Douglas Paul Douglas-Paul
  • Joined on 2023-09-27
Douglas Paul created pull request blender/blender#114157 2023-10-25 18:40:15 +02:00
Fix #114156: Animplayer crashes upon launch on Metal backend
Douglas Paul pushed to 114156-fix-animplayer-on-metal at Douglas-Paul/blender 2023-10-25 18:34:40 +02:00
f90eb0d9bf Fix #114156: Animplayer crashes upon launch on Metal backend
a5cf5a00fb Fix #113849: animation player crash on launch on macOS
8e38cd9b8f Correct potential error in recent Wayland/LIBDECOR window size change
dcaeed7522 Fix Wayland/LIBDECOR size on startup when maximized
3638aa5b77 Fix Wayland/LIBDECOR assuming a normal window state on startup
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Douglas Paul created branch 114156-fix-animplayer-on-metal in Douglas-Paul/blender 2023-10-25 18:34:40 +02:00
Douglas Paul commented on issue blender/blender#114156 2023-10-25 18:26:35 +02:00
Animation player crashes upon launch on Metal backend

FYI, I believe I understand the issue and will be pushing a PR shortly.

Douglas Paul opened issue blender/blender#114156 2023-10-25 18:26:08 +02:00
Animation player crashes upon launch on Metal backend
Douglas Paul commented on issue blender/blender#113849 2023-10-25 18:15:33 +02:00
Animation player crashes upon launch

@brecht, unfortunately there is still a crash even with your fix. Apologies if I didn't make it very clear in my messages above, but there is also a crash when animplayer tries to run on Metal. I…

Douglas Paul commented on issue blender/blender#113849 2023-10-25 07:31:19 +02:00
Animation player crashes upon launch

Just to be clear, I'm not working on a solution to the problem, I was just gathering information to try to give a solid head start to whomever picks it up.

I would be happy to test out…

Douglas Paul commented on issue blender/blender#113849 2023-10-25 07:24:28 +02:00
Animation player crashes upon launch
Douglas Paul commented on issue blender/blender#113849 2023-10-25 04:00:57 +02:00
Animation player crashes upon launch

I am able to reproduce this in a 4.0.0 Beta that I downloaded a few days ago. Here are the exact steps I followed after launching Blender:

  1. File > Defaults > Load Factory Settings (to ensure a…
Douglas Paul deleted branch blender-projects-basics from Douglas-Paul/blender 2023-10-23 07:32:31 +02:00
Douglas Paul deleted branch bevelv2 from Douglas-Paul/blender 2023-10-23 07:31:58 +02:00
Douglas Paul deleted branch anim/armature-drawing-refactor-3 from Douglas-Paul/blender 2023-10-23 07:29:03 +02:00
Douglas Paul deleted branch asset-browser-frontend-split from Douglas-Paul/blender 2023-10-23 07:29:03 +02:00
Douglas Paul deleted branch asset-shelf from Douglas-Paul/blender 2023-10-23 07:29:03 +02:00
Douglas Paul commented on issue blender/blender#102285 2023-10-23 06:20:01 +02:00
Group Index input for the fill curve node

I was able to work around the current GPv3 issues on MacOS well enough to be able to verify my implementation works for GPv3. The PR is #114048.

Douglas Paul created pull request blender/blender#114048 2023-10-23 06:11:28 +02:00
Geometry Nodes: Add a 'Group ID' input to the Fill Curve node
Douglas Paul pushed to group-id-for-fill-curve-node at Douglas-Paul/blender 2023-10-23 05:43:23 +02:00
396c8bc2db Geometry Nodes: Add a 'Group ID' input to the Fill Curve node
Douglas Paul pushed to group-id-for-fill-curve-node at Douglas-Paul/blender 2023-10-23 05:42:03 +02:00
f041f53e7f Geometry Nodes: Add a 'Group ID' input to the Fill Curve node
fd212e3f6c Merge branch 'blender-v4.0-release'
beae84b383 Merge branch 'blender-v4.0-release'
4b1d185887 Fix crash when the animation player fails to create a texture (take 2)
a65f806658 Revert "Fix crash when the animation player fails to create a texture"
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Douglas Paul created branch group-id-for-fill-curve-node in Douglas-Paul/blender 2023-10-23 05:42:03 +02:00
Douglas Paul deleted branch fix-gpv3-layer-reordering-customdata-bugs from Douglas-Paul/blender 2023-10-21 23:52:23 +02:00