Duarte Farrajota Ramos DuarteRamos
Duarte Farrajota Ramos commented on pull request blender/blender#111068 2023-11-13 11:38:04 +01:00
WIP: UI: add Space Presets

Maybe this could fit into a popover similar to the one used for custom transform orientations, with a basic interface for adding, removing, and managing editor "States", the list would provide…

Duarte Farrajota Ramos commented on pull request blender/blender#111068 2023-11-13 02:13:45 +01:00
WIP: UI: add Space Presets

Wow, I never even knew how badly I need this! Perhaps my envisioned use case is a bit different.

Any chance to make these so called presets "global" and make them available across different…

Duarte Farrajota Ramos commented on pull request blender/blender#111093 2023-08-16 00:17:51 +02:00
WIP: Experiment: Invert Alt Behavior for Multi-Editing Tests

Would it be a valid option to show multiple object data tabs sibde by side when more than one object type is selected?

bse.png

Each one…

Duarte Farrajota Ramos commented on pull request blender/blender#109882 2023-07-13 17:38:37 +02:00
WIP: UI: Progress Indicator Variations

Personally I rather see a ring over the pie as well, but its up to personal preference.

As a user if I see that something uses a full circle, something else uses a ring, I would like to…

Duarte Farrajota Ramos commented on issue blender/blender#76678 2023-07-11 16:42:07 +02:00
Visual Keymap Editor

Back in the 2.5 days we also had the System Keyboard SVG Addon, which generated SVG vector images on the…

Duarte Farrajota Ramos commented on pull request blender/blender#109062 2023-06-23 15:25:43 +02:00
WIP: Snapping Redesign: Defaults | Navigation | Drawing | Removals

Those do look better, especially the edge snap one, I really wasn't a fan of mine.

Will it line up parallel with the edge it is snapping to? Sounds hard to achieve but If it did it would look…

Duarte Farrajota Ramos commented on pull request blender/blender#109062 2023-06-23 12:20:42 +02:00
WIP: Snapping Redesign: Defaults | Navigation | Drawing | Removals

One other thing regarding Navigate during Transform.

It works pretty well so far. In my personal keymap I use a custom Right-Click-Drag to rotate view (orbit). I had to change all…

Duarte Farrajota Ramos commented on pull request blender/blender#109062 2023-06-23 12:09:32 +02:00
WIP: Snapping Redesign: Defaults | Navigation | Drawing | Removals

Really like where this is going now, the pictogram icons and the snap indicators overlays really add to the experience. Curve snapping is back, and so is closest.

I seen now that the snap…

Duarte Farrajota Ramos commented on pull request blender/blender#109062 2023-06-21 19:17:43 +02:00
WIP: Snapping Redesign: Defaults | Navigation | Drawing | Removals

Latest build seems to have broken snapping to and from curves.

Setting base point while in curve edit mode also doesn't work for curve points, only meshes or other object types.

![BSE_CameraS…

Duarte Farrajota Ramos commented on pull request blender/blender#109062 2023-06-17 02:18:36 +02:00
WIP: Snapping Redesign: Defaults | Navigation | Drawing | Removals

The removal of Closest snapping seems like a step backwards to me. It makes the snapping workflow much slower, by forcing one to set a base point most of the time.

Unless an option exists to…

Duarte Farrajota Ramos commented on issue blender/blender#108814 2023-06-09 17:21:30 +02:00
Regression: Right Click doesn't cancel 3D View Rotate view3d.rotate or Move view3d.move

Since this was committed by @ideasman42 on c81e6d3ff3 I assume this would be your turf.

Sorry for the ping, not sure if this is to be considered a bug, but I had difficulty finding the…

Duarte Farrajota Ramos opened issue blender/blender#108814 2023-06-09 17:18:22 +02:00
Right Click doesn't cancel 3D View Rotate view3d.rotate or Move view3d.move
Duarte Farrajota Ramos commented on issue blender/blender#108669 2023-06-09 00:38:18 +02:00
Snap Polishing

Ah I see, thanks for the feedback. If you don't mind me asking what is the use case or rationale for this behavior, are there situations where this is desirable?

Adjusting camera position from…

Duarte Farrajota Ramos commented on issue blender/blender#108669 2023-06-08 23:25:55 +02:00
Snap Polishing

Apologies for the hijacking the topic, this is not a recent regression, but seems adequate to bring over snapping improvements.

For the longest time, if you have 3D View snapping enabled…

Duarte Farrajota Ramos commented on pull request blender/blender#104443 2023-05-31 13:35:13 +02:00
Transform: add feature to edit the 'Snap Base'

This is for me one of the greatest Blender features ever added to Blender since I started using it some 13 years ago, and the end of my last greatest gripe with it.

Thank you to Germano and…

Duarte Farrajota Ramos commented on issue blender/blender#54862 2023-05-05 16:11:10 +02:00
Multi-Object Properties Editing

Interesting, more was solved than I recall. Those sound like totally reasonable solutions in my eyes, too bad it was never implemented.

The issue is also that not all selected objects even…

Duarte Farrajota Ramos commented on issue blender/blender#54862 2023-05-05 11:59:54 +02:00
Multi-Object Properties Editing

I was holding my breath for this one back in the 2.8 days, but it got postponed indefinitely. If I recall correctly at the issues at the time were:

  • Due to technical limitations multi-editing…
Duarte Farrajota Ramos commented on issue blender/blender#99210 2023-04-03 12:23:03 +02:00
Viewport Compositor

the glare node r still not working in viewport anyone know whats going on plz?

This is a developer platform for coordinating development task, for user support and issues use a community…

Duarte Farrajota Ramos commented on pull request blender/blender#104443 2023-03-21 17:37:51 +01:00
Transform: add feature to edit the 'Snap Base'

What's preventing this patch from progressing any further? Is just awaiting for reviewers availability, or are there still any pending design choices, dependencies or technical considerations?