David-Stoddard-4
  • Joined on 2023-04-28
David-Stoddard-4 commented on issue blender/blender#107451 2023-05-11 22:40:09 +02:00
Mac Hard Crash 3.5.1 with Metal Backend

I have been using the Mac platform for a LONG time... but I never knew this trick:

Select the Blender application and "get info". There is a checkbox to "prefer external GPU".

This makes…

David-Stoddard-4 commented on issue blender/blender#107451 2023-05-10 19:18:05 +02:00
Mac Hard Crash 3.5.1 with Metal Backend

Hi, this was the "Tree Creature" Blender Demo file found here... https://download.blender.org/demo/eevee/tree_creature/tree_creature.blend

As a new Blender user, It is beyond my ability to…

David-Stoddard-4 commented on issue blender/blender#107451 2023-04-28 22:18:17 +02:00
Mac Hard Crash 3.5.1 with Metal Backend

Looks like you cannot select which device to render on unless it's cycles?

David-Stoddard-4 commented on issue blender/blender#107451 2023-04-28 22:02:06 +02:00
Mac Hard Crash 3.5.1 with Metal Backend

Definitely looks like 3.5.1 is rendering only on the built in GPU... Not the eGPU as set in the prefs.

David-Stoddard-4 commented on issue blender/blender#107451 2023-04-28 21:48:22 +02:00
Mac Hard Crash 3.5.1 with Metal Backend

Strange- Activity Monitor shows Blender under the internal Vega GPU, not the RX6900 XT eGPU...

Also- switching to Eevee rendered mode has Blender unresponsive fr about 5 minutes. At least it…

David-Stoddard-4 commented on issue blender/blender#107451 2023-04-28 21:30:09 +02:00
Mac Hard Crash 3.5.1 with Metal Backend

I was able to open the file with "load UI" disabled in the open dialog box options...

David-Stoddard-4 opened issue blender/blender#107451 2023-04-28 20:57:20 +02:00
Mac Hard Crash 3.5.1 with Metal Backend