Daniel Gryningstjerna Dan-Gry
Daniel Gryningstjerna commented on pull request blender/blender#125244 2024-07-22 19:51:21 +02:00
Experiment: UI: Allow use custom icons

Now, this is epic! 🚀🥳

Daniel Gryningstjerna commented on issue blender/blender#125227 2024-07-22 15:51:21 +02:00
Eevee Next Deep Fried Texture

Your file is missing the texture, could you pack it in? Click File -> External Data -> Pack Resources, Ctrl+S to save and upload again

Fixed!

Daniel Gryningstjerna commented on issue blender/blender#125227 2024-07-22 15:49:45 +02:00
Eevee Next Deep Fried Texture

Your file is missing the texture, could you pack it in? Click File -> External Data -> Pack Resources, Ctrl+S to save and upload again

Oh, sorry! Will fix!

Daniel Gryningstjerna opened issue blender/blender#125227 2024-07-22 15:17:21 +02:00
Eevee Next Deep Fried Texture
Daniel Gryningstjerna commented on issue blender/blender#125176 2024-07-21 18:19:44 +02:00
Create New Material Wierdly Slow

I also have this issue, freezes each time for a few seconds when adding a new material in fresh scene.

Daniel Gryningstjerna commented on issue blender/blender#125098 2024-07-20 09:59:53 +02:00
uv_seam property not accessible in geometry nodes

I also have this issue, very frustrating. There have been so many cases where I need to use the uv_seam attributes, but was unable to, this makes geomtry nodes kinda unusable when handling uvs.

Daniel Gryningstjerna commented on issue blender/blender#125002 2024-07-19 15:51:58 +02:00
Spin tool snapping does not work

@Dan-Gry I'm not sure what "Not the arrows" meant here? Do you expect to snap to exactly 90 degrees increments?

No, when using the green arrow and I whant to snap to a vertex. This way you…

Daniel Gryningstjerna commented on issue blender/blender#125002 2024-07-19 09:39:36 +02:00
Spin tool snapping does not work

I am able to hold ctrl to snap after I have already started the spin tool by grabbing the handle, I'm not sure if you are holding ctrl before started grabbing. This works for me here both in…

Daniel Gryningstjerna opened issue blender/blender#125002 2024-07-18 18:07:11 +02:00
Spin tool snapping does not work
Daniel Gryningstjerna opened issue blender/blender#124753 2024-07-16 01:13:56 +02:00
Changing a shorcut property trough phyton does not save when prefrences are savde
Daniel Gryningstjerna opened issue blender/blender#124690 2024-07-14 16:05:19 +02:00
Keep Custom Nomrals Missing Triangulate Modifier
Daniel Gryningstjerna commented on pull request blender/blender#114545 2024-06-25 12:53:05 +02:00
The SLIM UV unwrap algorithm implementation for Blender 4.x

One issue: the 'Importance Weights' label is truncated in the operator popup due to the popup is too narrow: <img width="303" alt="image" src="attachments/c9dd266d-0272-424a-b94c-945081436313"…

Daniel Gryningstjerna commented on pull request blender/blender#123420 2024-06-19 12:44:56 +02:00
Extensions: split add-ons & extensions into separate preferences

I also feel a bit mixed about this, one the one hand I think it great that the bl_ information or I guess now the manifest information in the top header is almost the same size as before, which…

Daniel Gryningstjerna commented on issue blender/blender#122281 2024-06-14 22:08:45 +02:00
Very simple Node Tools are extremely slow to execute in some cases

This is indeed not an issue with node tools, but a more general issue which is also fairly well known I think. The profile shows two main things:

  • BKE_packedfile_blend_write could probably…
Daniel Gryningstjerna commented on pull request blender/blender#118945 2024-06-06 22:28:02 +02:00
UI: IDSearch Image Thumbnail Tooltips

Could this somewhow still make it into 4.2? This would be so useful to have! Especially when trying to find images in the UV editor or shader editor, where the current thumbnails are way to small…

Daniel Gryningstjerna commented on pull request blender/blender#121795 2024-06-05 16:43:50 +02:00
UI: Make sidebars slightly wider

makes all add-ons made up until now look terrible and harder to read, since there is just so much extra wasted space :(

Hi @DanGry, I don't think that's the case for all add-ons. Those…

Daniel Gryningstjerna commented on pull request blender/blender#121795 2024-06-05 12:52:20 +02:00
UI: Make sidebars slightly wider

Hi @pablovazquez , not a super-big fan of this change to be honest, makes all add-ons mode up until now look terrible and harder to read, since there is just so much extra wasted space :(

Daniel Gryningstjerna commented on issue blender/blender#122380 2024-06-01 21:20:35 +02:00
Polybuild keys assignment contradiction.

Yes, thank you! I just don't use that tool because I keep using wrong keys and get frustrated every time

Same here, to be honest, Polybuild is a completely broken tool and should just be…

Daniel Gryningstjerna opened issue blender/blender#122590 2024-06-01 11:55:44 +02:00
Orbit Gizmo broken