Douglas Paul Douglas-Paul
  • Joined on 2023-09-27
Douglas Paul opened issue blender/blender#116121 2023-12-13 06:01:32 +01:00
Debug builds crash on Metal backend when an area is resized
Douglas Paul commented on pull request blender/blender#113431 2023-12-12 20:22:48 +01:00
Geometry Nodes: Add Active Camera input node

Thanks, @HooglyBoogly. As a natural follow-up to this, I'll create a Design issue tonight for a Camera Info node to expose camera-specific info.

I'll also make sure there's a task for…

Douglas Paul commented on issue blender/blender#113601 2023-12-10 04:16:47 +01:00
GPv3 not rendering on macOS

@filedescriptor No, sorry, I just pulled the latest on main and I'm still seeing the same issues.

From what I could tell in the time I spent fruitlessly investigating this a few weeks ago,…

Douglas Paul deleted branch minor-tool-nodes-improvements from Douglas-Paul/blender-manual 2023-12-10 03:40:17 +01:00
Douglas Paul deleted branch new-noise-texture-inputs from Douglas-Paul/blender-manual 2023-12-10 03:40:00 +01:00
Douglas Paul commented on issue blender/blender#102285 2023-12-10 03:29:25 +01:00
Group Index input for the fill curve node

@HooglyBoogly, I just noticed this issue is still open, but I assume you meant to close it when you merged in #114048.

Douglas Paul commented on pull request blender/blender#113431 2023-12-10 03:26:43 +01:00
Geometry Nodes: Add Active Camera input node

Thanks, @HooglyBoogly, now it's my turn to apologize for the delayed response :)

I spent a decent number of hours looking into changing the implementation to instead add a new depsgraph node as…

Douglas Paul pushed to active-camera-node at Douglas-Paul/blender 2023-12-10 01:47:48 +01:00
64d388bad9 Remove 'Has Active Camera' output
7cc1057cba Merge branch 'main' into active-camera-node
79dff8174b Cleanup: VSE waveform drawing variables
b5ce6b6de7 Fix #114951: Waveform drawn incorrectly in strips with hold offset
5e07e9f7e2 Fix (unreported): Set Color Tag broken when inside meta strip
Compare 1334 commits »
Douglas Paul commented on issue blender/blender#78916 2023-11-18 22:11:33 +01:00
Merge by distance produces unexpected results

Since the Merge by Distance geometry node has the desired behavior (i.e. merging to the average position), the addition of [node-based tools](https://docs.blender.org/manual/en/4.0/modeling/geometr

Douglas Paul commented on issue blender/blender#114110 2023-11-16 14:38:47 +01:00
Regression: Nodes: Background dots clipping is visible

@Harley I posted a question for you in one of my previous comments, but I suspect it may have slipped through the cracks as it was in the midst of the conference. Could you take a look when you…

Douglas Paul deleted branch group-id-for-fill-curve-node from Douglas-Paul/blender 2023-11-14 13:53:29 +01:00
Douglas Paul commented on pull request blender/blender#114048 2023-11-14 05:44:28 +01:00
Geometry Nodes: Add a 'Group ID' input to the Fill Curve node

I was going to let you know these lines were copied from node_geo_index_of_nearest.cc so you could apply the same fix there, but I see [you already did that](https://projects.blender.org/blender/

Douglas Paul commented on pull request blender/blender#114048 2023-11-14 05:42:52 +01:00
Geometry Nodes: Add a 'Group ID' input to the Fill Curve node

Thank you, this makes a lot of sense. Just like "thinking with Portals", it will take some practice to get used to "thinking with offsets".

This inspired me to similarly re-implement `cdts_to_me…

Douglas Paul pushed to group-id-for-fill-curve-node at Douglas-Paul/blender 2023-11-14 05:40:50 +01:00
d2b6852798 Re-implement cdts_to_mesh() using offsets
29d2ff36e1 Use Field instead of ValueOrField
4c2310f5d3 Populate VectorSet via Span-based constructor
4e05714c29 Prepare masked CDT input more efficiently
dfa046b922 Eliminate cdt_to_mesh()
Compare 5 commits »
Douglas Paul deleted branch initial-tool-specific-nodes-doc-links from Douglas-Paul/blender 2023-11-06 14:08:21 +01:00
Douglas Paul closed pull request blender/blender#114511 2023-11-06 14:08:07 +01:00
Docs: Update RNA to user manual map for initial Tool-specific nodes
Douglas Paul commented on pull request blender/blender#114511 2023-11-06 14:08:05 +01:00
Docs: Update RNA to user manual map for initial Tool-specific nodes

I just learned via a conversation in Blender Chat that rna_manual_reference.py is meant to be updated automatically via a script, so I'm closing this PR.

3256657476 Replace 'Curve' with 'Hair Curves' to match terminology used in the UI
Douglas Paul deleted branch initial-tool-specific-nodes from Douglas-Paul/blender-manual 2023-11-06 06:50:06 +01:00
Douglas Paul commented on pull request blender/blender#114511 2023-11-05 23:47:36 +01:00
Docs: Update RNA to user manual map for initial Tool-specific nodes

I've marked this as WIP only because the files being linked to don't exist yet in the manual. Assuming blender/blender-manual#104617 gets merged with no changes to the filenames, this is PR…