blender/blender#105587 2023-03-09 08:33:02 +01:00
3.6 Sculpt mode: Triangulated shading
Carlos commented on pull request blender/blender#104718 2023-03-08 08:25:02 +01:00
Sculpt: Add Transform, Trim, and Mesh Filter operators to Sculpt menu

Hi Lasso trim and lasso add are the same, both are trimming, are the same operator and mode. I didn't know if I should put it here or sould I open an issue.

Carlos commented on issue blender/blender#105362 2023-03-02 09:54:57 +01:00
rigacar is not working properly for wheel

Hi

(I'm not a developer)

Rigacar is a external addon (not maintained by Blender). You have to go to their place, maybe here:

https://github.com/digicreatures/rigacar/issues

Carlos commented on issue blender/blender#104990 2023-02-20 22:45:54 +01:00
Occasional crash plus object missing from render.

Hi. (I'm not a developer)

  1. You have a hidden but renderable object (Masker).
  2. Maybe it crashes cuz the scene is huge and you pc runs out off resources. The object Templates's subdivision…
Carlos commented on issue blender/blender#104881 2023-02-17 19:35:54 +01:00
Crash applying remesh modifier

When the purple glow appears is the window closing, 3.4 is on top off 3.6. 3.4.1 is not working, 3.6 is working

Carlos commented on issue blender/blender#104881 2023-02-17 17:50:42 +01:00
Crash applying remesh modifier

Hi. I can reproduce it in the version 3.4.1 but not with 3.6.

Specs Operating System: Manjaro Linux KDE Plasma Version: 5.26.5 KDE Frameworks Version: 5.102.0 Qt Version: 5.15.8 Kernel…

Carlos opened issue blender/blender#104685 2023-02-13 05:45:36 +01:00
Texture paint
Carlos opened issue blender/blender#104637 2023-02-11 22:42:43 +01:00
Eevee, strange displacement in 3.5
Carlos opened issue blender/blender#104628 2023-02-11 19:33:26 +01:00
Different name (texture paint): "cursor" in viewport and "brush tip" in image editor
Carlos commented on issue blender/blender#104554 2023-02-10 21:49:30 +01:00
32 bit Float Image Different Value In 3D Viewport And Image Editor

Thank you

I'm using the latest 3.5 build and I already tried the factory settings in both 3.5 and 3.4, it happens every time in any file.

  1. New file
  2. Any object
  3. Texture paint…
Carlos opened issue blender/blender#104554 2023-02-10 08:01:26 +01:00
32 bit Float Image Different Value In 3D Viewport And Image Editor