forked from blender/blender
Fix linux build #33
@ -3,13 +3,27 @@
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* SPDX-License-Identifier: GPL-2.0-or-later */
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#include "group_nodes.h"
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#include "node_item.h"
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#include "node_parser.h"
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#include "BLI_vector.hh"
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namespace blender::nodes::materialx {
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GroupNodeParser::GroupNodeParser(MaterialX::GraphElement *graph,
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const Depsgraph *depsgraph,
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const Material *material,
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const bNode *node,
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const bNodeSocket *socket_out,
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NodeItem::Type to_type,
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GroupNodeParser *group_parser,
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ExportImageFunction export_image_fn,
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bool use_group_default)
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: NodeParser(
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graph, depsgraph, material, node, socket_out, to_type, group_parser, export_image_fn),
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use_group_default_(use_group_default)
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{
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}
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NodeItem GroupNodeParser::compute()
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{
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NodeItem res = empty();
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@ -32,16 +46,16 @@ NodeItem GroupNodeParser::compute()
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graph = group_graph.get();
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#endif
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NodeItem out =
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GroupOutputNodeParser(graph,
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NodeItem out = GroupOutputNodeParser(graph,
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depsgraph_,
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material_,
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node_out,
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socket_out_,
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to_type_,
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this,
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export_image_fn_)
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.compute_full();
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export_image_fn_,
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use_group_default_)
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.compute_full();
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#ifdef USE_MATERIALX_NODEGRAPH
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/* We have to be in NodeParser's graph_, therefore copying output */
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@ -66,7 +80,8 @@ NodeItem GroupOutputNodeParser::compute()
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#ifdef USE_MATERIALX_NODEGRAPH
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Vector<NodeItem> values;
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for (auto socket_in : node_->input_sockets()) {
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NodeItem value = get_input_value(socket_in->index(), NodeItem::Type::Any);
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NodeItem value = get_input_value(
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socket_in->index(), NodeItem::is_arithmetic(to_type_) ? NodeItem::Type::Any : to_type_);
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if (value.value) {
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value = create_node("constant", value.type(), {{"value", value}});
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}
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@ -75,12 +90,12 @@ NodeItem GroupOutputNodeParser::compute()
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Vector<NodeItem> outputs;
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for (int i = 0; i < values.size(); ++i) {
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if (values[i]) {
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outputs.append(create_output("output" + std::to_string(i + 1), values[i]));
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outputs.append(create_output(out_name(node_->input_sockets()[i]), values[i]));
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}
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}
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return outputs[socket_out_->index()];
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#else
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if (NodeItem::is_arithmetic(to_type_)) {
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if (use_group_default_) {
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return get_input_value(socket_out_->index(), to_type_);
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}
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return get_input_link(socket_out_->index(), to_type_);
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@ -89,15 +104,6 @@ NodeItem GroupOutputNodeParser::compute()
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NodeItem GroupOutputNodeParser::compute_full()
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{
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#ifdef USE_MATERIALX_NODEGRAPH
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NodeItem res = empty();
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/* Checking if output was already computed */
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res.output = graph_->getOutput("output" + std::to_string(socket_out_->index() + 1));
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if (res.output) {
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return res;
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}
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CLOG_INFO(LOG_MATERIALX_SHADER,
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1,
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"%s [%d] => %s",
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@ -105,6 +111,15 @@ NodeItem GroupOutputNodeParser::compute_full()
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node_->typeinfo->type,
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NodeItem::type(to_type_).c_str());
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#ifdef USE_MATERIALX_NODEGRAPH
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NodeItem res = empty();
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/* Checking if output was already computed */
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res.output = graph_->getOutput(out_name(socket_out_));
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if (res.output) {
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return res;
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}
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res = compute();
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return res;
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BogdanNagirniak marked this conversation as resolved
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#else
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@ -112,6 +127,11 @@ NodeItem GroupOutputNodeParser::compute_full()
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#endif
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}
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std::string GroupOutputNodeParser::out_name(const bNodeSocket *out_socket)
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{
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return MaterialX::createValidName(std::string("out_") + out_socket->name);
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}
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NodeItem GroupInputNodeParser::compute()
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{
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#ifdef USE_MATERIALX_NODEGRAPH
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@ -121,11 +141,11 @@ NodeItem GroupInputNodeParser::compute()
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}
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if (value.value) {
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value = create_node("constant", value.type(), {{"value", value}});
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value = group_parser_->create_node("constant", value.type(), {{"value", value}});
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}
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return create_input("input" + std::to_string(socket_out_->index() + 1), value);
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return create_input(in_name(), value);
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#else
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if (NodeItem::is_arithmetic(to_type_)) {
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if (use_group_default_) {
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return group_parser_->get_input_value(socket_out_->index(), to_type_);
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}
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return group_parser_->get_input_link(socket_out_->index(), to_type_);
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@ -134,15 +154,6 @@ NodeItem GroupInputNodeParser::compute()
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NodeItem GroupInputNodeParser::compute_full()
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{
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#ifdef USE_MATERIALX_NODEGRAPH
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NodeItem res = empty();
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/* Checking if output was already computed */
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res.input = graph_->getInput("input" + std::to_string(socket_out_->index() + 1));
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if (res.input) {
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return res;
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}
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CLOG_INFO(LOG_MATERIALX_SHADER,
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1,
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"%s [%d] => %s",
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@ -150,6 +161,15 @@ NodeItem GroupInputNodeParser::compute_full()
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node_->typeinfo->type,
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NodeItem::type(to_type_).c_str());
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#ifdef USE_MATERIALX_NODEGRAPH
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NodeItem res = empty();
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/* Checking if input was already computed */
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res.input = graph_->getInput(in_name());
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if (res.input) {
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return res;
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}
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res = compute();
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return res;
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#else
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@ -157,4 +177,9 @@ NodeItem GroupInputNodeParser::compute_full()
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#endif
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}
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std::string GroupInputNodeParser::in_name() const
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{
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return MaterialX::createValidName(std::string("in_") + socket_out_->name);
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}
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} // namespace blender::nodes::materialx
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@ -15,27 +15,43 @@ namespace blender::nodes::materialx {
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class GroupInputNodeParser;
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class GroupNodeParser : public NodeParser {
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friend NodeParser;
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friend GroupInputNodeParser;
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protected:
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bool use_group_default_;
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public:
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using NodeParser::NodeParser;
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GroupNodeParser(MaterialX::GraphElement *graph,
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const Depsgraph *depsgraph,
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const Material *material,
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const bNode *node,
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const bNodeSocket *socket_out,
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NodeItem::Type to_type,
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GroupNodeParser *group_parser,
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ExportImageFunction export_image_fn,
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bool use_group_default);
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NodeItem compute() override;
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NodeItem compute_full() override;
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};
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class GroupOutputNodeParser : public NodeParser {
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class GroupOutputNodeParser : public GroupNodeParser {
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public:
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using NodeParser::NodeParser;
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using GroupNodeParser::GroupNodeParser;
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NodeItem compute() override;
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NodeItem compute_full() override;
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private:
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static std::string out_name(const bNodeSocket *out_socket);
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};
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class GroupInputNodeParser : public NodeParser {
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class GroupInputNodeParser : public GroupNodeParser {
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public:
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using NodeParser::NodeParser;
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using GroupNodeParser::GroupNodeParser;
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NodeItem compute() override;
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NodeItem compute_full() override;
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private:
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std::string in_name() const;
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};
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} // namespace blender::nodes::materialx
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@ -174,12 +174,12 @@ NodeItem NodeItem::operator/(const NodeItem &other) const
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NodeItem NodeItem::operator%(const NodeItem &other) const
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{
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return arithmetic(
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other, "modulo", [](float a, float b) { return b == 0.0f ? 0.0f : std::fmodf(a, b); });
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other, "modulo", [](float a, float b) { return b == 0.0f ? 0.0f : std::fmod(a, b); });
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}
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NodeItem NodeItem::operator^(const NodeItem &other) const
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{
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return arithmetic(other, "power", [](float a, float b) { return std::powf(a, b); });
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return arithmetic(other, "power", [](float a, float b) { return std::pow(a, b); });
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}
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NodeItem NodeItem::operator[](int index) const
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@ -245,17 +245,17 @@ bool NodeItem::operator!=(const NodeItem &other) const
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NodeItem NodeItem::abs() const
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{
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return arithmetic("absval", [](float a) { return std::fabsf(a); });
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return arithmetic("absval", [](float a) { return std::abs(a); });
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}
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NodeItem NodeItem::floor() const
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{
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return arithmetic("floor", [](float a) { return std::floorf(a); });
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return arithmetic("floor", [](float a) { return std::floor(a); });
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}
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NodeItem NodeItem::ceil() const
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{
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return arithmetic("ceil", [](float a) { return std::ceilf(a); });
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return arithmetic("ceil", [](float a) { return std::ceil(a); });
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}
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NodeItem NodeItem::length() const
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@ -400,38 +400,37 @@ NodeItem NodeItem::rotate(const NodeItem &angle_xyz, bool invert)
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NodeItem NodeItem::sin() const
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{
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return to_vector().arithmetic("sin", [](float a) { return std::sinf(a); });
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return to_vector().arithmetic("sin", [](float a) { return std::sin(a); });
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}
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NodeItem NodeItem::cos() const
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{
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return to_vector().arithmetic("cos", [](float a) { return std::cosf(a); });
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return to_vector().arithmetic("cos", [](float a) { return std::cos(a); });
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}
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NodeItem NodeItem::tan() const
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{
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return to_vector().arithmetic("tan", [](float a) { return std::tanf(a); });
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return to_vector().arithmetic("tan", [](float a) { return std::tan(a); });
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}
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NodeItem NodeItem::asin() const
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{
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return to_vector().arithmetic("asin", [](float a) { return std::asinf(a); });
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return to_vector().arithmetic("asin", [](float a) { return std::asin(a); });
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}
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NodeItem NodeItem::acos() const
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{
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return to_vector().arithmetic("acos", [](float a) { return std::acosf(a); });
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return to_vector().arithmetic("acos", [](float a) { return std::acos(a); });
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}
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NodeItem NodeItem::atan() const
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{
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return to_vector().arithmetic("atan", [](float a) { return std::atanf(a); });
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return to_vector().arithmetic("atan", [](float a) { return std::atan(a); });
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}
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NodeItem NodeItem::atan2(const NodeItem &other) const
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{
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return to_vector().arithmetic(
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other, "atan2", [](float a, float b) { return std::atan2f(a, b); });
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return to_vector().arithmetic(other, "atan2", [](float a, float b) { return std::atan2(a, b); });
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}
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NodeItem NodeItem::sinh() const
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@ -456,12 +455,12 @@ NodeItem NodeItem::tanh() const
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NodeItem NodeItem::ln() const
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{
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return to_vector().arithmetic("ln", [](float a) { return std::logf(a); });
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return to_vector().arithmetic("ln", [](float a) { return std::log(a); });
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}
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NodeItem NodeItem::sqrt() const
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{
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return to_vector().arithmetic("sqrt", [](float a) { return std::sqrtf(a); });
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return to_vector().arithmetic("sqrt", [](float a) { return std::sqrt(a); });
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}
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NodeItem NodeItem::sign() const
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@ -471,7 +470,7 @@ NodeItem NodeItem::sign() const
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NodeItem NodeItem::exp() const
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{
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return to_vector().arithmetic("exp", [](float a) { return std::expf(a); });
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return to_vector().arithmetic("exp", [](float a) { return std::exp(a); });
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}
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NodeItem NodeItem::convert(Type to_type) const
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|
@ -115,12 +115,12 @@ NodeItem NodeParser::get_input_default(int index, NodeItem::Type to_type)
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NodeItem NodeParser::get_input_link(const std::string &name, NodeItem::Type to_type)
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{
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return get_input_link(node_->input_by_identifier(name), to_type);
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return get_input_link(node_->input_by_identifier(name), to_type, false);
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}
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NodeItem NodeParser::get_input_link(int index, NodeItem::Type to_type)
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{
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return get_input_link(node_->input_socket(index), to_type);
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return get_input_link(node_->input_socket(index), to_type, false);
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}
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||||
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||||
NodeItem NodeParser::get_input_value(const std::string &name, NodeItem::Type to_type)
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@ -167,6 +167,10 @@ NodeItem NodeParser::texcoord_node(NodeItem::Type type)
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NodeItem NodeParser::get_default(const bNodeSocket &socket, NodeItem::Type to_type)
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{
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||||
NodeItem res = empty();
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||||
if (!NodeItem::is_arithmetic(to_type) && to_type != NodeItem::Type::Any) {
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return res;
|
||||
}
|
||||
|
||||
switch (socket.type) {
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case SOCK_CUSTOM:
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/* Return empty */
|
||||
@ -195,7 +199,9 @@ NodeItem NodeParser::get_default(const bNodeSocket &socket, NodeItem::Type to_ty
|
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return res.convert(to_type);
|
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}
|
||||
|
||||
NodeItem NodeParser::get_input_link(const bNodeSocket &socket, NodeItem::Type to_type)
|
||||
NodeItem NodeParser::get_input_link(const bNodeSocket &socket,
|
||||
NodeItem::Type to_type,
|
||||
bool use_group_default)
|
||||
{
|
||||
const bNodeLink *link = socket.link;
|
||||
if (!(link && link->is_used())) {
|
||||
@ -221,7 +227,8 @@ NodeItem NodeParser::get_input_link(const bNodeSocket &socket, NodeItem::Type to
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link->fromsock,
|
||||
to_type,
|
||||
group_parser_,
|
||||
export_image_fn_)
|
||||
export_image_fn_,
|
||||
use_group_default)
|
||||
.compute_full();
|
||||
}
|
||||
if (from_node->is_group_input()) {
|
||||
@ -232,7 +239,8 @@ NodeItem NodeParser::get_input_link(const bNodeSocket &socket, NodeItem::Type to
|
||||
link->fromsock,
|
||||
to_type,
|
||||
group_parser_,
|
||||
export_image_fn_)
|
||||
export_image_fn_,
|
||||
use_group_default)
|
||||
.compute_full();
|
||||
}
|
||||
|
||||
@ -252,7 +260,7 @@ NodeItem NodeParser::get_input_link(const bNodeSocket &socket, NodeItem::Type to
|
||||
|
||||
NodeItem NodeParser::get_input_value(const bNodeSocket &socket, NodeItem::Type to_type)
|
||||
{
|
||||
NodeItem res = get_input_link(socket, to_type);
|
||||
NodeItem res = get_input_link(socket, to_type, true);
|
||||
if (!res) {
|
||||
res = get_default(socket, to_type);
|
||||
}
|
||||
|
@ -18,7 +18,7 @@ extern struct CLG_LogRef *LOG_MATERIALX_SHADER;
|
||||
|
||||
class GroupNodeParser;
|
||||
|
||||
using ExportImageFunction = std::function<std::string(Main *,Scene *, Image *, ImageUser *)>;
|
||||
using ExportImageFunction = std::function<std::string(Main *, Scene *, Image *, ImageUser *)>;
|
||||
|
||||
/**
|
||||
* This is base abstraction class for parsing Blender nodes into MaterialX nodes.
|
||||
@ -71,7 +71,9 @@ class NodeParser {
|
||||
|
||||
private:
|
||||
NodeItem get_default(const bNodeSocket &socket, NodeItem::Type to_type);
|
||||
NodeItem get_input_link(const bNodeSocket &socket, NodeItem::Type to_type);
|
||||
NodeItem get_input_link(const bNodeSocket &socket,
|
||||
NodeItem::Type to_type,
|
||||
bool use_group_default);
|
||||
NodeItem get_input_value(const bNodeSocket &socket, NodeItem::Type to_type);
|
||||
};
|
||||
|
||||
@ -123,8 +125,7 @@ struct NodeParserData {
|
||||
void node_shader_materialx(void *data, struct bNode *node, struct bNodeSocket *out) \
|
||||
{ \
|
||||
materialx::NodeParserData *d = reinterpret_cast<materialx::NodeParserData *>(data); \
|
||||
d->result = MaterialXNodeParser( \
|
||||
d->graph, \
|
||||
d->result = MaterialXNodeParser(d->graph, \
|
||||
d->depsgraph, \
|
||||
d->material, \
|
||||
node, \
|
||||
|
Loading…
Reference in New Issue
Block a user
get_input_value(...
Otherwise, the input socket's default value is ignored.