Donovane Donovane
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  • Call me.... Bug finder ! The most guys hated by developer !

  • Joined on 2021-04-03
Donovane commented on pull request blender/blender#116021 2024-08-16 19:28:35 +02:00
WIP: Volume Grid Nodes

Any update ?

Donovane commented on issue blender/blender#115472 2024-08-12 06:16:58 +02:00
Optimization issue: The Repeat Zone can slow down and fully Freeze one's entire machine with certain node setups

It's can be good if something is can be do .... It's really annoying to works with non optimized Nodes and lost everythings....

Donovane commented on issue blender/blender#125215 2024-07-23 09:17:51 +02:00
Temporally stable denoising

Let's go !

Donovane commented on issue blender/blender#122203 2024-07-02 18:54:04 +02:00
EEVEE-NEXT: Shadow pool bug

Bugs are still here

Donovane commented on issue blender/blender#122203 2024-07-01 20:25:00 +02:00
EEVEE-NEXT: Shadow pool bug

How can you have the error without starting EEVEE?

This bug report is only about the shadow tile corruption.

If there is other artifacts they should be reported separately. …

Donovane commented on issue blender/blender#122203 2024-07-01 14:48:25 +02:00
EEVEE-NEXT: Shadow pool bug

We fixed a lot in the last few weeks. Is this still an issue?

Yes still have some error and can't start eevee

Donovane commented on pull request blender/blender#123156 2024-07-01 00:26:34 +02:00
WIP: EEVEE: Implement FAST Blue Noise

I still get some errors

register_class(...): Info: Registering operator class: 'NWLazyMix', bl_idname 'node.nw_lazy_mix' has been registered before, unregistering previous register_class(...)…

Donovane commented on pull request blender/blender#123156 2024-06-24 12:43:01 +02:00
WIP: EEVEE: Implement FAST Blue Noise

Info: Registering menu class: 'NWSwitchNodeTypeMenu', bl_idname 'NODE_MT_nw_switch_node_type_menu' has been registered before, unregistering previous ERROR (gpu.shader): eevee_deferred_capture_eva…

Donovane commented on pull request blender/blender#123156 2024-06-24 02:18:18 +02:00
WIP: EEVEE: Implement FAST Blue Noise

Everything should be done now. I went the extra mile trying to remove most of the CPU RNGs.

What is left to do is to assess if that really makes a difference and compare variance…

Donovane commented on issue blender/blender#121679 2024-06-13 04:09:13 +02:00
View inside viewport not reset after quiting a camera rotation

Still not correction ? Is an important things for 4.2....

Donovane commented on pull request blender/blender#123156 2024-06-13 01:07:06 +02:00
WIP: EEVEE: Implement FAST Blue Noise

You can looking this video for helping you ;) https://www.youtube.com/watch?v=tethAU66xaA

Donovane commented on issue blender/blender#121899 2024-06-07 02:28:51 +02:00
EEVEE-Next: Reflective material create white noise with "spatial reuse"

Hmmm is very strange the error come from eevee-next but where ? I don't know i have disabled RT, Jitter shadow and temporal reprojection and i still get that ![image](/attachments/f00ff828-c6ad-45f…

Donovane reopened issue blender/blender#121899 2024-06-07 02:23:55 +02:00
EEVEE-Next: Reflective material create white noise with "spatial reuse"
Donovane commented on issue blender/blender#121899 2024-06-07 02:23:50 +02:00
EEVEE-Next: Reflective material create white noise with "spatial reuse"

Humm finally with bump node we got again the same things....image

Donovane commented on issue blender/blender#121899 2024-06-06 12:46:21 +02:00
EEVEE-Next: Reflective material create white noise with "spatial reuse"

It's ok fixed for meimage

Donovane commented on issue blender/blender#122203 2024-06-02 22:34:13 +02:00
EEVEE-NEXT: Shadow pool bug

Update ?

Donovane commented on issue blender/blender#121899 2024-05-27 13:58:55 +02:00
EEVEE-Next: Reflective material create white noise with "spatial reuse"

i still reproduce with daily builds

Donovane opened issue blender/blender#122203 2024-05-24 12:32:05 +02:00
EEVEE-NEXT: Shadow pool bug
Donovane commented on issue blender/blender#121965 2024-05-19 19:47:04 +02:00
Geometry nodes : Textures size are limited by face count on mesh and not of "Scale texture"

Please, do not reopen this report. Here is no bug.

Can you show me where is written this was normal ?

Donovane reopened issue blender/blender#121965 2024-05-19 19:46:36 +02:00
Geometry nodes : Textures size are limited by face count on mesh and not of "Scale texture"