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MaterialX logging #7

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Bogdan Nagirniak merged 3 commits from BogdanNagirniak/blender:matx-logging into matx-export-material 2023-08-31 20:11:18 +02:00
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Purpose

Change debug printf to CLOG logger. Add other logging.

Technical steps

  1. Applied CLOG logger to bf_nodes_shader project.
  2. Changed debug printf to logging. Added other logging.
  3. Fixed "Use MaterialX" in rna_render.cc.

Notes

Don't use --log-show-basename blender running flag in Windows, because of clog crash due to incorrect path separator for bf_nodes_shader project.

### Purpose Change debug printf to CLOG logger. Add other logging. ### Technical steps 1. Applied CLOG logger to `bf_nodes_shader` project. 2. Changed debug `printf` to logging. Added other logging. 3. Fixed "Use MaterialX" in `rna_render.cc`. ### Notes Don't use `--log-show-basename` blender running flag in Windows, because of clog crash due to incorrect path separator for `bf_nodes_shader` project.
Bogdan Nagirniak added 3 commits 2023-08-31 20:02:04 +02:00
Bogdan Nagirniak requested review from Brian Savery (AMD) 2023-08-31 20:02:10 +02:00
Bogdan Nagirniak requested review from Vasyl Pidhirskyi 2023-08-31 20:02:10 +02:00
Georgiy Markelov was assigned by Bogdan Nagirniak 2023-08-31 20:02:15 +02:00
Bogdan Nagirniak self-assigned this 2023-08-31 20:02:22 +02:00
Georgiy Markelov approved these changes 2023-08-31 20:10:09 +02:00
Georgiy Markelov left a comment
Owner

Works fine.

Works fine.
Bogdan Nagirniak merged commit fa0aea502f into matx-export-material 2023-08-31 20:11:18 +02:00
Bogdan Nagirniak referenced this issue from a commit 2023-08-31 20:11:19 +02:00
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Reference: DagerD/blender#7
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